Ulthuan Sea Patrol

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The Ulthuan Sea Patron or High Elf Sea Patrol is a variant army for the High Elves in Warhammer Fantasy 6th edition. Released as part of the Storm of Chaos event, it represents the unique forces deployed by Lothern, the region of Ulthuan that makes up the mainstay of the high elven navy and who focuses predominantly on fighting aquatic battles or making coastal raids, especially to rescue captives, recover stolen High Elf treasures, or assassinate potential threats to Ulthuan.

Army List[edit | edit source]

Lords: 0-1 Sea Lord, Storm Weaver

Heroes: Commodore, Mist Mage

Core Units: Lothern Sea Guard, Ship's Company

Special Units: 2+ Lothern Sea Rangers

Rare Units: Repeater Bolt Thrower, Merwyrm

Army Special Rules[edit | edit source]

No Room For Horses: Characters in an Ulthuan Sea Patrol cannot ride Elven Steeds; they may only take mounts with the Flying special rule.

Elite Patrol: Unit champions for Lothern Sea Guard are able to take up 25 points of Magic Items. A single unit of Lothern Sea Guard may carry a Magic Standard worth up to 25 points.

New Units[edit | edit source]

Sea Lord: This is a High Elf Prince who represents Aislinn, the commander of the entire Ulthuan navy. As such, it gets the unique High Elf Honors Master of the Mists (after setting up, but before the battle begins, all Lothern Sea Guard, Lothern Sea Rangers, and Repeater Bolt Throwers get to make a free round of shooting ignores all negative to hit modifiers and may target any enemy unit on the table, regardless of range, line of sight, or proximity to friendly units) and Supreme Naval Commander (the Sea Lord must be your Army General, and the normal rule Intrigue at Court does not apply to this army).

Commodore: This is a High Elf Commander with a rename.

Storm Weaver and Mist Mage: These are renamed High Elf Archmages and High Elf Mages, respectively, who must replace Drain Magic with either The Writhing Mists or Mistress of the Deep.

Lothern Sea Rangers: These are renamed High Elf Shadow Warriors.

Ship's Company: This is a brand new unit that represents the seasoned crew members of the high elf ships. They do not count towards your minimum core unit choice.

Merwyrm: This is a monstrous dragon-like sea beast that is summoned by the efforts of Lothern's naval mages. As such, you may only take a number of Merwyrms equal to your Storm Weavers and Mist Mages.

New Spells[edit | edit source]

The Writhing Mists

Mistress of the Deep