Video games: Difference between revisions
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** We loved it so much, we made its retarded brother, [[Kobold Camp]] | ** We loved it so much, we made its retarded brother, [[Kobold Camp]] | ||
* Civilization and 4x games in general. These are sophisticated games for sophisticated people that reward our propensity for diabolical plotting and making our own narratives. | * Civilization and 4x games in general. These are sophisticated games for sophisticated people that reward our propensity for diabolical plotting and making our own narratives. Not to mention that Civilization actually was based on a board game and in a case of coming full circle, ended up creating it's own board game. | ||
* [[Roguelike|Roguelikes]] | * [[Roguelike|Roguelikes]] |
Revision as of 08:39, 14 October 2013
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This is a /v/ related article, which we tolerate because it's relevant and/or popular on /tg/... or we just can't be bothered to delete it. |
Vidya gaems are games played with an electronic device, instead of paper, pens, dice, boards, anything traditional, and most of the time omitting your imagination too.
Many traditional or tabletop games (like WH40K and D&D) can now be played as using electronic devices to substitute for their tactile components like maps or minis, proving once again that technology continues to screw up everything that we all wished had remained as it was.
In the dark of the night, when the mods are asleep and the only lights to glisten off a neckbeard are the moon and the monitor, threads of strange, electronic games played by strange, electronic fa/tg/uys may sometimes sprout and grow. While vidya gaem-related gubbins are usually discussed on /v/, /tg/ has accepted that any game can be traditional, and so this media fits right in with the old board games and Tabletop Wargames we all know and love. Some video games are tolerated and even enjoyed by /tg/. Many, however, are not. Video game threads in general, especially games with no corresponding /tg/ version, belong on /v/ instead.
If you are feeling kinda ronery, you could use the electronic heresy device known as a virtual tabletop so you can play a tabletop game with your friends out of town.
Games that at least part of /tg/ enjoys
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- Dominions
- Dwarf Fortress
- We loved it so much, we made its retarded brother, Kobold Camp
- Civilization and 4x games in general. These are sophisticated games for sophisticated people that reward our propensity for diabolical plotting and making our own narratives. Not to mention that Civilization actually was based on a board game and in a case of coming full circle, ended up creating it's own board game.
- Roguelikes
- Nethack
- Dungeon Crawl Stone Soup
- TEARDOWN, a Space-Hulk roguelike
- Anything Warhammer
- WH40K Dawn of War and its sequel.
- The "True-to-Tabletop" mod for DoW that sprung up, such as Firestorm over
KronusKaruva, the Closer to Codex mod, and so on - The Ultimate apocalypse mod which is EXTREMElY MANLY
- The "True-to-Tabletop" mod for DoW that sprung up, such as Firestorm over
- WarpRogue, another WH40K roguelike
- ... but not the Warhammer Online MMO. Not even Warhammer 40k Online.
- And of course the old and glorious Warhammer Epic 40,000: Final Liberation
- Call of Warhammer
- WH40K Dawn of War and its sequel.
- Turn-based Strategy
- The original X-COM: UFO Defense
- The new X-COM: Enemy Unknown
- Sid Meier's Alpha Centauri (mostly just for the role-playing setting)
- Master of Magic
- Advance Wars TBS on handheld devices. Wickedly addictive. Japanese too, so expect some atypical Anime heroes and Weeaboo fanboys. Except for Days of Ruin; that shit is Grimdark as fuck and thus quite manly.
- Valkyria Chronicles series. JRPG fantasy world version of World War II. Quite a bit of depth and a HUGE supporting cast of characters.
- Fire Emblem TBS. Advance Wars' twin brother who likes swords and magic rather than guns and tanks. Makes the character development of most other games look like they were written by our Spiritual Liege.
- Plot-driven western RPG games
- Wizardry: Proving Grounds of the Mad Overlord
- Fallout
- The Ultima Series (but really only IV through VII)
- Baldur's Gate I & II
- Planescape: Torment
- Neverwinter Nights (esp. the homebrews of classic D&D modules)
- EYE: Divine Cybermancy, a really weird FPS/RPG due to its cyberpunk fantasy aesthetics.
- Mechwarrior, because /tg/ loves Battletech.
- MechWarrior I is lauded as a classic, and thus the best
- MechWarrior II is lauded as the best
- MechWarrior III is lauded as the most engrossing storywise, and thus the best
- MechWarrior IV is lauded as the latest and greatest, and thus the best
- MechCommander II is lauded as most like the tabletop, and thus the best
- MechWarrior Online MMO is in beta, but it's the newest so it (obviously) must be the best
- As you can see, the fanbase is divided. Asking which Battletech game is the best is a classic troll move on /v/.
- Jet Grind Radio seems to have enthused one orky drawfag to the highest of possible levels, make of that what you will.
- Anarchy Reigns, mostly due to its attempts to be a more-modern Fist of the North Star with Cyborgs, and the fact that /tg/ immediately took it and did predictable shit with it.
- Team Fortress 2, for the same fucking reason. A space marine mod already exists, produced by an enterprising fa/tg/uy, and they've made custom maps for it as well. The fact that one can rename items and such, often in memory of /tg/'s memes, only adds to this.
- Metroid, Kid Icarus, and Castlevania (the three games series share so much in common they deserve to be discussed together), why? The exploration heavy nature of the games, the feeling of growing more powerful as you collect enough gear and relics to make an adventuring party jealous, the incredibly memorable boss battles, an interesting backstory (and In metroid's case, one that immerses you in it only at your pace via scans and lore pickups and leaves much up to your imagination), and providing many an idea for a scifi or fantasy RPG session.
- Dark Souls due to its moody atmosphere, emphasis on exploration, and merciless learning curve. Compelling story and characters are a major plus.
- Punchquest is a very, very gar game app for iOS, for neckbearding on the go. It is a punchan-fighter dungeon-crawler side-scroller, with a 16-bit twist. And yes, Fist of the Gnome Star does exactly what it can't sound like it does, for copyright reasons.
- Warhammer 40,000: Eternal Crusade, for being the first 40K MMO to get off the ground. The fact that it's not out yet hasn't stopped anyone.
For Video Games that someone felt were good enough for a full page on this wiki, see Video Games
Games that can be used to troll /tg/
- World of Warcraft. Easily the most hated MMORPG by /tg/, and for good reason.
- Most other MMORPGs. Special hate is reserved for Eve Online, Runescape, and to a lesser degree, Ragnarok Online.
- Any of the modern Final Fantasy games, which somehow keep getting sequels despite being financial failures. Some fa/tg/uys have a fondness for the early ones, mostly because the first one rips off D&D pretty squarely.
- Evony. Nothing needs be said about this one..
If you have to ask, the answer is probably "we hate it."
The Game List That People Copypasta
Every so often (like, once a week), someone posts on /tg/ "Wow, you guys are so smart and cool and hip; can you recommend some video games to play for those lonely, wretched hours when I'm not playing tabletop?" It happens so often that people have made copypasta for the occasion... even image copypasta.
You will find a lot of those games on Good Old Games, DRM free, for 6 or 9 bucks.
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