Warmaster Heavy Battle Titan: Difference between revisions
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==Overview== | ==Overview== | ||
[[File:543b4bdb-screenshot_239-1.jpg|300px|left|thumb|Size comparison.]] | [[File:543b4bdb-screenshot_239-1.jpg|300px|left|thumb|Size comparison.]] | ||
This towering bad boy is meant to be used in the thickest of warzones where it is both large enough and cheap enough to be fielded in respectable numbers for Titan standards anyway (although at 850 points it still costs more than two Warlords and combined with its Auxillary Titan | This towering bad boy is meant to be used in the thickest of warzones where it is both large enough and cheap enough to be fielded in respectable numbers for Titan standards anyway (although at 850 points it still costs more than two Warlords and combined with its Auxillary Titan rule your only going to be wielding this in the biggest tabletop engagements). It is meant to take on other Titan legions or siege well-defended Hive fortresses for long periods of engagement. | ||
In order to suit up for the task, the Warmaster has got 7 void shields, an ancillary reactor, and six repair servitor clades to keep it in the fight. It is primarily armed with a huge [[Revelator Missile Launcher|Revelator Missile Battery]] that deal 3 dice worth of Damage at Strength 8 and a max range of 48" and is backed up by the dual Suzerain class [[Plasma Destructor]]s on its arms. Those two arm-mounted monsters normally deal three dice worth of damage at Strength 11 at its max range of 30" but making them even more formidable is the fact they have weapon traits allowing that to rise to Strength 13 and roll a D10 for damage at a short range of 16" or less. Sure, using those traits will push your reactor to dangerous levels, but remember those servitor clades? There’s a good chance you can vent off that excess energy soon enough. Backing these monsters up are numerous carapace point defense weapons (Four anti-air batteries two anti-personal artillery systems at the side of its head, one or two anti-personal weapon systems on its knees, and two missile launching systems on its [[Wat|armpit joints]]). It also can equip two additional backup Titan weapons on its shoulders in the form of Turbo Laser Destructors, Vulcan Mega-Bolters, Melta Cannons, Plasma Blastguns, or if you really feel like unleashing a Macross Missile type barrage you can go instead for Apocalypse Missile Arrays! | In order to suit up for the task, the Warmaster has got 7 void shields, an ancillary reactor, and six repair servitor clades to keep it in the fight. It is primarily armed with a huge [[Revelator Missile Launcher|Revelator Missile Battery]] that deal 3 dice worth of Damage at Strength 8 and a max range of 48" and is backed up by the dual Suzerain class [[Plasma Destructor]]s on its arms. Those two arm-mounted monsters normally deal three dice worth of damage at Strength 11 at its max range of 30" but making them even more formidable is the fact they have weapon traits allowing that to rise to Strength 13 and roll a D10 for damage at a short range of 16" or less. Sure, using those traits will push your reactor to dangerous levels, but remember those servitor clades? There’s a good chance you can vent off that excess energy soon enough. Backing these monsters up are numerous carapace point defense weapons (Four anti-air batteries two anti-personal artillery systems at the side of its head, one or two anti-personal weapon systems on its knees, and two missile launching systems on its [[Wat|armpit joints]]). It also can equip two additional backup Titan weapons on its shoulders in the form of Turbo Laser Destructors, Vulcan Mega-Bolters, Melta Cannons, Plasma Blastguns, or if you really feel like unleashing a Macross Missile type barrage you can go instead for Apocalypse Missile Arrays! |
Revision as of 22:55, 26 January 2021
The second new big kid in town since the release of the Warbringer Nemesis Titan. The Warmaster Heavy Battle Titan is what happens when you really want an Emperor Battle Titan, but don't want to waste money and wait for the construction time period of a century to get things up and moving.
Yes, emphasis on Heavy Battle Titan, the Warmaster is essentially an Emperor Titan on a budget and is bigger than even the Warlord Battle Titan in size. It's based upon an old piece by Jes Goodwin from his 2001 sketchbook, 20 fucking years later. Talk about one hell of an obscure comeback.
The Warmaster is the first new Titan to be released for the Adeptus Titanicus tabletop game.
- Height: 35-37m; approx
- Crew: 9-12 crew; approx
- Weight: 3-5 kilotonnes; approx
Overview
This towering bad boy is meant to be used in the thickest of warzones where it is both large enough and cheap enough to be fielded in respectable numbers for Titan standards anyway (although at 850 points it still costs more than two Warlords and combined with its Auxillary Titan rule your only going to be wielding this in the biggest tabletop engagements). It is meant to take on other Titan legions or siege well-defended Hive fortresses for long periods of engagement.
In order to suit up for the task, the Warmaster has got 7 void shields, an ancillary reactor, and six repair servitor clades to keep it in the fight. It is primarily armed with a huge Revelator Missile Battery that deal 3 dice worth of Damage at Strength 8 and a max range of 48" and is backed up by the dual Suzerain class Plasma Destructors on its arms. Those two arm-mounted monsters normally deal three dice worth of damage at Strength 11 at its max range of 30" but making them even more formidable is the fact they have weapon traits allowing that to rise to Strength 13 and roll a D10 for damage at a short range of 16" or less. Sure, using those traits will push your reactor to dangerous levels, but remember those servitor clades? There’s a good chance you can vent off that excess energy soon enough. Backing these monsters up are numerous carapace point defense weapons (Four anti-air batteries two anti-personal artillery systems at the side of its head, one or two anti-personal weapon systems on its knees, and two missile launching systems on its armpit joints). It also can equip two additional backup Titan weapons on its shoulders in the form of Turbo Laser Destructors, Vulcan Mega-Bolters, Melta Cannons, Plasma Blastguns, or if you really feel like unleashing a Macross Missile type barrage you can go instead for Apocalypse Missile Arrays!
It also has the thiccest thighs out of any Titan that has been released so far. Damn Warmaster can't run due to its dummy-thicc thighs clapping its metallic ass cheeks.
Gallery
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The old Jes Goodwin artwork.
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