Al-Sherar Sector
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This page details people, events, and organisations from the /tg/ Heresy, a fan re-working of the Warhammer 40,000 Universe. See the /tg/ Heresy Timeline and Galaxy pages for more information on the Alternate Universe.
The Al-Sherar Sector was brought into Compliance with the Imperial Truth during the 5th and 6th decades of the Great Crusade. It served as a strongpoint of the Imperium in the second century of the crusade, through the Hektor Heresy and on into the Reformation. The influence of the Al-Sherar Sector was felt culturally, economically, and politically by many other worlds in the Segmentum Pacificus.
Notable Worlds[edit | edit source]
- Al-Sherar, the sector fleet base and a powerful Forge World. Home to Legio Antsar.
- Ciban IV, homeworld of the Void Angels and the Ciban Chasseurs.
- Ghalhal, a secondary Forge World. Home to Legio Cataegis.
- Iteru, a Knight World subject to Al-Sherar. Home to the Maryannu Brotherhood and the Order of Bahri.
- Kerstes VI, the first world in the sector brought into Compliance. Served as a secondary fleet base until it was ravaged during the Hektor Heresy.
- The Markian Pact, a string of civilised worlds. Home to the Markian Corps, and later to the Angels Imperious.
- Nhà Máy, one of many Industrial Worlds that produce refined materials for Al-Sherar.
- Orléans, one of the battlegrounds of the Pacification of the Chwiorydd Hardd, later colonised by settlers from Ciban IV and turned into a Civilised World.
Notable Events[edit | edit source]
- Discovery of Gaspard Lumey, 850.M30
- Pacification of the Chwiorydd Hardd, 853.M30
- Al-Sherar Sector War, 857.M30
- Establishment of the Al-Sherar Sector Tribunal, 858.M30. Following the Al-Sherar Sector War, Primarch Gaspard Lumey brokered a treaty between Al-Sherar, Ciban IV, Ghalhal, and the Markian Pact to divide up the newly-pacified and lightly populated worlds of the sector. A standing Tribunal, consisting of representatives of the four parties and a member of the Fifth Legion, was established on Ciban IV for preventing and resolving disputes. Disunity and passivity left the Markian Pact worlds with minimal gains at the negotiating table, but many Markian citizens found new homes on Ciban IV's colonies.