Nightmare Hulk

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And you thought the Accursed Cultist Torment was fucking gross.

Nightmare Hulks are hideously mutated Humans who have succumb to the Gellerpox plague and has mutated to resemble more like a Plague Ogryn than anything even remotely humanoid. These things give the Accursed Cultist Torment a run for its money for grossest model ever made by GeeDubs.

Overview[edit]

The beings known as Nightmare Hulks have reached the apogee of the transformation caused by the Gellerpox. It is the limit that a mortal frame can withstand before it bursts apart of becomes a They-Who-Shall-Not-Be-Named. Only the tiniest shred of sanity and intellect are left in these abominations, existing only to rend and tear in the manner of a frenzied beast. Permanently enraged, the Nightmare Hulks smash towards the nearest victim. Some carry crude weapons but most prefer to attack with their mutated limbs or even to swallow adversaries whole. Their very presence will terrify lesser mortal troops.

The largest and most powerful Nightmare Hulks are named Colossal Hulks.

Crunch[edit]

On the Kill Team tabletop, these are large, slow dudes with paper armor and butchers. Gnasher-Screamer is almost as tough as Vulgrar so he makes a good choice for a Leader.

These three count as under the Combat, Veteran and Zealot category.

In 9th Edition, the three Nightmare Hulk models are actually characters of themselves. The first, Lumberghast is the basic brute among the Nightmare Hulks. Though they don't have any special tricks or rules, their melee weapons are still plenty dangerous with Brutal swiping aside most parries. Their special action lets them charge and deal d3 MW to any enemies they're engaged with, making them a capable battering ram to throw at the opposition before they can shoot at your other hulks. Like the others, this is where they're best at, since they undertake special penalties for objective actions.

The second, Fleshscreamer is the executioner of the Nightmare Hulks, with either a set of dangerous attacks or a single blow that can kill anything that isn't a space marine. This gives you some instant kills, but you should know that your enemy will likely fire upon this fatass faster than they will Vulgrar if they see it. Now, the "Scream" part of "Fleshscreamer" comes from its special trait. Enemies within 2"/square of them must spend an additional AP when performing objective actions and enemies within range count their APL as one less when capping points. As with the other Nightmare Hulks, they're not much good at objective actions themselves, as they must spend an additional AP to do so. He counts as under the Combat and Staunch category.

The third, Bloatspawn is the tentacled monstrosity among the Nightmare Hulks. This gives him a very short-ranged shooting attack with Fusillade as well as a bundle of melee attacks they can either use to overwhelm one enemy or split between two. This hulk is especially good at tying down enemies as it can stop them from falling back on a 4+ (+1 if the enemy has less than 8 wounds). He counts as under the Combat and Staunch category.

Forces of the Death Guard
Leaders: Lord of Nurgle - Daemon Prince - Sorcerer - Chaos Champion
Malignant Plaguecaster - Plague Surgeon - Tallymen - Lord of Virulence
Troops: Biologus Putrifier - Blightlord Terminator - Chaos Spawn - Deathshroud
Foul Blightspawn - Noxious Blightbringer - Plague Marines - Possessed
Great Crusade-era: Grave Warden - Mortus Poisoner
Structures: Miasmic Malignifier
Walkers: Helbrute
Vehicles: Chaos Land Raider - Plaguereaper - Predator - Rhino
Flyers: Storm Eagle - Stormbird - Thunderhawk
Spacecraft: Dreadclaw Assault Pod - Kharybdis
Daemon
Engines:
Blight Drone - Contagion - Defiler - Foetid Bloat-Drone
Myphitic Blight-Hauler - Nurgle Plague Tower - Plague Hulk
Plagueburst Crawler
Daemons: Beast of Nurgle - Nurgling - Plaguebearer
Auxiliaries: Cultists - Cursemite - Eyestinger Swarm - Nightmare Hulk - Pestigors
Plague Zombie - Poxwalkers - Pox Hound - Sludge-Grub
Allies: Chaos Daemons - Chaos Space Marines