Kahin
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Kahins | ||
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![]() Six arrows in an arc, pointing down |
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Aliases | Idol priests | |
Alignment | True Neutral | |
Pantheon | Zakharan |
Kahins, also called idol priests, are the closest thing to druids in Zakhara as well as a cleric kit.
Divinity in Everything[edit | edit source]
Kahins believe that there is a divine force that makes the fabric of the universe, and its energy permeates the land they live in. They tap into this energy by worshipping either a god, a place, or an idol, which are to them just conduits of the same divine force. They also believe in a balance of multiple forces that are continually moving against each other.
The Kit[edit | edit source]
- Requirements: Constitution 14, Wisdom 12
- Alignment: Any Neutral
- Weapons: Club, dart, spear, light horse lance, jambiya, scimitar, sling, staff
- Armor: Hide
- Proficiencies: Survival (any but urban), Agriculture, animal handling, animal training, direction sense, fire-building, riding (land-based), swimming, weathersense, animal lore, endurance, mountaineering, set snares, tracking, Ancient history, astrology, herbalism, local history, religion, spellcraft, genie lore
- Barred proficiencies: Haggling, bureaucracy, begging (all of these can be taken after character creation)
- Major Spheres: All, Animal, Divination, Elemental, Healing, Plant, Weather
- Minor Spheres: Creation, Protection, Sun
- Turn Undead: No
- Benefits:
- After reaching 16th level and every level after, gain immunity to one weapon, one element, and one creature
- Hindrances:
- Cannot level beyond 20th level
The Deities & Faiths of Zakhara | |
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The Great Gods | Hajama • Hakiyah • Haku • Jisan • Kor • Najm • Selan • Zann |
The Local Gods & Faiths | Bala • Jarmik • Jauhar • Vataqatal • Kahin • Temple of Ten Thousand Gods |
The Savage Gods | Akadi • The Faceless God • Grumbar • Istishia • Kar'r'rga • Kiga • Kossuth • The Lost One • Lotha • Migal • Ragarra • Shajar • Thasmudyan |