Warhammer 40K: Darktide

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This is a /v/ related article, which we tolerate because it's relevant and/or popular on /tg/... or we just can't be bothered to delete it.
Rejects Will Rise

Darktide is an upcoming coop first person shooter made by Vermintide developer Fatshark. The game will likely have the same gameplay as Vermintide, only in space and facing Chaos cults in an Underhive.

Setting

The game takes place on the Hive World of Atoma Prime, where a group of Nurgle worshiping assholes called "The Admonition" are plotting to take over the planet from the city of Tertium. The Inquisition has sent a small squad of expendable convicts (you guys) to figure out what the hell is going on and stop the city from falling to Chaos. Writing brought to you by motherfucking Dan Abnett, with help form your favourite Spiritual Liege, Matthew Ward[1]

Story

Gameplay

The game excitingly is one of very few 40k video games to feature the Guardsmen in the starring role and not the Space Marines, and will likely play similar to Vermintide, only probably leaning more towards the shooty parts of the game. As such it will likely be much closer to the L4D2 style of play than Vermintide. The game will also feature a class style of character system like in Vermintide, and given that an Ogryn is featured in some concept art, we may get an interesting list of characters to pick from.

More will come as more info comes out, but Guardsmen fans rejoice as they are put in the spotlight for once.

As of the magazine spot, playable classes are to be a Zealot, an Ogryn, Veteran and Psyker, The classes are also apparently very customisable, both visually and gameplay wise with lots of interchangeable weapons for classes and while no weapons have been specifically mentioned, plasma weapons, hellguns, long-las, ripper guns and flamers seem like obvious choices for different classes. Also, you can play as four Ogryns.

The trailer also showed off Poxwalkers, traitor guardsmen, Hounds of Xaphan (or chaos juiced attack dogs in this case) and fucking Plague Ogryns as enemy types so even though FW disconnected the Renegade and heretic line, they will hopefully live on in the game.

Darktide was featured on the Edge magazine with a 15 page article stating that there will be some form of character creator and that you start as a newly conscripted prisoner snatched off a transport ship by the Inquisition, also ability leaks and a shield system like Payday 2.

Classes

  • Veteran: Has a similar ability to Waystalker in Vermintide where he has extra zoom, also increased headshot damage. Wields a Lasgun and a Chainsword.
  • Zealot: Has a charging move (again like Zealot in Vermintide) but this time it locks enemies into melee. Wields an Autogun and a Power Hammer.
  • Ogryn: Will be taller than the other characters (said to be the height of three Bardin tall) and can send smaller enemies flying back with his attack. Has the same charging move like Zealot, but pushes the enemies away instead. Armed with a ripper gun (has a alt-firing move that allows it to go full auto), and a knife.

Other Characters

  • Sergeant Major Morrow:

Enemies

  • Poxwalkers: Your typical trash enemy that comes in hordes whose purpose is to tarpit the players.
    • Poxburster: Suicide bomber. Think of him as boomer from left 4 dead.
  • Moebian Sixth regiments This regiments were known for being the toughest out of all Moebian regiments. However, with a bit of war trauma and a bit of warp power shenanigan, it corrupts them into Nurgle worships, turning them against the Imperium. They now seeks to "save" the citizens of Atoma and its sister worlds by giving them pox gas filled with papa Nurgle's "truth", freeing them from the corpse Emperor's lies.
    • Traitor Guardsmen: Your typical wall of gun, smarter than a poxwalker, knows how to cover and know how to shoot your ass. There are two types of them: One that can shoot, one that hit yo ass with a stick.
    • Bomber: Think of them as the Spitter/Globadier of this game, but use firebomb to create puddles of flame to burn the player's arse.
    • Tox Flamer: Literary the Warpfire thrower of this game. Ironically do not use flamers. Almost look as if they are using Necron tech (as if any human were capable of wield it, let alone from fucking low born heretics. only the inquisition knows how.)
    • Trapper:
    • Scab Gunner: The rattling gunner of this game, but shoots the players with hellgun instead.
    • Scab Shot Gunner:
    • Mauler: Literary Mauler from vermintide 2. Armed with two handed chain-axe and armored to the core.
    • Sniper:
  • Chaos hound of Nurgle: Theorized to be a more straightforward gutter runner.
  • Chaos Ogryn: Most likely function as an elite armored enemy.
  • Plague Ogryn:
  • Enforcer: Shown in trailer with a plasma pistol. Most likely will make enemies retreat when killed.
  • Mutant: Mutants that was enhanced with cybernetics. Inspired by Charger from left 4 dead whose role is to charge at the players then ground pound them.

Bosses