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The surviving Flame Falcons, despite being "renegades" still remained loyal to the Imperium and go around saving the day.  Chapters who encounter them generally pretend they did not when questioned by the Inquisition. Oddly enough, the Flame Falcons were mentioned as working alongside the Iron Hands, the Death Strike and the Genesis chapter to Exterminatus worlds before Hive Fleet Leviathan could get to them in the 7th edition SM codex.
The surviving Flame Falcons, despite being "renegades" still remained loyal to the Imperium and go around saving the day.  Chapters who encounter them generally pretend they did not when questioned by the Inquisition. Oddly enough, the Flame Falcons were mentioned as working alongside the Iron Hands, the Death Strike and the Genesis chapter to Exterminatus worlds before Hive Fleet Leviathan could get to them in the 7th edition SM codex.
The Adeptus Astartes probably view them as blessed and a very useful protector of humanity thanks to their burny gimmick.


Though over a decade ago, GW suggested that you could try marines on fire and provided rules for them, found [[Warhammer_40,000/Tactics/Chapter_Approved/Cursed_Founding|here]] ''(handily /tg/ updated for 6th edition)''
Though over a decade ago, GW suggested that you could try marines on fire and provided rules for them, found [[Warhammer_40,000/Tactics/Chapter_Approved/Cursed_Founding|here]] ''(handily /tg/ updated for 6th edition)''


{{Marines-Official}}
{{Marines-Official}}

Revision as of 03:34, 15 September 2018

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Flame Falcons
Battle Cry Unknown
Number Officially 0, but some renegades may live.
Founding 21st Founding
Successors of ?
Successor Chapters None
Chapter Master Dead
Primarch Unknown
Homeworld Lethe
Strength Destroyed
Specialty Being on fire
Allegiance Imperium
Colours Unknown

"No, Falcons. You are the daemons."

– Inquisitor Chimaera

A chapter of the 21st Founding who were, unsurprisingly, some of the unluckiest bastards alive. The 21st founding was a secret founding to eliminate weakness in the geneseed and provide additional benefits. At first, the Flame Falcons seemed perfectly normal and whatever faults had been with their geneseed appeared to be not present. Time would show what a big fat lie that was.

During a battle, the first company of the Flame Falcons suffered a geneseed mutation that caused them to burst into flames. The flames didn't seem to hurt the Falcons at all, but actually protected them from enemy attacks. Soon the entire chapter was on fire. These flames hurt the enemy, obliterated daemons, and protected the Flame Falcons' allies from harm. Fortunately the flames extinguished themselves after the battle. Everybody thought this was a pretty awesome party trick and blatantly obvious blessing from the Emperor himself that no one but a full-retard asstard could mis-interpret until an Inquisitor who saw the Falcons make war decided, in a typical grimdark fashion, to spoil everything by declaring the Flame Falcons to be daemons. (The question as to what fucking autist would see something that kills demons as evidence of demons is simply answered by either Puritanism and/or Tzeentch, whose mind-boggling convoluted schemes aren't above such kind of manipulations; and and a general better safe than sorry! attitude.) Makes you think what went SO FUCKING WRONG with the geneseed experiments that it caused the cells of the Space Marines to spontaneously combust. On the flip side, these guys would love the Fire Lords and Salamanders, and if they didn't get condemned for it, the latter two Chapters probably would've very much liked a refined version of the mutation.

Fast forward, excommunicate traitoris, Grey Knights, everybody dies in a (larger than usual) fire. Which is odd, since not only should their psychic nature have caused the Grey Knights to instantly realize the Inquisitor was wrong, but the flames should have protected the Flame Falcons. Well, the Grey Knights did attack the Space Wolves and have attacked other deeply loyal Chapters for basically no reason...perhaps the Grey Knights are immune to corruption because they already are.

Well, not quite everyone. Some Flame Falcons escaped their burning homeworld and are now at large in the Imperium. Although how you will model marines on fire is anyone's guess. A good example, though, is that at least one Falcon named Gherak signed on as a Deathwatch Blackshield for the Ordo Xenos while being vouched for by Inquisitor Otto Dagover.

The surviving Flame Falcons, despite being "renegades" still remained loyal to the Imperium and go around saving the day. Chapters who encounter them generally pretend they did not when questioned by the Inquisition. Oddly enough, the Flame Falcons were mentioned as working alongside the Iron Hands, the Death Strike and the Genesis chapter to Exterminatus worlds before Hive Fleet Leviathan could get to them in the 7th edition SM codex.

The Adeptus Astartes probably view them as blessed and a very useful protector of humanity thanks to their burny gimmick.

Though over a decade ago, GW suggested that you could try marines on fire and provided rules for them, found here (handily /tg/ updated for 6th edition)

Chapters of the Adeptus Astartes
First Founding
(M29)
Blood Angels • Dark Angels • Imperial Fists • Iron Hands • Raven Guard • Salamanders • Space Wolves • Ultramarines • White Scars
Second Founding
(021.M31)
Angels of Absolution • Angels Encarmine • Angels Porphyr • Angels of Redemption • Angels Sanguine • Angels of Vengeance • Angels Vermillion • Aurora Chapter • Black Consuls • Black Guard • Black Templars • Blood Drinkers • Brazen Claws • Crimson Fists • Destroyers • Doom Eagles • Eagle Warriors • Excoriators • Fists Exemplar • Flesh Tearers • Genesis Chapter • Inceptors • Iron Snakes • Libators • Lions Sable • Marauders • Mortifactors • Nemesis • Novamarines • Obsidian Glaives • Patriarchs of Ulixis • Purple Stars • Praetors of Orpheus • Rampagers • Raptors • Red Talons • Revilers • Silver Eagles • Silver Skulls • Soul Drinkers • Storm Lords • White Consuls • Wolf Brothers
Third to
Twelfth Founding
(M32-M35)
Astral Claws • Angels Penitent • Angels Revenant • Charnel Guard • Dark Paladins • Executioners • Flesh Eaters • Halo Brethren • Howling Griffons • Iron Knights • Mantis Warriors • Marines Malevolent • Night Swords • Sable Swords (initial) - Scythes of the Emperor • Space Sharks • Sons of Guilliman
Thirteenth Founding
(M35)
Death Spectres • Exorcists
Fourteenth to
Twentieth Founding
Angels of Fire • Avenging Sons • Celebrants
Twenty-First Founding
(991.M35)
Black Dragons • Blood Gorgons • Fire Hawks • Flame Falcons • Lamenters • Minotaurs • Sons of Antaeus • Tiger Claws
Twenty-Second to
Twenty-Sixth Founding
(M35-M41)
Angels of Vigilance • Angels Excelsis • Celestial Lions • Dark Hunters • Disciples of Caliban • Emperor's Spears • Fire Angels • Golden Sons • Hospitallers • Imperial Harbingers • Iron Lords • Knights of the Raven • Marines Errant • Mentors • Fire Claws/Relictors • Star Phantoms • Subjugators
Ultima Founding
(999.M41/000.M42 to 012.M42)
Angels of Defiance • Black Vipers • Blades of Vengeance • Castellans of the Rift • Covenant of Fire • Dark Krakens • Fulminators • Knights Cerulean • Knights of the Chalice • Knights of Thunder • Necropolis Hawks • Nemesors • Praetors of Ultramar • Prime Absolvers • Rift Stalkers • Silver Drakes • Silver Templars • Sons of the Phoenix • Storm Reapers • Umbral Knights • Unnumbered Sons • Valiant Blades • Void Tridents • Wolfspear
Unknown Founding Absolvers • Accipiters • Adulators • Angel Guard • Angels Eradicant • Angels of Retribution • Astral Knights • Blood Ravens • Blood Swords • Brazen Drakes • Bringers of Judgement • Brothers Penitent • Carmine Blades • Cowled Wardens • Crimson Castellans • Crimson Consuls • Crimson Scythes • Dark Hands • Dark Sons • Death Eagles • Doom Warriors • Emperor's Shadows • Fire Lords • Guardians of the Covenant • Graven Spectres • Hammers of Dorn • Harbingers • Hawk Lords • Invaders • Iron Crusaders • Iron Talons • Jade Dragons • Knights of Blood • Knights Unyielding • Marines Exemplar • The Nameless • Night Watch • Rainbow Warriors • Reclaimers • Red Hunters • Red Scorpions • Red Seraphs • Red Templars • Retributors • Sable Swords (refounded) • Shadow Wolves • Solar Hawks • Sons of Orar • Star Dragons • Stormwatchers • Storm Giants • Storm Wardens • Valedictors • Viper Legion • Vorpal Swords • White Templars • Storm Wings
Unsanctioned Founding Consecrators (founding unknown, but likely after 2nd Founding) • Sons of Medusa (separated from parent Chapters, ratified by edict) • Steel Confessors (de facto 22nd Founding, de jure ratified by edict) • Ashen Claws (separatist Raven Guard Legion exiles, nominal loyalists)
Others Astartes Praeses • Deathwatch • Grey Knights • Judged • Legion of the Damned