Bray Shaman

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Staff and Axe in accord.

Nothing exhibits the raw hatred and savagery in all aspects then the feared Bray Shamans of the Beastmen. These tribal sorcerers are marked from their foul birth as being magically blessed by the Chaos Gods, and thus are completely untouchable (by other beastmen at least, any good knight or warrior priest of the Empire won't pass up a chance to shatter their skulls) and thus hold a high position in beastmen society. Its by their horrible divination and rituals that the brayherd know when to strike out at human settlements and fortresses.

Forces of the Beastmen
Command: Beastlord - Great Bray Shaman - Doombull - Bray Shaman
Wargor - Doombull - Tzaangor Shaman
Infantry: Ungors - Gors - (Khorngors - Pestigors - Slaangors - Tzaangors - Tzaangor Enlightened - Tzaangor Skyfire)
- Chaos Beast - Chaos Hound - Chaos Spawn - Mutants - Bestigors - Minotaurs - Trolls
Monsters: Cygor - Ghorgon - Dragon Ogre - Jabberwock - Dragon Ogre Shaggoth
Jabberslythe - Manticore - Ramhorn - Ymir - Lakemen - Hag Tree
Calvary and Chariots: Razorgor Chariot - Tuskgor Chariot - Centigors
Flyers: Harpies - Cockatrice - Preyton
40k Units: Beastmen Attack Squad (Khorngors - Pestigors - Slaangors - Tzaangors
Fellgor Ravagers
) - Chaos Beast - Chaos Hound - Chaos Spawn
Auxiliaries: Warriors of Chaos - Chaos Dwarfs - Chaos Daemons - Norsca