Tanares: Difference between revisions
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As for what we know about Tanares the world, that's mainly from the Kickstarter; but it's going to be a big fantasy sandbox with lots of vying factions both on the surface and in its [[Underdark]]. And there's a [[tarrasque]] because of course there is. | As for what we know about Tanares the world, that's mainly from the Kickstarter; but it's going to be a big fantasy sandbox with lots of vying factions both on the surface and in its [[Underdark]]. And there's a [[tarrasque]] because of course there is. | ||
The main church are the Evolutionists, who own Sacred Scriptures. The "Book of Malrok" stands in for the Revelation. The gods in dragon form herein proclaimed that gods shall make their abode in Tanares and that, henceforth, war is banned. No seriously: "Massive bloodshed will be punished with natural catastrophe". | The main church are the Evolutionists, who own Sacred Scriptures. The "Book of Malrok" stands in for the Revelation. The gods in dragon form herein proclaimed that gods shall make their abode in Tanares and that, henceforth, war is banned. No seriously: "Massive bloodshed will be punished with natural catastrophe". This "Malrokian Curse" has happened at least four times that we know of. How very Asimov "Nightfall". | ||
There's a yuuge module / [[Adventure Path]]) called [[Adventure in the Realms of Madness]], which | Two hundred years ago the main Empire, to prevent any fights that get large enough, has decreed that if more than five people gather for violent intent they're ... just don't, okay? There's been prepared an Imperial Prison for you. | ||
''One'' hundred years ago, though, it seems erupted a war that the Empire (perhaps not yet an Empire) got away with: when a coalition attacked the Mystical Kingdom and sacked the city Arcana. After that little dustup, the Emperor founded the Ironhand to enforce his no-war and no-large-armed-party law. | |||
There's a yuuge module / [[Adventure Path]]) called [[Adventure in the Realms of Madness]], which deals with that Prison and other stuff. | |||
{{D&D-3rd-Party-Settings}} | {{D&D-3rd-Party-Settings}} |
Revision as of 20:08, 16 October 2021
Tanares is a setting from Dragori Games. Ed Greenwood is top of the designer-list but there are other names we'll recognise, for better or worse - like Anthony "Scarred Lands" Pryor, Jeff "Manual of the Planes" Grubb and, um, Skip Williams.
They got got a cool two million dollars to play with, so hopefully it will not all go to strippers and cocaine.
Tanares Adventures is an expansion to the Arena: The Contest tabletop system. The Kickstarter by contrast aimed at Dungeons & Dragons 5th Edition. Dragori is publishing both.
Tanares
As for what we know about Tanares the world, that's mainly from the Kickstarter; but it's going to be a big fantasy sandbox with lots of vying factions both on the surface and in its Underdark. And there's a tarrasque because of course there is.
The main church are the Evolutionists, who own Sacred Scriptures. The "Book of Malrok" stands in for the Revelation. The gods in dragon form herein proclaimed that gods shall make their abode in Tanares and that, henceforth, war is banned. No seriously: "Massive bloodshed will be punished with natural catastrophe". This "Malrokian Curse" has happened at least four times that we know of. How very Asimov "Nightfall".
Two hundred years ago the main Empire, to prevent any fights that get large enough, has decreed that if more than five people gather for violent intent they're ... just don't, okay? There's been prepared an Imperial Prison for you.
One hundred years ago, though, it seems erupted a war that the Empire (perhaps not yet an Empire) got away with: when a coalition attacked the Mystical Kingdom and sacked the city Arcana. After that little dustup, the Emperor founded the Ironhand to enforce his no-war and no-large-armed-party law.
There's a yuuge module / Adventure Path) called Adventure in the Realms of Madness, which deals with that Prison and other stuff.