Space Marine Fleets: Difference between revisions

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[[File:BFGAAstartes.jpeg|400px|thumb|right|IMPERIUM VICTORIAM!]]
[[File:BFGAAstartes.jpeg|400px|thumb|right|IMPERIUM VICTORIAM!]]


Reflecting its role as a mobile strikeforce, [[Space Marine]] [[Chapter]]s will have several vessels under its command at any time. These ships are all designed with one purpose in mind: getting its compliment of Astartes to where they were needed, as soon as possible. Once there, the vessels will support to the Space Marines on the ground (usually via Orbital Bombardment), and keep on ready to retrieve the ground forces once its mission was completed.
Reflecting its role as a mobile strikeforce, [[Space Marine]] [[Chapter]]s will have several vessels under its command at any time. These ships are all designed with one purpose in mind: getting its compliment of Astartes to where they were needed, as soon as possible. Once there, the vessels will support to the Space Marines on the ground (usually via Orbital Bombardment), and keep on standby to retrieve the ground forces once its mission was completed.


Compared to its counterparts in the [[Imperial Navy]], Space Marine warships are fast, heavily armored and shielded. Armed with short-ranged weaponry, Astartes ships are designed to close in to enemy warships, hit them with Bombardment Cannon broadsides, and then unload its deadly cargo of Astartes, either via Boarding Torpedos, or Teleport assaults.
Compared to their counterparts in the [[Imperial Navy]], Space Marine warships are fast, heavily armored and shielded. Armed with short-ranged weaponry, Astartes ships are designed to close in to enemy warships, hit them with Bombardment Cannon broadsides, and then unload its deadly cargo of Astartes, either via Boarding Torpedoes, or Teleport assaults.


For a typical Chapter, its fleet of warships is considered a vital part of its forces, but for a "Crusading" or fleet-bound Chapter, their fleet will literally be their home. For the latter, the loss of each ship will be keenly felt, as [[Grimdark|a part of the Chapter's history will be lost with it]].
For a typical Chapter, its fleet of warships is considered a vital part of its forces, but for a "Crusading" or fleet-bound Chapter, their fleet will literally be their home. For the latter, the loss of each ship will be keenly felt, as [[Grimdark|a part of the Chapter's history will be lost with it]].


A "typical" Chapter fleet will be composed of two or three Battlebarges, enough Strike Cruisers to support ten Companies of Space Marines, and any number of Escort ships. There are exceptions of course, with fleet numbers of [[First Founding]] Chapters varying wildly.
A "typical" Chapter fleet will be composed of two or three Battlebarges, enough Strike Cruisers to support ten Companies of Space Marines, and any number of Escort ships. There are exceptions of course, with fleet numbers of [[First Founding]] Chapters varying wildly.


For the most part, ships of a Chapter's fleet will be crewed by Chapter serfs, who are ''far'' better trained and motivated compared to a Navy vessel's crew.
For the most part, ships of a Chapter's fleet will be crewed by Chapter serfs, who are ''far'' better trained and motivated compared to a Navy vessel's crew.
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'''[[Battle-barge|Battle Barge]]'''
'''[[Battle-barge|Battle Barge]]'''


The largest warship that a Chapter is capable of fielding, a ''Battle Barge'' is typically any large warship capable of supporting and deploying three Battle Companies of Space Marines, as well as vehicles and other equipment. Reflecting the need for self-sufficiency, many will feature their own Apothecarion, Reliquaries, Librariums, and even areas to train new recruits to the Chapter.  
The largest warship that a Chapter is capable of fielding, a ''Battle Barge'' is typically any large warship capable of supporting and deploying three Battle Companies of Space Marines, as well as vehicles and other equipment. Reflecting the need for self-sufficiency, many will feature their own Apothecarion, Reliquaries, Librariums, and even areas to train new recruits to the Chapter.


A standard Battle Barge will be armed with forward-facing Torpedo launchers (for standard or Boarding torpedos), mid-ranged Macro Weapons Battery broadsides, the powerful Bombardment Cannons, along with Launch Bays to deploy [[Thunderhawk]] Gunships and (lately) Stormtalons.
A standard Battle Barge will be armed with forward-facing Torpedo launchers (for standard or Boarding torpedos), mid-ranged Macro Weapons Battery broadsides, the powerful Bombardment Cannons, along with Launch Bays to deploy [[Thunderhawk]] Gunships and (lately) Stormtalons.
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'''[[Strike Cruiser|Strike Cruiser]]'''
'''[[Strike Cruiser|Strike Cruiser]]'''


Making up the bulk of Astartes fleets, the ''Strike Cruiser'' is essentially a Battlebarge in miniature, capable of supporting a single Company of Space Marines and its equipment. Despite being faster and more agile, it is also armed similarly, with Torpedo Launchers, short-ranged Weapons Batteries, Bombardment Cannon, and Launch Bays.
Making up the bulk of Astartes fleets, the ''Strike Cruiser'' is essentially a Battlebarge in miniature, capable of supporting a single Company of Space Marines and its equipment. Despite being faster and more agile, it is also armed similarly, with Torpedo Launchers, short-ranged Weapons Batteries, Bombardment Cannon, and Launch Bays.


Unless a Chapter mobilizes in force, the Strike Cruiser will be the most commonly-seen Space Marine warship seen in any given warzone.
Unless a Chapter mobilizes in force, the Strike Cruiser will be the most commonly-seen Space Marine warship seen in any given warzone.


===Escort===
===Escort===
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An Astartes fleet will be supported by any number of Escort ships, which would help screen the larger ships from Torpedo attacks, bombers, or attacks from enemy Escorts.
An Astartes fleet will be supported by any number of Escort ships, which would help screen the larger ships from Torpedo attacks, bombers, or attacks from enemy Escorts.


There are generally two types of Escorts: the bigger and better-armed and armored Frigate, and the smaller but more agile Destroyer. While relatively fragile, they are much more faster compared to the bigger Space Marine ships to compensate.
There are generally two types of Escorts: the bigger and better-armed and armored Frigate, and the smaller but more agile Destroyer. While relatively fragile, they are much more faster compared to the bigger Space Marine ships to compensate.


'''Gladius'''
'''Gladius'''


The Ordinance-boat of the Frigates, the ''Gladius'' is usually the most numerous ship in a Chapter's fleet. It also transports small strike forces of Space Marines for missions that don't justify the need for a Strike Cruiser.
The Ordinance-boat of the Frigates, the ''Gladius'' is usually the most numerous ship in a Chapter's fleet. It also transports small strike forces of Space Marines for missions that don't justify the need for a Strike Cruiser.


A Gladius is normally armed with Macro Weapons Batteries.
A Gladius is normally armed with Macro Weapons Batteries.
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==In Battlefleet Gothic==
==In Battlefleet Gothic==


Space Marine ships have a much narrower focus compared to [[Imperial Navy]] units, in that almost all weaponry available are short-ranged. This forces a Space Marine player to get their ships up close and personal to do damage. Because of their good armor, they can certainly ''survive'' these short-ranged firefights.
Space Marine ships have a much narrower focus compared to [[Imperial Navy]] units, in that almost all weaponry available are short-ranged. This forces a Space Marine player to get their ships up close and personal to do damage. Because of their good armor, they can certainly ''survive'' these short-ranged firefights.


Due to the points costs their ships, a pure Space Marine list will be outnumbered most of the time. Choose your fights wisely.
Due to the points costs their ships, a pure Space Marine list will be outnumbered most of the time. Choose your fights wisely.


Space Marine vessels ''don't'' get Space Marine crew by default, but have to pay a premium in points to get them.  If a player does shell out the points for it however, the ships become much better as far as Boarding Actions go.
Space Marine vessels have high Leadership scores by default. They also have better rolls for Boarding Actions and Hit and Run; likewise anyone trying to do Boarding Actions against Space Marine ships will be penalized instead.


==In Battlefleet Gothic: Armada 1 & 2==
==In Battlefleet Gothic: Armada 1 & 2==


Space Marine ships are ''the'' heaviest-armored units in the game, bar none, with armor on all sides equivalent to the Armored Prows of [[Imperial Navy]] vessels. They also have better Leadership, and are more effective in Boarding Actions.
Space Marine ships are ''the'' heaviest-armored units in the game, bar none, with armor on all sides equivalent to the Armored Prows of [[Imperial Navy]] vessels. They have unlimited morale (making them immune to mutinies), and are more effective in Boarding Actions. Most of their ships are also faster than the both the Admech and the Navy allowing them to perform close-range boarding actions much more effectively.


On the flipside, they're also much more ''expensive'' points-wise compared to their Navy counterparts, and have a far more limited ship list.  
On the flipside, they're also much more ''expensive'' points-wise compared to their Imperial allies, and have a far more limited ship list. Additionally, while their ships' armaments are nothing to scoff at, their cruisers and battle barges generally lack the balls-out firepower the navy and the mechanicus have in their respective weight classes.


To give one an idea, the Strike Cruiser, which was just a Light Cruiser in the tabletop game, had to be given ''three'' variants. These "variants" just divvy-up the default armaments of an in-universe Strike Cruiser to create Carrier, a Torpedo boat, and a [[Lance]]-boat, respectively. All this, just to fill out the "regular" Cruiser size category.
To give one an idea, the Strike Cruiser, which was just a Light Cruiser in the tabletop game, had to be given ''three'' variants. These "variants" just divvy-up the default armaments of an in-universe Strike Cruiser to create Carrier, a Torpedo boat, and a [[Lance]]-boat, respectively. All this, just to fill out the "regular" Cruiser size category.


Much like the specialist game, due to the short weapons ranges of their ships, Space Marine vessels are brawlers by neccessity. However because of their excellent armor values, they can easily survive these firefights, which is always a good thing.
Much like the specialist game, due to the short weapons ranges of their ships, Space Marine vessels are brawlers by necessity. However because of their excellent armor values, they can easily survive these firefights, which is always a good thing.
 
{{40k-Imperial-Ships}}
{{Marines-Forces}}
{{Primaris Marine-Forces}}
{{Imperium}}
[[Category:Warhammer 40,000]]
[[Category:Warhammer 40,000]]
[[Category:Battlefleet Gothic]]
[[Category:Battlefleet Gothic]]
[[Category:Imperium]]
[[Category:Imperial]]
[[Category:Space Marines]]
[[Category:Space Marines]]

Latest revision as of 11:30, 22 June 2023

IMPERIUM VICTORIAM!

Reflecting its role as a mobile strikeforce, Space Marine Chapters will have several vessels under its command at any time. These ships are all designed with one purpose in mind: getting its compliment of Astartes to where they were needed, as soon as possible. Once there, the vessels will support to the Space Marines on the ground (usually via Orbital Bombardment), and keep on standby to retrieve the ground forces once its mission was completed.

Compared to their counterparts in the Imperial Navy, Space Marine warships are fast, heavily armored and shielded. Armed with short-ranged weaponry, Astartes ships are designed to close in to enemy warships, hit them with Bombardment Cannon broadsides, and then unload its deadly cargo of Astartes, either via Boarding Torpedoes, or Teleport assaults.

For a typical Chapter, its fleet of warships is considered a vital part of its forces, but for a "Crusading" or fleet-bound Chapter, their fleet will literally be their home. For the latter, the loss of each ship will be keenly felt, as a part of the Chapter's history will be lost with it.

A "typical" Chapter fleet will be composed of two or three Battlebarges, enough Strike Cruisers to support ten Companies of Space Marines, and any number of Escort ships. There are exceptions of course, with fleet numbers of First Founding Chapters varying wildly.

For the most part, ships of a Chapter's fleet will be crewed by Chapter serfs, who are far better trained and motivated compared to a Navy vessel's crew.

Space Marine Ship Types[edit]

Battleship[edit]

Battle Barge

The largest warship that a Chapter is capable of fielding, a Battle Barge is typically any large warship capable of supporting and deploying three Battle Companies of Space Marines, as well as vehicles and other equipment. Reflecting the need for self-sufficiency, many will feature their own Apothecarion, Reliquaries, Librariums, and even areas to train new recruits to the Chapter.

A standard Battle Barge will be armed with forward-facing Torpedo launchers (for standard or Boarding torpedos), mid-ranged Macro Weapons Battery broadsides, the powerful Bombardment Cannons, along with Launch Bays to deploy Thunderhawk Gunships and (lately) Stormtalons.

Light Cruiser[edit]

Strike Cruiser

Making up the bulk of Astartes fleets, the Strike Cruiser is essentially a Battlebarge in miniature, capable of supporting a single Company of Space Marines and its equipment. Despite being faster and more agile, it is also armed similarly, with Torpedo Launchers, short-ranged Weapons Batteries, Bombardment Cannon, and Launch Bays.

Unless a Chapter mobilizes in force, the Strike Cruiser will be the most commonly-seen Space Marine warship seen in any given warzone.

Escort[edit]

An Astartes fleet will be supported by any number of Escort ships, which would help screen the larger ships from Torpedo attacks, bombers, or attacks from enemy Escorts.

There are generally two types of Escorts: the bigger and better-armed and armored Frigate, and the smaller but more agile Destroyer. While relatively fragile, they are much more faster compared to the bigger Space Marine ships to compensate.

Gladius

The Ordinance-boat of the Frigates, the Gladius is usually the most numerous ship in a Chapter's fleet. It also transports small strike forces of Space Marines for missions that don't justify the need for a Strike Cruiser.

A Gladius is normally armed with Macro Weapons Batteries.

Nova

A dedicated Lance Frigate, the Nova-class comes armed with short-ranged Macro Weapons Batteries and a Lance as standard.

It's important to note that, in the original boardgame, the Nova was the only Space Marine ship armed with Lance weapons. Except the first version of the Seditio Opprimere, but no one talks about the Seditio Opprimere.

Hunter

The equivalent to the Cobra-class of the Imperial Navy, the Hunter Destroyer is armed with a pair of Torpedo Launchers and a Macro turret.

In Battlefleet Gothic[edit]

Space Marine ships have a much narrower focus compared to Imperial Navy units, in that almost all weaponry available are short-ranged. This forces a Space Marine player to get their ships up close and personal to do damage. Because of their good armor, they can certainly survive these short-ranged firefights.

Due to the points costs their ships, a pure Space Marine list will be outnumbered most of the time. Choose your fights wisely.

Space Marine vessels have high Leadership scores by default. They also have better rolls for Boarding Actions and Hit and Run; likewise anyone trying to do Boarding Actions against Space Marine ships will be penalized instead.

In Battlefleet Gothic: Armada 1 & 2[edit]

Space Marine ships are the heaviest-armored units in the game, bar none, with armor on all sides equivalent to the Armored Prows of Imperial Navy vessels. They have unlimited morale (making them immune to mutinies), and are more effective in Boarding Actions. Most of their ships are also faster than the both the Admech and the Navy allowing them to perform close-range boarding actions much more effectively.

On the flipside, they're also much more expensive points-wise compared to their Imperial allies, and have a far more limited ship list. Additionally, while their ships' armaments are nothing to scoff at, their cruisers and battle barges generally lack the balls-out firepower the navy and the mechanicus have in their respective weight classes.

To give one an idea, the Strike Cruiser, which was just a Light Cruiser in the tabletop game, had to be given three variants. These "variants" just divvy-up the default armaments of an in-universe Strike Cruiser to create Carrier, a Torpedo boat, and a Lance-boat, respectively. All this, just to fill out the "regular" Cruiser size category.

Much like the specialist game, due to the short weapons ranges of their ships, Space Marine vessels are brawlers by necessity. However because of their excellent armor values, they can easily survive these firefights, which is always a good thing.

Vessels of the Imperium of Man
Spaceships
Space Station Space Station (The Phalanx - The Rock - Orbital Plate)
Battleships Battle-barge - Battleship (Gloriana) - Ark Mechanicus
Cruisers Light Cruiser (Imperial Navy - Adeptus Astartes - Adeptus Mechanicus)
Cruiser (Imperial Navy - Adeptus Mechanicus)
Strike Cruiser - Battlecruiser - Grand Cruiser
Escorts Escort (Imperial Navy - Adeptus Astartes)
Logistics Imperial Navy Logistic Ships - Adeptus Mechanicus Maintenance Ship
Dropships Devourer Dropship - Tetrarch Heavy Lander
Space Marine Landing Craft - Galaxy Troop Ship
Combat Spacecraft Boarding Torpedo - Fury Interceptor - Faustus Interceptor
Shark Assault Boat - Starhawk Bomber
Landships
Hiveships Mobile Hiveships
War Machines Ordinatus Minoris - Ordinatus Primaris
Mobile Commands Leviathan - Capitol Imperialis - Mobile Cathedral
Logistics Harvester - Macro-Hauler - Titan Train
Titans Warhound Scout Titan - Dire Wolf Heavy Scout Titan - Reaver Battle Titan
Warbringer Nemesis Titan - Warlord Battle Titan - Warmaster Heavy Battle Titan
Emperor Battle Titan
Troop Transports Spartan Assault Tank - Coronus Grav Carrier - Gorgon - Mastodon
Superheavy Tanks Typhon Heavy Siege Tank - Cerberus Heavy Tank Destroyer
Baneblade - Fellblade - Astraeus
Subterrenes Mole - Hellbore
Airships
Flying Fortress Storm Eagle - Fire Raptor - Marauder Bomber
Aerospace Vessels Orion Gunship - Thunderhawk - Stormbird - Overlord Gunship
Seaships
Oceanic Battleships Oceanic Battleship
Maritime Cruisers Maritime Cruiser
Submarines Harvester Submersible
Forces of the Codex Compliant Astartes
Command: Apothecary - Brother-Captain - Brother-Sergeant - Chaplain - Chapter Master
Command Squad - Honour Guard - Librarian - Techmarine
Troops: Assault Squad - Centurion Squad - Chapter Serf - CATs - Devastator Squad
Scout Squad - Servo-skull (Data Skull - Skull Probe) - Tactical Squad
Terminator Squad - Veteran Squad
Great Crusade-era: Breacher Siege Squad - Consul - Despoiler Squad - Destroyer Squad
Legiones Decurion - Legion Herald - Legion Outrider Squad - Legion Vigilator
Moritat - Master of the Signal - Praetor - Reconnaissance Squad - Seeker Squad
Sky Hunter Squad - Tactical Support Squad - Inductii
Structures: Castellum Stronghold
Walkers: Dreadnought (Castraferrum - Contemptor - Deredeo - Leviathan)
Transports: Land Raider - Mastodon Heavy Assault Transport - Razorback Transport
Rhino Transport - Spartan Assault Tank - Termite
Vehicles: Bike Squad - Javelin Attack Speeder - Jetbike - Kratos Heavy Assault Tank
Land Speeder - Predator Tank - Sabre Tank Hunter - Sicaran Battle Tank
Vindicator
Ordnance: Hunter - Legion Arquitor Bombard - Rapier Armoured Carrier - Stalker
Thunderfire Cannon - Whirlwind
Flyers: Caestus Assault Ram - Fire Raptor - Orgus Flyer - Storm Eagle - Stormbird
Stormhawk - Stormraven - Stormtalon - Thunderhawk - Xiphon Interceptor
Superheavy Tanks: Cerberus Heavy Tank Destroyer - Fellblade Super-Heavy Tank
Typhon Heavy Siege Tank
Spacecraft: Boarding Torpedo - Drop Pod - Space Marine Landing Craft
Allied Space Marines: Fallen Angel - Primaris Marine - Blood Angels - Dark Angels
Deathwatch - Grey Knights - Space Wolves - Black Templars
Forces of the Primaris Marines
Command: Apothecary Biologis - Helix Adept - Judiciar - Primaris Ancient
Primaris Apothecary - Primaris Captain - Primaris Chaplain
Primaris Librarian - Primaris Lieutenant - Primaris Techmarine
Vanguard Librarian - Vanguard Lieutenant
Troops: Aggressor - Bladeguard Veteran - Desolation Squad
Eliminator - Eradicator - Hellblaster - Inceptor - Incursor
Infernus - Infiltrator - Intercessor - Reiver - Suppressor
Structures: Firestrike Servo-Turret - Hammerfall Bunker
Walkers: Ballistus Dreadnought - Brutalis Dreadnought
Invictor Tactical Warsuit - Redemptor Dreadnought
Transports: Impulsor - Repulsor Tank
Vehicles: Gladiator Tank - Invader ATV - Primaris Outriders - Storm Speeder
Super Heavies: Astraeus Super-Heavy Tank
Flyers: Overlord Gunship
Spacecraft: Space Marine Landing Craft
Allies: Space Marines
Institutes within the Imperium of Man
Adeptus Terra: Adeptus Administratum - Adeptus Astra Telepathica
Adeptus Astronomica - Senatorum Imperialis
Adeptus Mechanicus: Adeptus Titanicus - Explorator Fleet - Legio Cybernetica - Skitarii
Armed Forces: Adeptus Arbites - Adeptus Custodes - Planetary Defense Force - Sisters of Silence
Imperial Army: Afriel Strain - Adeptus Astartes - Gland War Veteran
Imperial Guard - Imperial Navy - Imperial Knights - Militarum Tempestus
Imperial Cult: Adeptus Ministorum - Adepta Sororitas - Death Cults - Schola Progenium
Inquisition: Ordo Astartes - Ordo Astra - Ordo Calixis - Ordo Chronos - Ordo Hereticus
Ordo Machinum - Ordo Malleus - Ordo Militarum - Ordo Necros - Ordo Sepulturum
Ordo Sicarius - Ordo Xenos
Officio Assassinorum: Adamus - Callidus - Culexus - Eversor - Maerorus - Vanus - Venenum - Vindicare
Great Crusade: Corps of Iterators - Legiones Astartes - Remembrancer Order - Solar Auxilia
Unification Wars: Legio Cataegis
Other: League of Black Ships - Logos Historica Verita
Navis Nobilite - Rogue Traders - Ambassador Imperialis
Abhumans & Denizens: Beastmen - Caryatids - Felinids - Humans - Nightsiders - Troths - Neandors
Ogryns - Ratlings - Scalies - Scavvies - Squats - Subs - Pelagers - Longshanks
Shadowkiths
Notable Members: God-Emperor of Mankind - Malcador the Sigillite
The Perpetuals - The Primarchs - Sebastian Thor
Erda - Ollanius Pius