Riptides aren't OP in 7th
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Original Post[edit | edit source]
I kinda want to get this mentality out that having a single Riptide is "OP". It's not. They're the Tau's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also Kroot are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If Tau auxiliaries had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Tau player would know that some well supported fire warrior unit is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non Tau players complain about "muh Battlesuits or muh Riptides" They're there in the codex, they have a purpose, just like the FWs.source then any of the battle suits. Just because you get butthurt at the cheesemongers doesn't mean that the other Tau players have to stop using a particular unit. Quit bitching.
Dreadnoughts aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a single Dreadnought is "OP". It's not. They're the Space Marines's TEQ. It's fair if they can have one if you bring some battlesuits or a riptide. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also Scouts are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If 10th company had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Space Marine player would know that some well supported tactical marine unit is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non Space Marine players complain about "muh Dreadnoughts or muh Terminators" They're there in the codex, they have a purpose, just like the FWs.source then any of the contemptors. Just because you get butthurt at the cheesemongers doesn't mean that the other Space Marine players have to stop using a particular unit. Quit bitching.
Deff Dredds aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a single DeffDredd is "OP". It's not. They're the Ork's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also Grots are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If the small greenskins had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Ork player would know that some well supported Nob unit is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non Ork players complain about "muh Deff Dredds or muh Trukks" They're there in the codex, they have a purpose, just like the FWs.source then any of the Gargants. Just because you get butthurt at the cheesemongers doesn't mean that the other Ork players have to stop using a particular unit. Quit bitching.
Wraithknights aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a single Wraithknight is "OP". It's not. They're the Eldar's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the Dreamwalker Squad, then yes that is pretty cheesy.
Also Rangers are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If Alaitoc Pathfinders had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Eldar player would know that some well supported guardian unit is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non Eldar players complain about "muh Wraithlords or muh Wraithknights" They're there in the codex, they have a purpose, just like the FWs.source then any of the Wraith Titans. Just because you get butthurt at the cheesemongers doesn't mean that the other Eldar players have to stop using a particular unit. Quit bitching.
Carnifexes aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a single Carnifex is "OP". It's not. They're the Tyranid's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also Genestealers are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If Genestealers had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Nid player would know that some well supported Brood Lord is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non Nid players complain about "muh Carnifexes or muh pyrovores" They're there in the codex, they have a purpose, just like the FWs.source then any of the bioforms. Just because you get butthurt at the cheesemongers doesn't mean that the other Tyranid players have to stop using a particular unit. Quit bitching.
Helbrutes aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a single Helbrute is "OP". It's not. They're CSM's TEQ. It's fair if they can have one if you bring some Riptides or a Stormsurge. If they bring multiple and in the Helfist, then yes that is pretty cheesy.
Also cultists are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If cultists had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good CSM player would know that some well supported chaos marine unit is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non CSM players complain about "muh Obliterators or muh Helbrutes" They're there in the codex, they have a purpose, just like the FWs.source then any of the daemon engines. Just because you get butthurt at the cheesemongers doesn't mean that the other CSM players have to stop using a particular unit. Quit bitching.
Knights aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a single Imperial Knight is "OP". It's not. They're the Imperial Knights' TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also Scions Aspirant are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If Imperial Knights had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Knight player would know that some well supported Knight Warden is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non Imperial Knight players complain about "muh Paladins or muh Crusaders" They're there in the codex, they have a purpose, just like the FWs.source then any of the Cerastus. Just because you get butthurt at the cheesemongers doesn't mean that the other Imperial Knight players have to stop using a particular unit. Quit bitching.
Warlord Titans aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a single Warlord Titan is "OP". It's not. They're the Adeptus Titanicus's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also Reaver Titans are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If princeps had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Adeptus Titanicus player would know that some well supported Knight unit is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non Adeptus Titanicus players complain about "muh emperors or muh warlords" They're there in the codex, they have a purpose, just like the FWs.source then any of the Titans. Just because you get butthurt at the cheesemongers doesn't mean that the other Adeptus Titanicus players have to stop using a particular unit. Quit bitching.
Baneblades aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a Baneblade is "OP". It's not. They're the IG's TEQ. It's fair if they can have one if you bring some termies or a land raider. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also Leman Russes are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If tanks named after furries had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Guard player would know that some well supported Basilisk unit is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non Guard players complain about "muh Baneblades or muh titan allies" They're there in the codex, they have a purpose, just like the FWs.source then any of the Baneblades. Just because you get butthurt at the cheesemongers doesn't mean that the other Guard players have to stop using a particular unit. Quit bitching.
Primarchs aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a single Primarch is "OP". It's not. They're the Legions's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also Nightlords are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If edge lords had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good 30k player would know that some well supported breacher unit is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non Legion players complain about "muh Primarchs or muh Contemptors" They're there in the codex, they have a purpose, just like the FWs.source then any of the Primarchs. Just because you get butthurt at the cheesemongers doesn't mean that the other Legion players have to stop using a particular unit. Quit bitching
Leman Russes aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a single Leman Russ is "OP". It's not. They're the Guard's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the company, then yes that is pretty cheesy.
Also Scions are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If Militarum Tempestus had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Guard player would know that some well supported 20 man platoon unit is a cheaper and arguably better source of anti infantry fire power than the other units.
Dreadknights aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a Dreadknight is "OP". It's not. They're the Grey Knights's TEQ. It's fair if they can have one if you bring some termies or a land raider. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also Paladins are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If Europa Marines had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Grey Knights player would know that some well supported Lord Kaldor Draigo unit is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non Guard players complain about "muh Dreadknights or muh psychic pilots" They're there in the codex, they have a purpose, just like the FWs.source then any of the Dreadknights. Just because you get butthurt at the cheesemongers doesn't mean that the other Grey Knights players have to stop using a particular unit. Quit bitching.
Monstrous Creatures aren't OP in 7th[edit | edit source]
I'm so tired of hearing non Guard players complain about "muh Pask or muh Wyvern" They're there in the codex, they have a purpose, just like the FWs.source then any of the baneblade equivalent. Just because you get butthurt at the cheesemongers doesn't mean that the other Guard players have to stop using a particular unit. Quit bitching.
I kinda want to get this mentality out that having a single Monstrous Creature is "OP". It's not. They're the game's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also Flying Monstrous Creatures are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If the basic rules had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good 40k player would know that some well supported MEQ is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non 40k players complain about "muh monstrous creatures or muh board space" They're there in the basic rules, they have a purpose, just like the FWs.source then any of the $90 books. Just because you get butthurt at the cheesemongers doesn't mean that the other 40k players players have to stop using a particular unit. Quit bitching.
Gorkanauts aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a single Gorkanaut is "OP". It's not. They're the Ork's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the Krushin’ Krew, then yes that is pretty cheesy.
Also Boyz are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If Ork troops choices had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Ork player would know that Nobz in a Naut are a cheaper and arguably better source of killy power than the other units.
I'm so tired of hearing non Ork players complain about "muh Killa Kans or muh Orkanauts" They're there in the codex, they have a purpose, just like the Boyz.source then any of the walkers. Just because you get butthurt at the cheesemongers doesn't mean that the other Ork players have to stop using a particular unit. Quit bitching.
Shitposters aren't OP on 4chan[edit | edit source]
I kinda want to get this mentality out that having a single shitposter is "OP". It's not. They're 4chan's TEQ. It's fair if they can have one if you bring some Tripfags or a Chickenposter. If they bring multiple and in the /b/, then yes that is pretty cheesy.
Also Anonymous posters are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If /tg/ had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good shitposter would know that some well supported copypasta is a cheaper and arguably better source of anti argument fire power than the other pastas.
I'm so tired of hearing non shitposters complain about "muh Reddit or muh Tumblr" They're there on the internet, they have a purpose, just like the FWs.source then any of the janitors. Just because you get butthurt at the cheesemongers doesn't mean that the other shitposters have to stop using a particular pasta. Quit bitching.
Land Trains aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a single Land Train is "OP". It's not. They're the Squat's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also Engineers are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If non-existent codexes had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Squat player would know that some well supported Cyclops unit is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non Squat players complain about "muh Landtrains or muh Goliath Mega Cannon" They're not there in the codex, they have a purpose, just like the FWs.source then any of the expunged records. Just because you get butthurt at the cheesemongers doesn't mean that the other Squat players have to stop using a particular unit. Quit bitching.
Katanas aren't OP in 3.5[edit | edit source]
I kinda want to get this mentality out that having a single katana is "OP". It's not. They're the ninja's Great axe equivalent. It's fair if they can have one if you bring some Spells or a Platemail suit of armor. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also Throwing stars are shit. They're just expendable ammunition. Having a whole inventory oriented around them would be incredibly boring. If Eastern weapons had the same love that longswords then that would be fine.
A "fun" character to play against is something that tries to bring all the neat abilites into the battle in a character sheet. Not just spamming any one single weapon. A good Ninja player would know that some well supported Sneak attack is a cheaper and arguably better source of anti infantry fire power than the other powers.
I'm so tired of hearing non Ninja players complain about "muh chaotic randumb or muh anime" They're there in the Player's Handbook, they have a purpose, just like the Monte Cookes.source then any of the Player classes. Just because you get butthurt at the cheesemongers doesn't mean that the other Ninja players have to stop using a particular weapon. Quit bitching.
Wizards aren't OP in Pathfinder[edit | edit source]
I kinda want to get this mentality out that having a single Wizard is "OP". It's not. They're the Cleric's arcane equivalent. It's fair if they can have one if you bring some Fighters or a Barbarian. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also summoned minions are shit. They're just expendable meatshields. Having a whole spellbook oriented around them would be incredibly boring. If casters had the same love that Tome of Battle then that would be fine.
A "fun" character to play against is something that tries to bring all the neat abilites into the battle in a character sheet. Not just spamming any one single spell. A good Wizard player would know that some well supported Fireball is a cheaper and arguably better source of anti infantry fire power than the other spells.
I'm so tired of hearing non Wizard players complain about "muh 15m gold a day or muh toolbox" They're there in the Player's Handbook, they have a purpose, just like the Paizo's.source then any of the PrCs. Just because you get butthurt at the cheesemongers doesn't mean that the other Wizard players have to stop using a particular build. Quit bitching.
Words aren't OP in English[edit | edit source]
I kinda want to get this mentality out that having a single word is "OP". It's not. They're the dictionary's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in the Paragraph, then yes that is pretty cheesy.
Also letters are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If letter auxiliaries had the same love that Genestealers then that would be fine.
A "fun" essay to play against is something that tries to bring all the neat rhetoric into the battle in a combined arms fashion. Not just spamming any one single word. A good writer would know that some well supported letter is a cheaper and arguably better source of anti meme fire power than the other words.
I'm so tired of hearing non Writer players complain about "muh words or muh grammar" They're there in the dictionary, they have a purpose, just like the FWs.source then any of the words. Just because you get butthurt at the cheesemongers doesn't mean that the other word players have to stop using a particular sentence. Quit bitching.
OP units aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a single OP unit is "OP". It's not. They're the ITC platform's TEQ. It's fair if they can have one if you bring some Termies or a Land Raider. If they bring multiple and in a decurion, then yes that is pretty cheesy.
Also fluffy lists are shit. They're just expensive time wasters. Having a whole army oriented around that idea would be incredibly boring. If balance had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the OP units into the battle in a broken fashion. Just spamming a single unit. A good player would know that some unbalanced unit is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non-WAAC players complain about "muh balance or muh optimisation" They're there in the game, they have a purpose, just like the FWs.source then any of the rules. Just because you get butthurt at the cheesemongers doesn't mean that the other WAAC players have to stop using a particular unit. Quit bitching.
Hurt Butts aren't OP in 7th[edit | edit source]
I kinda want to get this mentality out that having a hurt butt is "OP". It's not. They're the lolcow's TEQ. It's fair if they can have one if you bring some termies or a land raider. If they bring multiple and in the Wing, then yes that is pretty cheesy.
Also hurt fee fees are shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. If your home life had the same love that Genestealers then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good /r9k/ poster would know that some well supported no gf thread is a cheaper and arguably better source of anti infantry fire power than the other units.
I'm so tired of hearing non butthurt posters complain about "muh feel threads or muh ai girlfriends" They're there in the codex, they have a purpose, just like the FWs.source then any of the butthurt. Just because you get butthurt at the cheesemongers doesn't mean that the other butthurt posters have to stop using a particular unit. Quit bitching.
Ordinatus Ulator aren't OP in 7th[edit | edit source]
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Evolution of a Meme Butthurt[edit | edit source]
The Original post was made by some buttblasted fa/tg/uy defending his weeaboo waifus. Tau players are known to be capable of unprecedented levels of butthurt and the copypasta creation continuously escalated during that and the next 40k General thread. Days later (what is presumed to be) the same guy posted a somewhat similar rant, this time revealing his true power level and claiming that a Riptide Wing is not broken at all.
A true hero of the Imperium saw this and combined the two, creating a very powerful copypasta indeed.[[1]]
Riptides are Fine[edit | edit source]
Riptides are fine, they are in an army that has neither psychic powers nor real CC units. For optimum strength, it's ruleset requires a gamble for Nova reactor, which has a 1/3 chance to wound the unit every single turn. Also requires the use of markerlights to maximize it's average shooting. I've seen a couple of posts of people saying the 'scour' ML option (ignores cover) is 1 marker light. It's actually 2. Twice as hard to pull off as naysayers claim.
In my experiences of playing with Riptides, the Riptide Wing was undoubtedly the poorest showing of the unit. The double attack option doesn't kill as much as you think it should and not moving a turn, to pull it off, can cost you the game. Also, you generally need to balance out every monstrous/gargantuan creature with some decent amounts of MSU units or you will eventually get worn down/shut down in the later parts of the game. Even in an army of giant robots, MSU/copious wounds still matter.
But please, don't just take my word for it. Any time another whiner about Riptides shows up, clear, empirical evidence is usually the best form of persuasion.
So I present to you a Frontline Gaming video, a supposedly "competitive" list of the Riptide Wing and 2 Stormsurges, getting basically TABLED by Space Marines.
https://www.youtube.com/watch?v=9Op5ovJHIE8
Are Riptides too strong? Well, the evidence of this video conclusively proves they aren't.
Nobz are Fine[edit | edit source]
Nobz are fine, they are in an army that has neither monstrous creatures nor real CC units. For optimum strength, it's ruleset requires a gamble for Mob Rule, which has a 1/3 chance to wound the unit every single turn. Also requires the use of unwieldy powerklawz to maximize it's average melee. I've seen a couple of posts of people saying the 'Ere We Go' option (re-roll charge distance) is 2 dice. It's actually 1. Twice as hard to pull off as naysayers claim.
In my experiences of playing with Nobz, the Nobz in a 'Naut was undoubtedly the poorest showing of the unit. The double attack option doesn't kill as much as you think it should and not assaulting a turn you disembark, to pull it off, can cost you the game. Also, you generally need to balance out every Walker with some decent amounts of MSU units or you will eventually get worn down/shut down in the later parts of the game. Even in an army of green tide, MSU/copious wounds still matter.
But please, don't just take my word for it. Any time another whiner about Nobz shows up, clear, empirical evidence is usually the best form of persuasion.
So I present to you a Frontline Gaming video, a supposedly "competitive" list of the Nobz in a 'Naut and 2 Stompas, getting basically TABLED by Space Marines.
https://www.youtube.com/watch?v=dQw4w9WgXcQ
Are Nobz too strong? Well, the evidence of this video conclusively proves they aren't.
Skiitari Rangers are Fine[edit | edit source]
Skitarii Rangers are fine, they are in an army that has neither psychic powers nor real CC units. For optimum strength, it's ruleset requires a gamble for Plasma calivers, which has a 1/3 chance to wound the unit every single turn. Also requires the use of Doctrina Imperatives to maximize it's average shooting. I've seen a couple of posts of people saying the 'binharic ominscience' imperatives option (+3 ballistic skill) is -1 weapon skill. It's actually -2. Twice as hard to pull off as naysayers claim.
In my experiences of playing with allied AdMech, the Kastelan Maniple was undoubtedly the poorest showing of the unit. The double attack option doesn't kill as much as you think it should and not moving a turn, to pull it off, can cost you the game. Also, you generally need to balance out every monstrous/gargantuan creature with some decent amounts of MSU units or you will eventually get worn down/shut down in the later parts of the game. Even in an army of giant robots, MSU/copious wounds still matter.
But please, don't just take my word for it. Any time another whiner about Ad Mech shows up, clear, empirical evidence is usually the best form of persuasion.
So I present to you a Frontline Gaming video, a supposedly "competitive" list of the War Convocation and 2 Imperial Knights, getting basically TABLED by Space Marines.
https://www.youtube.com/watch?v=3cShYbLkhBc
Are AdMech too strong? Well, the evidence of this video conclusively proves they aren't.
Flyrants are Fine[edit | edit source]
Flyrants are fine, they are in an army that has neither core rulebook psychic powers nor real CC units. For optimum strength, it's ruleset requires a gamble for Catalyst, which has a 1/3 chance to wound the unit from perils every single turn. Also requires the use of warp blast to maximize it's average shooting. I've seen a couple of posts of people saying the 'lance' WB option (S10 AP 2) is 1 warp charge. It's actually 2. Twice as hard to pull off as naysayers claim.
In my experiences of playing with Flyrants, the Skyblight list was undoubtedly the poorest showing of the unit. The vector strike option doesn't kill as much as you think it should and not shooting one weapon a turn, to pull it off, can cost you the game. Also, you generally need to balance out every monstrous/gargantuan creature with some decent amounts of MSU units or you will eventually get worn down/shut down in the later parts of the game. Even in an army of giant FMCs, MSU/copious wounds still matter.
But please, don't just take my word for it. Any time another whiner about Flyrants shows up, clear, empirical evidence is usually the best form of persuasion.
So I present to you a Frontline Gaming video, a supposedly "competitive" list of the 5 Flyrants and 2 Mawlocs, getting basically TABLED by Space Marines with 60 multi-meltas.
https://www.youtube.com/watch?v=PIb6AZdTr-A
Are Flyrants too strong? Well, the evidence of this video conclusively proves they aren't.
Riptides are Fine in 7th[edit | edit source]
Riptides are fine, they are TEQ in an army that has neither Land Raiders nor some Termies. For optimum strength, it's ruleset requires a gamble for Nova reactor, which has a 1/3 chance to wound the unit every single turn. Also requires the use of markerlights to maximize it's average shooting - a good Tau player would know that some well supported fire warrior unit is a cheaper and arguably better source of anti infantry fire power than the other units. I've seen a couple of posts of people saying the 'scour' ML option (ignores cover) is 1 marker light. It's actually 2. Twice as hard to pull off as naysayers claim.
In my experiences of playing with Riptides, the Riptide Wing was undoubtedly shit. They're just expendable meatshields. Having a whole army oriented around them would be incredibly boring. Also, you generally need to balance out every monstrous/gargantuan creature with some decent amounts of MSU units or you will eventually get worn down/shut down in the later parts of the game. Even in an army of giant robots, a "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit.
But please, don't just take my word for it. Any time another non Tau player complains about "muh Battlesuits or muh Riptides", clear, empirical evidence is usually the best form of persuasion.
So I present to you a Frontline Gaming video, a supposedly "competitive" list of the Riptide Wing and 2 Stormsurges, getting basically TABLED by Space Marines.
https://www.youtube.com/watch?v=zWmF_2u-9nk
Are Riptides too strong? Well, the evidence of this video conclusively proves they aren't. Quit bitching.