Erastil: Difference between revisions
Can you at least try not to sound absolutely assblasted yourself. I can't tell just how much of your view you projected there, but a casual search suggests you're overselling. |
No edit summary |
||
Line 17: | Line 17: | ||
In those chaotic dark ages communities of farmers and hunter-gatherers banded together to work co-cooperatively to rebuild from the ashes, following Ol' Deadeye's practical advice and guiding principles to survive. Though his faith began to wane with the growth of civilizations and cities once more, it can be assured that he is still shown reverence in any small farming community or in those wild areas that still remain. It is this conflict between modernity and practicality that drives a wedge between Erastil and [[Abadar]]. Some devotees of Erastil refuse to even enter cities because the lifestyle there is antithetical to the simple grounded living which Erastil would prescribe. | In those chaotic dark ages communities of farmers and hunter-gatherers banded together to work co-cooperatively to rebuild from the ashes, following Ol' Deadeye's practical advice and guiding principles to survive. Though his faith began to wane with the growth of civilizations and cities once more, it can be assured that he is still shown reverence in any small farming community or in those wild areas that still remain. It is this conflict between modernity and practicality that drives a wedge between Erastil and [[Abadar]]. Some devotees of Erastil refuse to even enter cities because the lifestyle there is antithetical to the simple grounded living which Erastil would prescribe. | ||
Given his Lawful alignment, Erastil probably wouldn't care as much about the structure of the family unit as he does about them pulling their weight for the community - while he may think there is a predetermined "place" for women, so to speak (and that has generated some [[Skub|relatively minor ire]] of course), he's not the sort to mandate amy particularly adherence to that facet of his vision. | |||
However, his followers, depending on their portrayal, may be another bucket of skub entirely. | |||
{{Pathfinder-Deities}} | {{Pathfinder-Deities}} | ||
[[Category:Dungeons & Dragons]] | [[Category:Dungeons & Dragons]] |
Revision as of 10:47, 8 November 2018
Erastil, Old Deadeye | ||
---|---|---|
Alignment | Lawful Good | |
Divine Rank | God | |
Pantheon | Golarion | |
Portfolio | Families, Farming, Hunting, Trade | |
Domains | Animal, Community, Good, Law, Plant; Subdomains of Archon (Good & Law), Family, Feather, Fur, Growth, Home | |
Home Plane | Heaven | |
Worshippers | Farmers, Hunters and Tradesmen | |
Favoured Weapon | Longbow |
Erastil is a Lawful Good god from the Golarion setting of Pathfinder. Erastil is also commonly known as Old Deadeye, the Stag God or Estig the Hunter. He is a fair-natured old codger, like the grandpa you wish you had, and likewise he values family above all else. Ol' Deadeye is one of humanity's oldest gods that are still actively worshiped in the Inner Sea region, and legends say that it was he who first created the bow and bestowed it upon humanity to help them overcome the challenges of a hostile world. Just how old is Old Deadeye? Well, just like grandpa went to war to fight those damn Japs before you were born, Erastil was also part of the war effort to seal the Rough Beast and trap him in the Dead Vault forever now, all before humanity really came in to being. It wasn't until ages later when Erastil really became popular once more with the humans, during the Age of Darkness, when those cocksucker aboleths summoned a magic meteor to sink Azlant, the center of human civilization of that era, to the bottom of the ocean.
In those chaotic dark ages communities of farmers and hunter-gatherers banded together to work co-cooperatively to rebuild from the ashes, following Ol' Deadeye's practical advice and guiding principles to survive. Though his faith began to wane with the growth of civilizations and cities once more, it can be assured that he is still shown reverence in any small farming community or in those wild areas that still remain. It is this conflict between modernity and practicality that drives a wedge between Erastil and Abadar. Some devotees of Erastil refuse to even enter cities because the lifestyle there is antithetical to the simple grounded living which Erastil would prescribe.
Given his Lawful alignment, Erastil probably wouldn't care as much about the structure of the family unit as he does about them pulling their weight for the community - while he may think there is a predetermined "place" for women, so to speak (and that has generated some relatively minor ire of course), he's not the sort to mandate amy particularly adherence to that facet of his vision.
However, his followers, depending on their portrayal, may be another bucket of skub entirely.