Tau Cadre Creation Tables: Difference between revisions

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Inspired by Fantasy Flight Games' Deathwatch Role-playing Game's Space Marine Chapter Creation Tables, these tables let you roll up (or otherwise generate) your very own Tau Cadre. In the absence of any role-playing game featuring Tau cadre specifically, this table is more or less entirely for the purpose of generating fluff.
Inspired by [[Fantasy Flight Games]]' Deathwatch [[RPG|role-playing game]]'s [[Space Marine Chapter Creation Tables]], these tables let you roll up (or otherwise generate) your very own [[Tau]] Fire Caste Cadre. Without any role-playing game featuring the Tau specifically, this table is more or less entirely to generate fluff.


==Sept Origins==
{| border="1" cellspacing="0" cellpadding="5" align="center"
! colspan="2" | What phase was your sept founded in?(d12)
|-
! 1-2
| 1st Sphere of Expansion
|-
! 3-4
| 2nd Sphere of Expansion
|-
! 5-7
| 3rd Sphere of Expansion
|-
! 8
| 4th Sphere of Expansion
|-
! 9-10
| 5th Sphere of Expansion
|-
! 11
| Outpost/Colonies
|-
! 12
| [[Farsight]] Enclave
|}


What Phase was your Sept founded in? 1d10
{| border="1" cellspacing="0" cellpadding="5" align="center"
1st Phase of Expansion 1-2
! colspan="2" | What is the primary function of your cadre?(d10)
2nd Phase of Expansion 3-5
|-
3rd Phase of Expansion 6-8
! 1-2
Outpost/Colonies 9
| Exploration of new worlds
Farsight Enclave 10
|-
! 3-6
| Conquest of new worlds
|-
! 7-8
| Peacekeeping/Policing
|-
! 9
| Planetary defense
|-
! 10
| Adaptive/Changes according to commander's whim
|}


Terrain of your Homeworld? 1d10
==Sept Philosophy and uniqueness==
Desert 1-2
{| border="1" cellspacing="0" cellpadding="5" align="center"
Forest 3-4
! colspan="2" | What is the Ethereal Caste presence/adherence to Greater Good?(d10)
Swamp 5-6
|-
Urban 7-8
! 1
Jungle 9
| High/Fanatical
Ice 10
|-
! 2-3
| Higher than normal
|-
! 4-8
| Normal
|-
! 9
| Lower than normal
|-
! 10
| No presence / Questioning adherence to Greater Good<br/>(Automatic if Table 1 {{W40kKeyword|Farsight Enclave}})
|}


Tactical Philosophy 1d10
==Sept Homeworld==
Mont’ka, the Killing Blow – Study the enemy before attack its weak point 1-5
{| border="1" cellspacing="0" cellpadding="5" align="center"
Kauyon, the Patient Hunter – Lure your enemy into a trap and surprise them 6-10
! colspan="2" |  What is the predominant terrain of your homeworld? (d6)
|-
! 1
| Desert
|-
! 2
| Forest
|-
! 3
| Swamp
|-
! 4
| Urban
|-
! 5
| Jungle
|-
! 6
| Ice
|}


Cadre Tactics 1d100
Static/Stationary units shelling enemy before they can engage in close combat 1-25
Mobile units for rapid strikes and creating confusion 26-50
Hybrid with stationary units supporting mobile ones 51-100


Primary function of Cadre 1d10
{| border="1" cellspacing="0" cellpadding="5" align="center"
Exploration of new worlds 1-2
! colspan="2" | What is going on within the territory of your sept? (d100)
Conquest of new worlds 3-6
|-
Peacekeeping/Policing 7-8
! 1-19
Planetary Defense 9
| Nothing of note
Adaptive/Changes according to commanders whim 10
|-
! 20-29
| Auxiliary rebellion
|-
! 30-39
| In the path of a hive fleet
|-
! 40-49
| Imperium rebellion
|-
! 50-59
| Chaos invasion
|-
! 60-69
| Minor hostile xenos empire
|-
! 70-79
| Dark Eldar raids
|-
! 80-89
| Activating tomb worlds
|-
! 90-99
| Massive warp storm
|-  
! 100
| Reroll, or choose something unique.
|}


Ethereal Caste Presence/Adherence to Greater Good 1d10
High presence/Fanatical adherence to Greater Good 1
Higher than normal presence/adherence to Greater Good 2-3
Normal presence/adherence to Greater Good 4-8
Lower than normal presence/adherence to Greater Good 9
No presence/Questioning adherence to Greater Good 10


{| border="1" cellspacing="0" cellpadding="5" align="center"
! colspan="2" | Who are the predominant people of your homeworld? (d10)
|-
! 1-2
| Earth Caste
|-
! 3-4
| Fire Caste
|-
! 5-6
| Air Caste
|-
! 7-8
| Water Caste
|-
! 9
| Gue'vesa
|-
! 10
| Other xenos
|}


==Tactics and Military==
{| border="1" cellspacing="0" cellpadding="5" align="center"
! colspan="2" | Which tactical philosophy does your Commander prefer?(d10)
|-
! 1-5
| Mont’ka, the Killing Blow – Study the enemy before attacking its weak point
|-
! 6-9
| Kauyon, the Patient Hunter – Lure the enemy into a trap and surprise them
|-
! 10
| Monat, the Lone Hero – Fight the enemy in one-on-one combat
|}


{| border="1" cellspacing="0" cellpadding="5" align="center"
! colspan="2" | Which tactic does your cadre prefer?(d4)
|-
! 1
| Static/Stationary units shelling the enemy before they risk casualties in combat
|-
! 2
| Mobile units for rapid strikes and creating confusion
|-
! 3-4
| Hybrid, with stationary units supporting mobile ones
|}


Auxiliary Presence in Cadre 1d10
{| border="1" cellspacing="0" cellpadding="5" align="center"
Majority of Cadre is non-Tau auxiliary 1
! colspan="2" | What is the cadre's preferred type of battlesuit?(d20)
Larger presence of auxiliary 2-3
|-  
Standard deployment of auxiliary 4-6
! 1-4
Small presence of auxiliary 7-9
| [[XV-8 Crisis Battlesuit|Crisis Battlesuits]]
Xenophobic lack of aliens in Cadre 10
|-
! 5-7
| Predominance of a particular Crisis Battlesuit model (Enforcer, XV8-02, new prototypes)
|-
! 8-9
| Stealth battlesuits
|-
! 10-11
| A particular Stealth battlesuit model (XV15, XV22, XV25, XV95 Ghoskeel)
|-
! 12-13
| Various heavy battlesuits
|-
! 14-15
| A particular heavy battlesuit model (Riptide, Rvarna, Stormsurge, new prototype)
|-
! 16-17
| Broadside Battlesuits
|-
! 18
| Assault battlesuits (XV109 Y'vahra, XV9 Hazard, prototype suits)
|-
! 19
| Specialist battlesuits to fill niche roles, like void warfare (XV46) and/or something equally specific
|-
! 20
| Superheavy battlesuits (Supremacy or some experimental prototype of a similar size)
|}


Auxiliary Composition 1d10
{| border="1" cellspacing="0" cellpadding="5" align="center"
Majority of auxiliary is Human 1
! colspan="2" | What is the size of the auxiliaries in the cadre?(d10)
Majority of auxiliary is Kroot 2-5
|-
Majority of auxiliary is Vespid 6-7
! 1
Majority of auxiliary is Nicassar 8
| Majority of the cadre
No majority/even mix of several species 9-10
|-
! 2-3
| Larger than average
|-
! 4-6
| Average deployment
|-
! 7-9
| Smaller than average
|-
! 10
| Xenophobic lack of aliens in cadre<br/>(Automatic if Table 1 {{W40kKeyword|4th Sphere of Expansion}})
|}


Favoured Enemy 1d10
{| border="1" cellspacing="0" cellpadding="5" align="center"
Imperial Guard 1
! colspan="2" | What is the composition of the auxiliaries?(d25)
Space Marines 2
|-
Inquisition 3
! 1-2
Eldar 4
| Majority [[Gue'vesa]]
Dark Eldar 5
|-
Orks 6
! 3-4
Tyranids 7
| Majority [[Kroot]] Mercenaries
Chaos 8
|-
Necrons 9
! 5-6
Other 10
| Majority [[Vespid]]
|-
! 7-8
| Majority [[Tarellian]] Mercenaries
|-
! 9-10
| Majority [[Galg]] Mercenaries
|-
! 11-12
| Majority [[Hrenian]] Light Infantry
|-
! 13-14
| Majority [[Morralian]] Deathsworn
|-
! 15-16
| Majority [[Anthrazod]]s
|-
! 17-18
| Majority [[Demiurg]]
|-
! 19-25
| No majority/mix of several species
|}


Leader of the Cadre 1d10
{| border="1" cellspacing="0" cellpadding="5" align="center"
Shas’el – Fire Caste Noble 1-6
! colspan="2" | What is the cadre's preferred enemy?(d100)
Shas’o – Fire Caste Commander 7-9
|-
Ethereal Caste 10
! 1-25
| [[Imperial Guard]]
|-
! 26-40
| Specific [[Space Marine]] chapter
|-
! 41-65
| [[Orks]]
|-
! 66-80
| [[Tyranids]]
|-
! 81-85
| [[Eldar]]
|-
! 86-90
| [[Dark Eldar]]
|-
! 91-97
| [[Chaos]]
|-
! 98-99
| [[Necrons]]
|-
! 100
| [[Inquisition]]
|}


Leaders’ Characteristics 1d10
==Cadre Leader==
Cars’hesa – Evaluative 1
{| border="1" cellspacing="0" cellpadding="5" align="center"
Or’la – Friendly 2
! colspan="2" | Who is the leader of your Cadre?(d10)
Vior’la – Hot-blooded 3
|-
Gal Inquisitive 4
! 1-6
Alohsive – Reclusive 5
| Shas'el - Fire Caste Noble
M’es - Subservient 6
|-
Doran Stoic 7
! 7-9
Res Barbaric 8
| Shas'O - Fire Caste Commander
Or Ambitious 9
|-
Va’yan - Proud 10
! 10
| Ethereal Caste
|}
 
{| border="1" cellspacing="0" cellpadding="5" align="center"
! colspan="2" | How would characterize your leader?(d10)
|-
! 1
| Cars'hesa - Evaluative
|-
! 2
| Or'la - Friendly
|-
! 3
| Vior'la - Hot-blooded
|-
! 4
| Gal - Inquisitive
|-
! 5
| Alhosive - Reclusive
|-
! 6
| M'es - Subservient
|-
! 7
| Doran - Stoic
|-
! 8
| Res - Barbaric
|-
! 9
| Or - Ambitious
|-
! 10
| Va'yan - Proud
|-
|}
 
{{40k-Faction-Creation-Tables}}
 
[[Category:Warhammer 40,000]]
[[Category:Tau]]
[[Category:Roleplaying]]
[[Category:Creation Tables]]

Latest revision as of 13:47, 23 June 2023

Inspired by Fantasy Flight Games' Deathwatch role-playing game's Space Marine Chapter Creation Tables, these tables let you roll up (or otherwise generate) your very own Tau Fire Caste Cadre. Without any role-playing game featuring the Tau specifically, this table is more or less entirely to generate fluff.

Sept Origins[edit | edit source]

What phase was your sept founded in?(d12)
1-2 1st Sphere of Expansion
3-4 2nd Sphere of Expansion
5-7 3rd Sphere of Expansion
8 4th Sphere of Expansion
9-10 5th Sphere of Expansion
11 Outpost/Colonies
12 Farsight Enclave
What is the primary function of your cadre?(d10)
1-2 Exploration of new worlds
3-6 Conquest of new worlds
7-8 Peacekeeping/Policing
9 Planetary defense
10 Adaptive/Changes according to commander's whim

Sept Philosophy and uniqueness[edit | edit source]

What is the Ethereal Caste presence/adherence to Greater Good?(d10)
1 High/Fanatical
2-3 Higher than normal
4-8 Normal
9 Lower than normal
10 No presence / Questioning adherence to Greater Good
(Automatic if Table 1 Farsight Enclave)

Sept Homeworld[edit | edit source]

What is the predominant terrain of your homeworld? (d6)
1 Desert
2 Forest
3 Swamp
4 Urban
5 Jungle
6 Ice


What is going on within the territory of your sept? (d100)
1-19 Nothing of note
20-29 Auxiliary rebellion
30-39 In the path of a hive fleet
40-49 Imperium rebellion
50-59 Chaos invasion
60-69 Minor hostile xenos empire
70-79 Dark Eldar raids
80-89 Activating tomb worlds
90-99 Massive warp storm
100 Reroll, or choose something unique.


Who are the predominant people of your homeworld? (d10)
1-2 Earth Caste
3-4 Fire Caste
5-6 Air Caste
7-8 Water Caste
9 Gue'vesa
10 Other xenos

Tactics and Military[edit | edit source]

Which tactical philosophy does your Commander prefer?(d10)
1-5 Mont’ka, the Killing Blow – Study the enemy before attacking its weak point
6-9 Kauyon, the Patient Hunter – Lure the enemy into a trap and surprise them
10 Monat, the Lone Hero – Fight the enemy in one-on-one combat
Which tactic does your cadre prefer?(d4)
1 Static/Stationary units shelling the enemy before they risk casualties in combat
2 Mobile units for rapid strikes and creating confusion
3-4 Hybrid, with stationary units supporting mobile ones
What is the cadre's preferred type of battlesuit?(d20)
1-4 Crisis Battlesuits
5-7 Predominance of a particular Crisis Battlesuit model (Enforcer, XV8-02, new prototypes)
8-9 Stealth battlesuits
10-11 A particular Stealth battlesuit model (XV15, XV22, XV25, XV95 Ghoskeel)
12-13 Various heavy battlesuits
14-15 A particular heavy battlesuit model (Riptide, Rvarna, Stormsurge, new prototype)
16-17 Broadside Battlesuits
18 Assault battlesuits (XV109 Y'vahra, XV9 Hazard, prototype suits)
19 Specialist battlesuits to fill niche roles, like void warfare (XV46) and/or something equally specific
20 Superheavy battlesuits (Supremacy or some experimental prototype of a similar size)
What is the size of the auxiliaries in the cadre?(d10)
1 Majority of the cadre
2-3 Larger than average
4-6 Average deployment
7-9 Smaller than average
10 Xenophobic lack of aliens in cadre
(Automatic if Table 1 4th Sphere of Expansion)
What is the composition of the auxiliaries?(d25)
1-2 Majority Gue'vesa
3-4 Majority Kroot Mercenaries
5-6 Majority Vespid
7-8 Majority Tarellian Mercenaries
9-10 Majority Galg Mercenaries
11-12 Majority Hrenian Light Infantry
13-14 Majority Morralian Deathsworn
15-16 Majority Anthrazods
17-18 Majority Demiurg
19-25 No majority/mix of several species
What is the cadre's preferred enemy?(d100)
1-25 Imperial Guard
26-40 Specific Space Marine chapter
41-65 Orks
66-80 Tyranids
81-85 Eldar
86-90 Dark Eldar
91-97 Chaos
98-99 Necrons
100 Inquisition

Cadre Leader[edit | edit source]

Who is the leader of your Cadre?(d10)
1-6 Shas'el - Fire Caste Noble
7-9 Shas'O - Fire Caste Commander
10 Ethereal Caste
How would characterize your leader?(d10)
1 Cars'hesa - Evaluative
2 Or'la - Friendly
3 Vior'la - Hot-blooded
4 Gal - Inquisitive
5 Alhosive - Reclusive
6 M'es - Subservient
7 Doran - Stoic
8 Res - Barbaric
9 Or - Ambitious
10 Va'yan - Proud
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