Beast of Nurgle
Take a slug. Now give it two big stompy feet. Now add a big leering toothy humanoid face on top of it. Make it diseased and a lumbering sack of all the worst plagues/sores/open wounds you have ever seen. Make it smell like the worst toilet you've ever been in and congratulations, you got the barest idea of what a Beast of Nurgle (or Slime Hound) must be like in person.
Oh but this great big nasty slime bag isn't evil. No, it just wants hugs!
A truly terrifying daemon created to horrify you in a way you didn't think possible, the Beast of Nurgle represents all the joy and happiness Nurgle feels in his big blackened heart. The Beast has the personality of a playful puppy and just loves making friends. Look at it slobbering towards you, it doesn't want to kill you. No it just wants to lick you all over with that pus weeping poisonous tongue it has.
While it wants playmates, those new friends of its never survive long, either crushed under its hideous weight or killed by the lethal viruses and poisons that make up its body. Upset that their new friends stop moving after a while, the Beasts set off to find someone new to play with, already having forgotten about the crushed pulp it was just slobbering over.
Truly Nurgle is a sick old bastard.
When the rapevikings play in the Blood Bowl league, they bring along a Beast of Nurgle as a forward defense. No, seriously.
The 8th Edition Death Guard Codex has an illustration of them that radically redesigns them, depicting them as more of a hybrid between a humanoid and a worm. They then got a new model, as it is rather unlike GW's art department nowadays to create illustrations of creatures with no corresponding model.
Crunch[edit]
In 9th edition their rules have been simplified somewhat from previous editions, what with removing disgustingly resilient (no feel no pain). What makes them stand out is that whatever models aren't killed get all their lost wounds back at the end of the turn. With toughness 6 and 7 wounds each anyone against these will definitely focus fire, making for good distraction carnifeces. Max squad size of 3 however is the catch, so summon and place wisely.
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He's got a hat. That means he's in charge.
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She's a puker.
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The only thing more disgusting than the model is that it's $25.
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Jabba the Hutt's friendly, mentally retarded cousin.
Forces of the Death Guard | ||||||||
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Leaders: | Lord of Nurgle - Daemon Prince - Sorcerer - Chaos Champion Malignant Plaguecaster - Plague Surgeon - Tallymen - Lord of Virulence | |||||||
Troops: | Biologus Putrifier - Blightlord Terminator - Chaos Spawn - Deathshroud Foul Blightspawn - Noxious Blightbringer - Plague Marines - Possessed | |||||||
Great Crusade-era: | Grave Warden - Mortus Poisoner | |||||||
Structures: | Miasmic Malignifier | |||||||
Walkers: | Helbrute | |||||||
Vehicles: | Chaos Land Raider - Plaguereaper - Predator - Rhino | |||||||
Flyers: | Storm Eagle - Stormbird - Thunderhawk | |||||||
Spacecraft: | Dreadclaw Assault Pod - Kharybdis | |||||||
Daemon Engines: |
Blight Drone - Contagion - Defiler - Foetid Bloat-Drone Myphitic Blight-Hauler - Nurgle Plague Tower - Plague Hulk Plagueburst Crawler | |||||||
Daemons: | Beast of Nurgle - Nurgling - Plaguebearer | |||||||
Auxiliaries: | Cultists - Cursemite - Eyestinger Swarm - Nightmare Hulk - Pestigors Plague Zombie - Poxwalkers - Pox Hound - Sludge-Grub | |||||||
Allies: | Chaos Daemons - Chaos Space Marines |