Aetaos'Rau'Keres: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
No edit summary
1d4chan>Tactical Mehren
No edit summary
Line 1: Line 1:
[[File:Lord of Change 2.jpg|500px|thumb|right|Aetaos'Rau'Keres in all of his [[Forge World]] resin glory.]]
[[File:Lord of Change 2.jpg|500px|thumb|right|Aetaos'Rau'Keres in all of his [[Forge World]] resin glory.]]
Aetaos'Rau'Keres is the most feared and powerful Lord of Change in the immaterium and is also one of the most powerful daemons in existence. Keres is insane, even by daemon standards, due to Tzeentch shackling him with numerous types of warpfuckery, to the point where he feels nothing but utter rage. Such is his insanity that only apocalypse cults dare summon him, because once Keres enters realspace, he will murderfuck ''every'' living thing on the planet he is on, neither caring if he's killing loyal cultists or the enemy, until nothing is left.
Aetaos'Rau'Keres is the most feared and powerful Lord of Change in the immaterium and is also one of the most powerful daemons in existence. Keres is insane, even by daemon standards, due to Tzeentch shackling him with numerous types of warpfuckery, to the point where he feels nothing but utter rage. Such is his insanity that only apocalypse cults dare summon him, because once Keres enters realspace; he will murderfuck ''every'' living thing on the planet he is on, neither caring if he's killing loyal cultists or the enemy, until nothing is left. In short, he's an angry exterminatus on legs and wings.


The kicker to him is that Keres' true purpose in Tzeentch's grand schemes and his origins are his most closely guarded secrets and nobody but Tzeentch know what they really are. If anyone or anything comes close to finding out the truth about him, he will personally appear before the seeker and obliterate him and the planet he is on, just for good measure.
The kicker to him is that Keres' true purpose in Tzeentch's grand schemes and his origins are his most closely guarded secrets and nobody but Tzeentch know what they really are. If anyone or anything comes close to finding out the truth about him; he will personally appear before the seeker and obliterate them and the planet they is on, just for good measure.


On the tabletop, Keres clocks in at 999 points, Tzeentch's sacred number, and has ML4. He has a slew of special rules, including the ability to bounce back psyker powers, summon daemons, and his trolltastic "Boon of Chaos" template ability which forces units under it to pass a toughness test or be turned into a [[Chaos Spawn|gribbly mass of tentacles]].  
On the tabletop, Keres clocks in at 999 points, Tzeentch's sacred number, and has ML4. He has a slew of special rules, including the ability to bounce back psyker powers, summon daemons, and his trolltastic "Boon of Chaos" template ability which forces units under it to pass a toughness test or be turned into a [[Chaos Spawn|gribbly mass of tentacles]].  


{{Daemons-Characters}}
{{Daemons-Characters}}

Revision as of 01:02, 7 January 2017

Aetaos'Rau'Keres in all of his Forge World resin glory.

Aetaos'Rau'Keres is the most feared and powerful Lord of Change in the immaterium and is also one of the most powerful daemons in existence. Keres is insane, even by daemon standards, due to Tzeentch shackling him with numerous types of warpfuckery, to the point where he feels nothing but utter rage. Such is his insanity that only apocalypse cults dare summon him, because once Keres enters realspace; he will murderfuck every living thing on the planet he is on, neither caring if he's killing loyal cultists or the enemy, until nothing is left. In short, he's an angry exterminatus on legs and wings.

The kicker to him is that Keres' true purpose in Tzeentch's grand schemes and his origins are his most closely guarded secrets and nobody but Tzeentch know what they really are. If anyone or anything comes close to finding out the truth about him; he will personally appear before the seeker and obliterate them and the planet they is on, just for good measure.

On the tabletop, Keres clocks in at 999 points, Tzeentch's sacred number, and has ML4. He has a slew of special rules, including the ability to bounce back psyker powers, summon daemons, and his trolltastic "Boon of Chaos" template ability which forces units under it to pass a toughness test or be turned into a gribbly mass of tentacles.

The Daemons of Chaos
Greater Daemons: An'ggrath
Skarbrand
Ka'bandha
Ku'Gath
Scabeiathrax
Ulkair
Rotigus
Dexcessa
N'kari
Shalaxi Helbane
Synessa
Zarakynel
Aetaos'Rau'Keres
Amon 'Chakai
Kairos Fateweaver
Madail
Vashtorr
Lesser Daemons: Karanak
Skulltaker
Epidemius
Horticulous Slimux
The Masque
Syll Lewdtongue
The Changeling
The Blue Scribes
Daemon Princes: Angron
Doombreed
Mazarall the Butcher
Samus
Valkia the Bloody
Bubonicus
Foulspawn
Mortarion
Azazel
Dechala
Fulgrim
Esske
Sigvald
Magnus the Red
Werner Flamefist
Skreech Verminking Be'lakor
God-Slayer
Lorgar
M'Kar
Perturabo