Traitor Titan Legion Creation Tables: Difference between revisions
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|First-Tainted - The Titan Legion was one of the very first to truly fall to Chaos worship during the Heresy, either due to close ties to the Word Bearers or other circumstances. The Imperium remembers you openly flying the Eight-Pointed Star in the early years of that dreadful conflict. | |First-Tainted - The Titan Legion was one of the very first to truly fall to Chaos worship during the Heresy, either due to close ties to the Word Bearers or other circumstances. The Imperium remembers you openly flying the Eight-Pointed Star in the early years of that dreadful conflict. (Chaos Devotion cannot be "Loathed".) | ||
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Revision as of 03:20, 12 February 2023
(WIP) Inspired by the unfinished Titan Legion Creation Tables (and by proxy, FFG's Deathwatch RPG Space Marine Chapter Creation Tables), this is a /tg/ homebrew for creating defiled god-machines that have fallen into the grasp of the Ruinous Powers. (Actually, this was written by an editor of this here wiki, but they still frequent /tg/ and chose to write it here for convenience's sake so it counts.)
Engines of the Legio & Lupus Primus
What is the Mainstay Engine of the Titan Legio? (1d100) | |
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Warhound Pattern | 1-20 |
Dire Wolf Pattern | 21-30 |
Reaver Pattern | 31-60 |
Warbringer Nemesis Titan | 61-75 |
Warlord Battle Titan | 76-85 |
Warmaster Heavy Battle Titan | 86-95 |
Imperator/Warmonger Pattern | 96-100 |
First and Lead Engine of the Legio (1d100) | |
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Warhound Pattern | 1-15 |
Dire Wolf Pattern | 16-20 |
Reaver Pattern | 21-35 |
Warbringer Nemesis Titan | 36-55 |
Warlord Battle Titan | 56-75 |
Warmaster Heavy Battle Titan | 76-85 |
Imperator/Warmonger Pattern | 86-100 |
- If desired, the lead engine can be automatically chosen to be an equal or bigger pattern than the mainstay engines. And yes, if you get two 100s you can get an Apocalypse Titan as leader.
- You can switch any of these for any of their Chaos equivalents - Feral Scout Titans, Ravager Battle Titans, the Chaos God-specific Warlords (especially if you are pledged to the service of a specific God), what have you.
Origins of the Legio
Before the Fall
Legio Homeworld (1d100) | |
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1-10 | Armory World - Amongst the Forge Worlds of the Adeptus Mechanicus, a rare few gain renown as masters of the forge. Whether they produce Land Raiders or bolters, these Armory worlds are renowned for the quality and quantity of their production. The establishment of a Titan Legio is a moment of great pride - and an even greater shame in the eyes of the loyalist Tech-Priests should they fall. |
11-20 | Forge Altar - Even amongst the ranks of the Forge Worlds, this world once stood out for its devotion to the Omnissiah. The esoteric symbols of the Cult Mechanicus once infused all its creations, from the lowliest powercell to the mightiest Titan. The tech-priests blessed to service these awe-inspiring creations are all the more attentive to their devices, even after they were tainted. |
21-30 | War World - The 41st Millennium is a time of war, and not even Forge Worlds are free from it. Despite formidable defenses and nigh-unlimited resources, this forge is embroiled in a war for its very survival. Yet even so, the demands from those above must be met - be it the Imperium once or now thirsting gods. A Titan Legio from a War World is made up of battle-tested Titans, something valuable to their new Traitor allies. |
31-40 | Manufactorum - The millions of worlds of the Imperium rely upon the Adeptus Mechanicus, and this Forge World was one of the most important. A tremendous variety and quantity of the technologies that are used elsewhere to hold the Imperium together are produced on this world, but such prodigious production means that the loss of their production capacity to heresy is a dire blow to the Imperium. |
41-50 | Shipyard - Focused on the complex and secretive art of shipbuilding, it is rare but not unheard of for forges of this sort to turn their arts to the construction of Titans. With their intimate knowledge of void shielding and fusion plants, they can produce Titans with similar enhancements. |
51-60 | Silent Forge - Insular and isolated, this forge has little to do with the Imperium as possible. This made their betrayal relatively painless, already used to being self-reliant. |
61-70 | Ghost Forge - A terrific cataclysm has befallen this forge. Whether by accident or design, its manufactories have fallen silent, powerplants glow no more, and its people have turned from the Omnissiah. The Titan Legion is now no different, believing the Omnisiah to be an aspect of Chaos. |
71-80 | Primeval Forge - Without the resources of the Primeval Forges, the Adeptus Mechanicus would be entirely unable to function. Not simply mining worlds of the Imperium, Primeval Forges are responsible for the extraction and processing of rare elements and trans-phasic substances required in the production of some of the most ancient weapons in the galaxy. The loss of one of these worlds to Chaos is a travesty indeed. |
81-90 | Datahive - Extremely rare and nigh-legendary, a datahive is a Forge World devoted entirely to the collection and analyzation of data. On those rare occasions when a Titan Legio is established upon a datahive, they are invariably equipped with immense and comprehensive databases on the foes of mankind from those long-dead tomes. With their change in allegiance, this database is turned against the Imperium. |
91-99 | Arsenal World - The wars of both the Imperium and the Traitors require vasts amounts of materiel, and it is the Arsenal Worlds which produce them. Other forges of this type are key and critical parts of the Munitorum's vast logistics chain, supplying everything from engine grease to bolter shells to Vortex torpedoes. With such massive foundries at their command, the Titan Legio is never at a loss for fresh ammunition. |
100 | Antiquary World - The Adeptus Mechanicus is a millenia-old empire, spanning hundreds of thousands of worlds throughout the galaxy, and privy to uncounted secrets of the distant past. Some worlds ruled by the Mechanicus are repositories of that past, charged with safekeeping of the most ancient and mysterious relics of the Dark Age of Technology. Perhaps these dark secrets are what turned the Forge and its Legion against the Emperor... |
Legio Age (1d100) | |
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1-5 Pre-M30 | Age of Strife - Deep within the abyss of time, this Legio was founded by the proto-Mechanicum to defend its far-flung colonies. As Imperial compliance was met, the Forge World and its Legion(s) joined the Imperium as the successor to the old human government which collapsed after the Iron Rebellion and the beginning of the Age of Strife. |
6-15 M30-004.M31 | The Great Crusade - In the wake of the signing of the Treaty of Olympus, the Legios of Mars are unleashed at the Emperor's command. This Legio was created at the behest of the Emperor, in order to meet the needs of the Great Crusade. |
16-20 005.M31-014.M31 | The Horus Heresy - The Horus Heresy devastates the Mechanicum, as Forge Worlds throughout the galaxy are forced to choose a side. Your Legio was born in that chaotic time, a Loyalist offshoot of some long-dead heresy. |
21-25 Early M31-Mid M34 | The Forging - Following the death of Horus, long centuries pass as the Imperium rebuilds itself. This Legio was established in order to aid the reconquest of the galaxy, or in the aftermath of the catastrophic War of the Beast. |
26-35 Mid M34-Early M36 | The Nova Terra Interregnum - The dark age of the Nova Terra Interregnum saw the Cult Mechanicus cleft in twain as the Moirae Schism rocked its own stability even as the Ur-Council declared independence from the High Lords of Terra. |
36-45 Mid to Late M36 | The Sanction of Vandire - The end of the Nova Terra Interregnum failed to bring the hopeful peace as the Moirae Schism continued. Declaring its independence from the corrupt and mad rule of Goge Vandire, the Adeptus Mechanicus rearmed its defenses to fight for Mankinds freedom against the insane tyrant. |
46-55 End of M36-M37 | Age of Redemption - Following Vandire's defeat and the Thorian Reformation finally fixing the clusterfuck that started with Nova Terra Interregnum, the Moirae Schism was also peacefully ended as the schismatics rejoined the mainstream cult, probably after fighting together to end the reign of terror. As the Imperium prospered, so too did the Adeptus Mechanicus. |
56-65 M38 | Crusades of the Fringe - Long and bloody, the crusades of the fringe consume billions of lives and trillions of tonnes of materiel. Founded to sustain a long and difficult crusade, this Legio has fought with honor and won much glory alongside the Imperium's greatest heroes. |
66-75 M39-M40 | Tides of the Outer Dark - The rise of powerful new xenos threats in the fringes of the Imperium such as the awakening ancient and mysterious Necrons and the arrival of the innumerable hordes of Tyranids forces the Mechanicus to respond. |
76-85 M41 | Hold Back the Apocalypse - As the 41st Millenium drew to a close, the might of the Imperium was strained to the breaking point. This Legio was founded to stem the tide. |
86-90 999.M41-012.M42 | The Indomitus Crusade, first phase - As the great scar cut the galaxy in half the Legio was raised on the orders of the Re-Awakened Primarch to stem the flow of blood from a beleaguered Imperium. |
91-100 012.M42-Present | Age of the Dark Imperium - With a galaxy-wide spike in Psykers and the Imperium in more peril then ever before even after the first phase of the Indomitus Crusade brought borderline heretekal relief across the galaxy your Legio was founded to deal with the new threats that have appeared in the aftermath of the Battle of Raukos (the final battle of the first phase of the Indomitus Crusade) and definitely not in preparation for a potential Mechanicus civil war. |
After the Fall
Fall & Corruption (1d100) | |
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1-10 | The Horus Heresy - The Titan Legion sided with the Warmaster during the great Schism of Mars, making them among the most ancient of those devoted to Chaos. The data-tracts of their fell machines remember striding into battle alongside the traitor Primarchs. (Reroll if Legio Age is anytime after the Heresy. Otherwise choose "Destroyed" for the fate of the Legion's homeworld, due to The Scouring.) |
11 - 20 | Good Intentions - The Titan Legion's fall was an exemplar of the old saying of "the road to Hell is paved with good intentions". Whether the Legio were trying to change the Imperium for the better behind the scenes, seeking to purge a particular foe of man with overwhelming zeal, attempting to preserve the stability of the Emperor's domain by any means necessary, fighting for the sake of allowing happiness to come to all of man, or something of the sort, the Chaos Gods used that desire and twisted it into a gnawing taint which eventually drove them to turn their guns against those they once protected. |
21-30 | Tainted by the Rift - In the wake of the opening of the Cicatrix Maeldictum, the Titan Legion's home was either caught within or was too close. The Warp-taint emanating from the tear in the Galaxy changed and twisted the Legio, its members going insane and proclaiming a new allegiance to dark powers. (Reroll if Legio Age is after 999.M41) |
31-40 | Charismatic Traitor - An influential Princeps within the Titan Legion was the first to betray the Emperor, and proceeded to use said influence to slowly but surely turn others to service of the Chaos Gods. |
41-50 | Betrayed - The Titan Legion was excommunicated by the Imperium for no good reason, be it they crossed an Inquisitor, someone needed a scapegoat for a recent disastrous campaign, or similar. Out of spite and/or in order to survive, the Legion threw in their lot with the Ruinous Powers. |
51-60 | Lost in the Warp - The Legio was tainted during a Warp jump gone wrong, be it that they were off course for so long that they went insane, or the Gellar Field failed and the Titan Legion was hijacked by Daemons. Whatever the case, they returned as servants of the Archenemy. |
61-70 | Converted - Another Chaos force, perhaps other agents of the Dark Mechanicum or another group of servants of the Ruinous Powers, brought the Titan Legion to their knees, yet spared them so as to enlighten them of their 'truth' and perhaps gain new allies. Whether they actually believed their words or changed sides to save themselves mattered not, for they joined willingly. |
71-80 | Daemonic Incursion - The Titan Legion was unfortunately caught in the midst of Neverborn tearing their way into realspace. Their Titans are now inhabited by Daemons which have long broken any surviving Princeps into serving their own masters. |
81-90 | Rebellion - The Titan Legion rebelled against the Imperium for reasons that did not pertain to the Ruinous Powers, yet they would end up having to turn to them in order to stand a chance against the overwhelming might of the Emperor's followers. |
91-99 | Hereteks - Unsanctioned innovation and experimentation led the Titan Legion to ruinous powers, either before or after the Cult Mechanicus cast them out. Their Titans are rife with bizarre technologies not seen within the Imperium, many of which are tainted by the Warp itself. |
100 | From the Eye - This ancient Legio was lost to the Eye of Terror when it formed at the end of the Age of Strife. Whenever it reemerged does not matter, for the Legion and its homeworld have long been tainted for millenia. (Reroll if Legio Age is anything but pre-M30. Otherwise, select Hellforge from the Fate of Legion Homeworld table and ignore your originally selected Legio Homeworld.) |
Fate of Legio Homeworld (1d5) | |
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1-3 | Destroyed - whether because their homeworld joined them in Chaos worship or just by association, Exterminatus has been conducted by the Imperium for the Legio's treachery. (Roll on New Homeworld table below.) |
4 | Loyal - unlike the Legio, their Forge of origin has not been found wanting, or has been retaken by the Imperium. They seek vengeance upon the traitors for being a black mark upon their name. (Roll on New Homeworld table below.) |
5 | Hellforge - The Legio's home Forge was also corrupted by Chaos and joined the God-Machines in their secession from the Imperium. They survived the Emperor's ensuing wrath and are now a Hellforge, producing damned technology and Daemon Engines alongside supporting their Legio. (Optionally can be a Daemon World as well, depending on how you want to flesh it out.) |
New Homeworld (1d100) | |
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1-10 | Voidborne - No longer having anywhere to call home, the traitor Legio wanders through the Galaxy. While not able to support as many of their numbers due to this, it has been a boon in allowing them to spread the Gods' reach wherever they wish. (Legio Strength must be lower than Full Strength.) |
11-20 | Conquered World - After the loss of their Homeworld, your Legion forcefully took another to serve as its new base of operations. The populace is now enslaved to your will, forced to maintain the God-Machines in the name of Chaos. |
21-40 | Hellforge - A pre-existing Hellforge of the Dark Mechanicum welcomed your Legio with open arms, granting them sanctuary and means of sustaining themselves in exchange for a cut of their spoils. |
Power of the Legio
Strength (1d10) | |
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1 | Sole Survivor - Critical Failure. The Legio has been reduced to a single engine, leaving the First Engine a leader with no followers. However, the iridescent fury within the survivors blazing reactor and vengeful servo-motors is something to behold indeed. Whether it will burn out fast and bright, or somehow claw back survival from the jaws of destruction remains to be seen. |
2 | Decimated - Defeat has dogged the Legio, exacting a terrible toll in engines and crews. It has been decimated, reduced to a shadow of its former self; what few principes remain are either battle-scarred veterans or fresh-blooded recruits, and their engines burn with the desire to avenge their fallen. (10 or less Titans) |
3-4 | Under Strength - The Legio's victories have come with terrible costs. Many engines are destroyed or badly damaged and numerous principes have been slain, but the survivors are among the strongest and most experienced of the Legio's warriors. (24 or less Titans) |
5-7 | Half Strength - Scarred by war, the legion grows tightly-knit. (25 Titans) |
8 | Battle Damaged - The costs of war have taken their toll on the Legio, but the value of the experience gained is incalculable (40 Titans or below). |
9 | Full Strength - The Legio stands ready for battle (50 Titans). |
10 | Over Strength - This Titan Legion has grown strong over the centuries as replacements have outpaced losses (50+ Titans). |
Deeds of the Legio
Pre-Fall
Post-Fall
If your Legio sided with the Warmaster during the Horus Heresy, roll on "Deeds of the Heresy".
Deeds of the Heresy (1d15) | |
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1 | Besiegers of Terra - The Titan Legio participated in the Siege of Terra and was present for the final hours of the Horus Heresy. While they lost, the Legio is remembered as a terror that slaughtered millions upon holy ground. |
2 | Clash of the Machines - Your Titan Legio was victorious against another that had stayed loyal to the Emperor. Although you took many losses, they were wiped to the last. |
3 | Battle of Gods - Your Titan Legion bore witness to a battle between two Primarchs, and assisted the Traitor Primarch in securing victory. |
4 | Terror of Mars - Your Legion shed blood on holy Mars during the Schism, being loyal followers of Fabricator-General Kelbor-Hal. Although driven offworld, you would remain loyal to Kelbor and the Warmaster's cause. |
5 | Disregard for Mortals - The Solar Auxilla were but mosquitoes for the Titans of your Legion - while its successor of the Guard remembers how you humiliated them, you simply disdain them as weaklings. |
6 | Dark Compliance - Your Titan Legion carved a bloody path to Holy Terra, razing many worlds and bringing them under the Warmaster's heel. It would be a subsequent bloody battle for the Imperium to undo what was wrought. |
7 | Openers - If not Istvann V itself, your Legio's allegiance to the Warmaster was known very early on in the Heresy, participating in some of its earliest battles. |
8 | Astartes Killers- The Legio completely crushed a force of Loyalist Space Marines, forcing them to retreat lest they be utterly wiped out. Those of that force's geneseed still recall your brutality. |
9 | Eye Piercers - The Titans of this Legion were involved in the campaign to claim the xenos superweapon known as the Angel Exterminatus from the heart of the Eye of Terror. They bore witness to the ascension of Fulgrim and crushed Aeldari revenants under their steel feet. |
10 | Bane of Ultramar - Your Legio participated in the Shadow Crusade, fighting alongside the Word Bearers of Lorgar Aurelian and the World Eaters of Angron. Your Legio's name is feared in the 500 Worlds, for they have witnessed the slaughter you can bring. |
11 | Heretekal Deviation - During the Horus Heresy, your Legion rejected the Cult's creed against innovation and began altering your Titans to include less...agreeable forms of technology that gave you an edge over your Loyalist counterparts and brought terrible victories. This practice would continue long after the war as the Dark Mechanicum came into existence. |
12 | Veterans of Thramas - Serving alongside the Night Lords in order to bring Loyalist brethren to heel, your Legio was tasked with bringing the three forges of Thramas into the Traitors' fold. While unsuccessful due to the coming of the Dark Angels, your actions left scars in both the worlds themselves and the minds of their inhabitants. |
13 | First-Tainted - The Titan Legion was one of the very first to truly fall to Chaos worship during the Heresy, either due to close ties to the Word Bearers or other circumstances. The Imperium remembers you openly flying the Eight-Pointed Star in the early years of that dreadful conflict. (Chaos Devotion cannot be "Loathed".) |
14 | Survived the Emperor's Wrath - Your Legion participated in a battle where a Loyalist Primarch led the enemy. By sheer luck and/or your own skill, you managed to come out of that conflict without egregious losses. |
15 | The Warmaster's Own - The Titan Legion served in the 63rd Expeditionary Fleet alongside Horus himself, standing shoulder to shoulder with terrible legends such as Dies Irae as they tore through the Loyalists. The Traitor Legions revere your God-Machines as icons of the time they brought the Imperium low, and the Black Legion in particular favors your service in the Long War. (You may choose to take option 1 in addition to this if you want the Legio to follow Horus to the very end. In addition, you may choose the Black Legion as your Ally instead of rolling on the Allies table.) |
Dark Deeds (1d15) | |
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1 | Conquerors - Your Legion brought about a great victory in the name of the Dark Gods, turning a world to their worship under your thunderous footsteps. |
2 | Eye of the Storm - Your Legio stood against the Imperium during the 13th Black Crusade, wreaking untold havoc upon the Loyalists in the days leading up to the fall of Cadia. (Reroll if founded during or after 999.M41, or if they fell after.) |
3 | Titanslayer - A loyalist Legio's Lupus Primus was slain by your own, reduced to a burning wreck. The enemy Legio seeks to pay you back, while your fellow traitors speak well of your triumph. |
4 | Wallbreaker - The Legion was instrumental in the conquest of an Imperial Fortress World, your mighty weapons more than a match for the great fortress walls of their cities. The Guardsmen that survived that battle are well traumatized by your mighty steps and blaring warhorns. |
5 | Veterans of the Long War - Your Titan Legion saw action in one or more of Abaddon's Black Crusades, being an instrument of mass destruction for the Despoiler. (Reroll if founded during or after 999.M41, or if they fell after. Otherwise, you may pick option 2 in addition to this to reflect if they saw action during the 13th Black Crusade.) |
6 |
Traditions of the Legio
Pre-Fall
Quirks ("1d15") | |
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1 | Divergent Pattern - The Legio is harbouring divergent practices, like experimental machinery or unorthodox beliefs. These may change or become more extreme due to their new allegiance. |
2 | Steel Body, Steel Mind - The Legio is slavish in its devotion to the tenets and traditions of the Collegia Titanica. All servants of the Legio are heavily upgraded with combat-focused augmetics, and most Principes are interred within amniotic tanks to provide a particularly strong connection with their Titans. This may continue as traitors, or be corrupted into a sinister perversion. |
3 | Martial Rime - The histories of the Legion are borne proudly by the Titans of the Legio; their crews know the Legio's martial history off by heart, and their Titans broadcast it to challenge their enemies during battle. Following their betrayal, the deeds told to others are exclusively those done in the service of Chaos. |
4 | Spiritless Servants - The Titan crews of the Legio are exclusively servitors, save for the princeps. This may continue while being Traitor. |
5 | Nomads of War - This Legio's Titan crews and Principes are raised "on the road", with their training being fitted into the periods of downtime between battlefield deployments. This likely continues now that they are no longer in the Imperium's grace, making them more adapitble than some of their other Traitor Legio bretheren. |
6 | At Arm's Length - The Legio disdains the Imperium of Man and its heretical view that the Emperor and Omnissiah are the same, once tolerating this belief solely for the sake of their Forge and the wider Mechanicus. They were loathe to serve alongside servants of the Ecclesiarchy, and tend to be rather disdainful toward their Imperial allies when summoned to battle. Now that they are servants of the Runionous Powers, they put this disdain on full display, chastizing the worshippers of the Corpse-Emperor for following a false god. |
7 | For Legio, Terra, and Mars! - The Legio once worshipped the Omnissiah as the God Emperor, believing them to be one and the same (or at least, that the Emperor is the Omnissiah's physical avatar). Their fall shook this belief, and now spout that this is a fool's path that they saw the truth of as being naught but a lie. |
8 | The Long Hunt - The Legio considered a particular Traitor Titan or similar war-engine to be the arch-enemy of their Titans, and has vigorously hunted this threat down over the course of its existence. Once they became traitors themselves, this hunt became an instance of Chaos infighting. |
9 | Fears Unspoken - The Legio had a hidden fear of a certain foe. Perhaps that fear persists, or has dissipated - it certainly has if that foe was Chaos. |
10 | Fractured Mind - Whether due to the shock of their first MIU connection or some flaw in their systems, Principes of this Legio are unusually susceptible to developing mental issues, ranging from mild hallucinations to full-blown split personalities - these only getting worse due to letting the Dark Gods into their minds. The Legio maintains an outsize cadre of Magi dedicated to ensuring the psychological and spiritual health of their crews as a result, with Principes judged to be too unstable even for Chaos being confined to their medbays (permanently, if the flaws are serious enough) until they show improvement. |
11 | Human Frailty - Recognising the flaws and limitations of unaugmented humanity, the Legio once went out of its way to limit the collateral damage and allied casualties it caused to the minimum possible. This may remain in a twisted form. |
12 | Destructive Passage - The Legio is infamous for causing widespread destruction and damage whenever it fights, paying little mind to civilian or even friendly casualties so long as their objectives are completed. This has only gotten worse with their fall to Chaos. |
13 | Efficiency Coefficient - Your Legio's structure is distinctly difficult from the normal pyramid, such as being violently meritocratic in nature or being internally divided into factions. This may remain after their fall. |
14 | Internal Struggle - Your Legio bears a deep seated grudge against a particular body or individual within the Imperium. Relations with them are likely to be tense at best, if not close to outright conflict. Now that you have fallen, relations have turned into both desiring to destroy each other. (Roll on Imperium table to determine.) |
15 | Life Debt - Your Legio once had a blood debt to a specific power/group within the Imperium... or possibly one outside, such as the Eldar. Their betrayal has been seen as a betrayal of this debt, and as such they are seeking to collect what was owed with the Legio's lives. (Roll on Enemies table to determine, rerolling if Tyranids.) |
Post-Fall
Devotion to the Ruinous Powers (d10) | |
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1-2 | Loathed: Many of, if not all, the Princeps in the Legionrefuse to see Chaos as an ally and shun those who submit themselves to it, realizing the dangers of Chaos' ever-shifting nature. |
3-7 | Neutral: The Legio believes Chaos to be more of a tool than something to be worshipped, serving the dark gods when it benefits them. |
8-10 | Fanatical: The Princeps of the Legion are highly devoted to their chosen god or gods, willingly submitting themselves to the Ruinous Powers and viewing possession as favourable. |
Chaos Worship (d12) (Ignore if your Legion's devotion to Chaos is "Loathed") | |
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1–2 | Chaos Undivided |
3 | One of the minor gods, including Malal. |
5-6 | Slaanesh |
4, 7 | Nurgle |
8, 11 | Khorne |
9-10 | Tzeentch |
12 | Roll again, twice. |
Relations of the Legio
Main Ally (1d100) | |
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1-10 | Abaddon the Despoiler/Black Legion |
11-20 | Other Chaos Warband or specific Chaos Lord |
21-30 | Dark Mechanicum |
31-40 | Other Traitor Titan Legion |
41-50 | Chaos Knight House |
51-60 | Chaos-aligned Xenos (roll on Minor Xenos table) |
61-70 | Chaos Cult (reroll if Chaos Devotion is "Loathed") |
71-80 | Rogue Inquisitor |
81-90 | Lost and the Damned (Traitor Guard, group of Rogue Psykers, etc.) |
91-100 | Corrupt Imperial official (Planetary Governor, for example) |
Main Enemy (1d100) | |
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1-10 | Imperial Guard |
11-20 | Orks |
21-30 | Eldar |
31-40 | Tyranids |
41-50 | Space Marine Chapter |
51-60 | Necrons |
61-70 | Adeptus Mechanicus (alternatively Imperial Knights, loyalist Titan Legion, etc.) |
71-80 | Dark Eldar |
81-90 | Tau |
91-99 | Sisters of Battle |
100 | Other Xenos (See here for inspiration. Alternatively, roll on Minor Xenos table) |
Combat Doctrine of the Legio
Tactics (1d17) | |
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1 | Maximum Overkill - Kill everything as much as possible. (Does it really need explaining?) |
2 | The Big Guns Never Tire - Each muzzle blast is a note in a never ending orchestral score. (Salvo bombardment) |
3 | Inexorable Advance - Move and fire, a moving bulwark of high firepower. (Keep moving, keep shooting). |
4 | Electro-Shadow - There is no such thing as being too large and visible to lay an ambush. (Stealth Warfare... somehow) |
5 | Plains of Ash - Fire and plasma cleanse the battlefield righteously. (Incendiaries and Plasma weapons everywhere). |
6 | Red in Cog and Claw - Rip and tear the enemy asunder and grind them underfoot. (Close combat. You are free to choose this instead of rolling if you have the Mark of Khorne.) |
7 | Bulwark of Sturdiness - Hold that ground until all the enemy have thrown themselves against you and died. (Defensive tactics. If you have the Mark of Nurgle, you can choose this instead of rolling, since that pestilence makes you hard to kill.) |
8 | Mechanical Supremacy - Kill all other machines by any means, then turn them into slag and stomp the remains. (Tank and vehicle killers.) |
9 | Adapt and Destroy - Observe the enemy. Discover their strengths, learn their weaknesses, and exploit them both with impunity. (Fighting smart.) |
10 | Hellfire - Place your odds, ladies and gentlemen - which one dies next? (Scatter weapons, scorched earth, and nukes.) |
11 | Data War - Blind and confuse these fools, make them unable to notice the others. (Support Warfare, EM Warfare. Id ) |
12 | Thunder and Lightning - These fools don't know about the electromagnetic storms? Good cover for our advance. (Environmental Warfare.) |
13 | Flanking Speed - They underestimate how fast a Titan can move. (Flanking and outmanuvering, with a side of top speed modifications. If you have the mark of Slaanesh, you can choose this instead of rolling.) |
14 | Titan Killers - Finally, a fair fight. Let's bring them into the realm of the utterly annihilated. (Specialise in destroying enemy Titans). |
15 | Siege Breaker - Crush the walls, the bunkers, the forts. Cave them in on the cowards inside and break the rubble to dust. (Siege specialists). |
16 | Psionic Might - Our weapons aren't the only thing to be feared. (Use psionic abilities and sorcery provided by some means. Reroll if Khornate, for obvious reasons. You can also choose this instead of rolling if you have the mark of Tzeentch.) |
17 | Advanced Doctrine - Roll 2 more times on this table re-rolling multiples of the same result. |