JOURNEYS
| Resistance
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Ride
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Sail
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Survival
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Thrown
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
|
SERENITY
| Craft
|
*
|
|
| Dodge
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Linguistics
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Performance
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Socialize
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
|
BATTLES
| Archery
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Athletics
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Melee
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Presence
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| War
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
|
SECRETS
| Investigation
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Larceny
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Lore
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Occult
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Stealth
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
|
ENDINGS
| Awareness
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Bureaucracy
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Integrity
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Martial Arts
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
| Medicine
|
0|5}}
|
{{#sub:●●●●●●●●●●|0|-10}}
|
|