Continuum/Sheet Template
Blank character sheet for Continuum.
Vital Shit[edit | edit source]
Name:
Sex:
Race:
Height:
Weight:
Date of Invitation:
Current Corner:
Locality:
Fraternity:
Era:
Society:
Appearance:
Stats[edit | edit source]
Character Points: 25/25 (remove this line when your character is complete)
Age: 0 years, 0 days
Date of Birth: 0/00/0000
Span: 0
Frag: 0 (0 Deliberate, 0 Natural)
Body: 0
Big Clocks: 0/5 Small Clocks: 0/20
Mind: 0
Big Clocks: 0/5 Small Clocks: 0/20
Quick: 0
Big Clocks: 0/5 Small Clocks: 0/20
Benefits:
-Name: Effect go here.
-Name: Effect go here.
-Name: Effect go here.
Limit:
-Name: Effect go here.
Skills[edit | edit source]
-Example Skill Name - Specialty, Body/Mind/Quick, Title, Rating
Upgrade Clocks: 0/10
-Language - insert Language Here, Mind, Journeyman, Rating
Upgrade Clocks: 0/10
-Drive - Insert Vehicle Here, Quick, Novice, Rating
Upgrade Clocks: 0/10
-Athletics - Insert Sport Here, Body, Novice, Rating
Upgrade Clocks: 0/10
-Locality Knowledge - Insert Locality Here, Mind, Novice, Rating
Upgrade Clocks: 0/10
-Acumen - Insert Occupation Here, Body/Mind/Quick, Novice, Rating
Upgrade Clocks: 0/10
-Acumen - Insert Hobby Here, Body/Mind/Quick, Novice, Rating
Upgrade Clocks: 0/10
Possessions[edit | edit source]
Equipment & Notes:
Clothes
At home:
A bed and some shit like that
Assets: $0000.00
Weapons:
Weapon Name - 0/0 Ammo, 0 Range of Fire, 0 Length, Un/Concealable, D/C/B/A Damage
Span[edit | edit source]
(Make your own Span cards)
Fluff[edit | edit source]
Life as a Leveler:
Age upon Invitation:
Occupation:
Significant or Traumatic events:
Family and Friends:
How you were introduced to the Continuum and Spanning:
Goals and habits you had before learning that Time Travel was possible:
Life as a Spanner:
Native Locality:
Space/Time location of your Corner:
Mentor, relationship with them:
Current motivations:
Current likes:
Current dislikes:
Quick/Combat Bout Table[edit | edit source]
Quick 1-2: Stage 3
Quick 3-4: Stages 2 and 4
Quick 5-6: Stages 1, 3, and 5.
Quick 7-8: Stages 1, 3, 4, and 5
Quick 9-10: Stages 1-5
(bold the one that matches your Quick)
Result
0-2 - Damage code D
3-4 - Damage Code C
5-7 - Damage Code B
8+ - Damage Code A