Reaver Battle Titan
Overview
The Reaver Battle Titan is a frontline combat titan, designed for direct confrontation with the enemy. Whilst an old pattern, and slowly being phased out in favour of the new, larger Warlord Battle Titan, it still sees frequent use among the titan legions, especially as a fire support for Warlords or groups of Warhounds. Standing at approximately 22 metres (75 feet) high, it is a daunting figure on the battlefield. Reavers primarily serve as vanguards for the Warlords, there to fan out and prevent the larger and slower Warlords from being flanked, so they can keep the enemy boxed into the Warlord's field of fire.
Chaos Reaver Titans
Also known as the Ravager-Class Titans, the Chaos Reaver Titans are just as deadly as their loyalist counterparts and tend to be possessed by daemons to boot. They are a twisted and corrupted amalgamation of the machine god. The majority of these monstrous war engines have seen millennia of service with the Chaos forces and have long since become utterly corrupted by the touch of the Ruinous Powers and the Warp. Others are salvaged Imperial war engines taken from the battlefield as spoils of war, much to the eternal butthurt of their former masters.
These captured Battle Titans have been subjected to bloody rituals in order to consecrate them to the service of the Chaos Gods. Over time, Chaos Reaver Battle Titans become an amalgam of daemon and machine. Like the Heldrakes, their once living crews fused to the controls and their souls subsumed into the Titan's tainted Machine Spirit, the war machine itself now a single being dedicated to destruction and butchery, reborn to spend an eternity of battle in servitude to Chaos.
Revered and tended to by the Warp-tainted Hereteks of the Dark Mechanicus, lesser servants of the damned view these towering engines of destruction as incarnate gods of fire and death. Many of the lesser beings who serve Chaos make obeisance to them, offering sacrifices of captives and even their own lives to slake these towering monsters' thirst for blood.
Weaponry
The Reaver can be equipped with two arm-mounted weapons and one carapace mounted weapon.
Possible arm mounted weapons are the Volcano Cannon, Laser Blaster, Gatling Blaster, Melta Cannon and a Titan Powerfist/Chainfist.
Possible carapace mounted weapons are the Apocalypse Missile launcher, Vortex Missile, Vulcan Mega-Bolter, Plasma Blastgun, Inferno Gun and the Turbo-Laser Destructor
On the table
Despite costing the equivalent of around 2 meters of Leman Russ tanks nose-to-tail and almost the same in points, the Reaver Titan does actually see use in, for example, club wide apocalypse nights or similar. The least imaginative and probably most effective loadout for it is the dual Laser Destructor Arms along side the double turbo laser carapace mount which provides a respectable 8 large blasts of D at up to 3 targets. The Chaos version as defined in Imperial Armour 13 has the dubious distinction of being 400 points more than the loyalist version not counting upgrades, but has access to the mark of Nurgle which grants it shrouded and It Will Not Die turning it into a rusting idol of Nope!
In close combat however the titan is a bad joke. With 2 attacks base and a measly s10 ap2 with no modifiers on stomps, it's entirely possible that 30 guardsmen and a priest will tie up the massive point sink for the whole game. This has been somewhat addressed in the latest horus heresy splatbooks which grant the Towering Monstrosity rule, allowing the titan to simple walk out of combat with anything short of another titan.