Aspect Warrior: Difference between revisions
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Their focus themselves to honing martial abilities by following the way of the warrior which, due to Eldar anal-retentiveness, can lead them to become utterly obsessed with their job and incapable of doing anything else (such warriors are known as [[Exarch]]s, and they lead squads of Aspect Warriors). All Aspect Warriors fight according to one of the aspects of Kaela Mensha [[Khaine]]. Each Aspect was founded by a warrior known as a [[Phoenix Lord]], who serves as the ultimate embodiment of that Aspect. | Their focus themselves to honing martial abilities by following the way of the warrior which, due to Eldar anal-retentiveness, can lead them to become utterly obsessed with their job and incapable of doing anything else (such warriors are known as [[Exarch]]s, and they lead squads of Aspect Warriors). All Aspect Warriors fight according to one of the aspects of Kaela Mensha [[Khaine]]. Each Aspect was founded by a warrior known as a [[Phoenix Lord]], who serves as the ultimate embodiment of that Aspect. | ||
=Aspect Warrior Types= | |||
==Dire Avengers== | |||
[[File:Dire Avenger Exarch.jpg|300px|thumbnail|left|Don't mind me, just posing.]] | [[File:Dire Avenger Exarch.jpg|300px|thumbnail|left|Don't mind me, just posing.]] | ||
Basically upgraded Guardians. The original founder of their temple was Asurmen, the first Phoenix Lord. They are good all-round troops, with the ability for their Exarch to be upgraded with a power weapon or Diresword, or some sort of miniature void-shield. They are given Avenger Shuriken Catapults and Aspect Armour, which gives them a decent save in comparison to other Eldar, and an increase on the range of their Shuriken catapults. | Basically upgraded Guardians. The original founder of their temple was Asurmen, the first Phoenix Lord. They are good all-round troops, with the ability for their Exarch to be upgraded with a power weapon or Diresword, or some sort of miniature void-shield. They are given Avenger Shuriken Catapults and Aspect Armour, which gives them a decent save in comparison to other Eldar, and an increase on the range of their Shuriken catapults. | ||
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==Striking Scorpions== | |||
[[File:StrikingScorpion3.jpg|250px|thumbnail|left|The best thing is that they can sneak upon you without you hearing their Chainswords.]] | [[File:StrikingScorpion3.jpg|250px|thumbnail|left|The best thing is that they can sneak upon you without you hearing their Chainswords.]] | ||
Eldar answer to [[Khorne]] Berzerkers and [[Ork]] Boyz. Their founder was Arhra, but he was [[Dark Eldar|corrupted]] and Karandras took his place. Sneaky dudes with chainswords, shuriken pistols and some sort of energy emitter on their mouths. The Exarch can take a bigger, badder chainsword which gives a [[-4 str|+1S]] for every hitting blow or a powerfisty Scorpion's Claw, which doesn't slow him like a mon-keigh fists, and with proper training Exarch can hit with it as hard as marines with their fists. | Eldar answer to [[Khorne]] Berzerkers and [[Ork]] Boyz. Their founder was Arhra, but he was [[Dark Eldar|corrupted]] and Karandras took his place. Sneaky dudes with chainswords, shuriken pistols and some sort of energy emitter on their mouths. The Exarch can take a bigger, badder chainsword which gives a [[-4 str|+1S]] for every hitting blow or a powerfisty Scorpion's Claw, which doesn't slow him like a mon-keigh fists, and with proper training Exarch can hit with it as hard as marines with their fists. | ||
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==Howling Banshees== | |||
[[File:Howling Banshee Exarch %26 Warriors.jpg|400px|thumbnail|left|If not their screams, then their swords and pistols will tear you a new one. Still a good way to die.]] | [[File:Howling Banshee Exarch %26 Warriors.jpg|400px|thumbnail|left|If not their screams, then their swords and pistols will tear you a new one. Still a good way to die.]] | ||
Once Morai-Heg, crone goddess, wanted to drink her own blood. She had Khaine cut off her hand and she gifted him with this aspect, led by Jain Zar. They carry power swords and shuriken pistols, while the Exarch can take twin powerblades, a power sword and boomerang or a badass executioner, which is basically a power naginata. High initiative (as much as [[Slaanesh]]-marked [[Chaos Space Marines]]) and power weapon make them a big trouble for power-armored foes. | Once Morai-Heg, crone goddess, wanted to drink her own blood. She had Khaine cut off her hand and she gifted him with this aspect, led by Jain Zar. They carry power swords and shuriken pistols, while the Exarch can take twin powerblades, a power sword and boomerang or a badass executioner, which is basically a power naginata. High initiative (as much as [[Slaanesh]]-marked [[Chaos Space Marines]]) and power weapon make them a big trouble for power-armored foes. | ||
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==Fire Dragons== | |||
[[File:Fire Dragon Aspect.jpg|300px|thumbnail|left|How do you want your tanks? Partially melted, or vaporized?]] | [[File:Fire Dragon Aspect.jpg|300px|thumbnail|left|How do you want your tanks? Partially melted, or vaporized?]] | ||
If they get within 12 inches of anything AV14 and below, it's going to blow up within the turn. They have meltas and meltabombs but oddly, the Exarch can take a big flamer instead of his big melta. You should not want. Fuegan is the bestest tank destroyer out there, better even than [[railgun]]s and [[Leman Russ Vanquisher]]s. He's also a beatstick in CC, carrying a burning axe that lets him fight like a monstrous creature. | If they get within 12 inches of anything AV14 and below, it's going to blow up within the turn. They have meltas and meltabombs but oddly, the Exarch can take a big flamer instead of his big melta. You should not want. Fuegan is the bestest tank destroyer out there, better even than [[railgun]]s and [[Leman Russ Vanquisher]]s. He's also a beatstick in CC, carrying a burning axe that lets him fight like a monstrous creature. | ||
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==Dark Reapers== | |||
[[File:Dark Reaper Exarch.jpg|400px|thumbnail|left|Bent over. And no, it won't be over soon.]] | [[File:Dark Reaper Exarch.jpg|400px|thumbnail|left|Bent over. And no, it won't be over soon.]] | ||
Something like a hybrid of a Dire Avenger and Fire Dragon. Use them to kill [[MEQ]]s and AV10-all around vehicles. The Exarch can take a big missile launcher of the type only seen on support platforms or [[Wraithlord]]s, but with More Dakka. Phoenix Lord Maugan Ra founded this aspect. | Something like a hybrid of a Dire Avenger and Fire Dragon. Use them to kill [[MEQ]]s and AV10-all around vehicles. The Exarch can take a big missile launcher of the type only seen on support platforms or [[Wraithlord]]s, but with More Dakka. Phoenix Lord Maugan Ra founded this aspect. | ||
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==Shining Spears== | |||
[[File:Shining Spear.jpg|350px|thumbnail|left|HOW ABOUT A LANCE TO THE FACE!!!?]] | [[File:Shining Spear.jpg|350px|thumbnail|left|HOW ABOUT A LANCE TO THE FACE!!!?]] | ||
They are the fastest Aspect, striking at ridiculous speeds and withdrawing in a flash. Until recently nobody knew their Phoenix Lord, but he has since been named as Drastanta. (He went missing, though, so you still can't use him on the tabletop.) Shining Spears have jetbikes and a Laser Lance (unusual power weapons), and the Exarch can take a [[Lance|Star Lance]] for a more powerful stat line. | They are the fastest Aspect, striking at ridiculous speeds and withdrawing in a flash. Until recently nobody knew their Phoenix Lord, but he has since been named as Drastanta. (He went missing, though, so you still can't use him on the tabletop.) Shining Spears have jetbikes and a Laser Lance (unusual power weapons), and the Exarch can take a [[Lance|Star Lance]] for a more powerful stat line. | ||
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==Swooping Hawks== | |||
[[File:Swoopinghawk vs scourge.jpg|400px|thumbnail|left|A Eldar Swooping Hawk going against a Dark Eldar Scourge on who's the swoopiest of them all.]] | [[File:Swoopinghawk vs scourge.jpg|400px|thumbnail|left|A Eldar Swooping Hawk going against a Dark Eldar Scourge on who's the swoopiest of them all.]] | ||
Once used only for yo-yo grenade bombing now they are kings of glancing vehicles to death, being fast, and decently armored, while equipped with haywire grenades. And with new codex update they can grenade bomb while perfectly deep-striking, and their Eldar flashlights became surprisingly terrifying through sheer number of shots they deliver. Their Phoenix Lord is Baharroth. | Once used only for yo-yo grenade bombing now they are kings of glancing vehicles to death, being fast, and decently armored, while equipped with haywire grenades. And with new codex update they can grenade bomb while perfectly deep-striking, and their Eldar flashlights became surprisingly terrifying through sheer number of shots they deliver. Their Phoenix Lord is Baharroth. | ||
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==Warp Spiders== | |||
[[File:Warp Spider Exarch.jpg|400px|thumbnail|left|Ah! A WAHP SPIDEAH! - Captain [[Diomedes]]]] | [[File:Warp Spider Exarch.jpg|400px|thumbnail|left|Ah! A WAHP SPIDEAH! - Captain [[Diomedes]]]] | ||
The Eldar's premier jump infantry. Warp spiders use the warp to teleport from place to place, allowing them to strike at their enemies from virtually any location in the blink of an eye. Their guns are called "Death Spinners", which shoot out a mist of monomolecular threads that expands and slices through flesh and light infantry armor on contact with little effort. While this makes the spiders fairly unreliable against power-armored armored units since the spinner's threads can't penetrate it properly, they are never-the-less a frightening foe against the likes of guardsmen and gaunts, and are surprisingly effective against vehicles, especially if they get to their vulnerable rear armor (which is not a big deal with such a mobility). Their Exarch is given two death spinners which is attached to the back of his armor for mobility and two power blades which he holds for close combat, though on the tabletop, he's generally outclassed in assault by any unit that can melee better than a guardsman. Nobody knows their Phoenix Lord. | The Eldar's premier jump infantry. Warp spiders use the warp to teleport from place to place, allowing them to strike at their enemies from virtually any location in the blink of an eye. Their guns are called "Death Spinners", which shoot out a mist of monomolecular threads that expands and slices through flesh and light infantry armor on contact with little effort. While this makes the spiders fairly unreliable against power-armored armored units since the spinner's threads can't penetrate it properly, they are never-the-less a frightening foe against the likes of guardsmen and gaunts, and are surprisingly effective against vehicles, especially if they get to their vulnerable rear armor (which is not a big deal with such a mobility). Their Exarch is given two death spinners which is attached to the back of his armor for mobility and two power blades which he holds for close combat, though on the tabletop, he's generally outclassed in assault by any unit that can melee better than a guardsman. Nobody knows their Phoenix Lord. | ||
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They represent Khaine in his aspect as a powerful defender. | They represent Khaine in his aspect as a powerful defender. | ||
==Shadow Spectres== | |||
[[File:Shadow Spectres Koronus Bestiary Vincent Devault.jpg|350px|thumbnail|left|BOOOO!!]] | [[File:Shadow Spectres Koronus Bestiary Vincent Devault.jpg|350px|thumbnail|left|BOOOO!!]] | ||
The '''Shadow Spectres''' are a newer Aspect, thought lost until the armor of their Phoenix Lord, Irillyth, was recovered from an Imperial world, as chronicled in [[Forge World]]'s [[Imperial Armour Volume Eleven: The Doom of Mymeara]]. They fly around on [[jetpack]]s and wear holofields, making them look kind of like ghosts, if ghosts also shot prismatic lasers of doom. Their weaponry is fairly high-strength as infantry weapons go (especially for Fast Attack infantry), and they can combine their beams into a super-beam of death that gets more powerful as more of them join it (in fact, the technology is the same as the [[Fire Prism]]'s main cannon). Between their ghost-like appearance and name, and their tendency to become [[Wraithguard]] after they die, they represent Khaine's aspect as an eternal warrior, even after death. | The '''Shadow Spectres''' are a newer Aspect, thought lost until the armor of their Phoenix Lord, Irillyth, was recovered from an Imperial world, as chronicled in [[Forge World]]'s [[Imperial Armour Volume Eleven: The Doom of Mymeara]]. They fly around on [[jetpack]]s and wear holofields, making them look kind of like ghosts, if ghosts also shot prismatic lasers of doom. Their weaponry is fairly high-strength as infantry weapons go (especially for Fast Attack infantry), and they can combine their beams into a super-beam of death that gets more powerful as more of them join it (in fact, the technology is the same as the [[Fire Prism]]'s main cannon). Between their ghost-like appearance and name, and their tendency to become [[Wraithguard]] after they die, they represent Khaine's aspect as an eternal warrior, even after death. | ||
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==Crimson Hunter== | |||
[[File:Crimson Hunters 6th Ed.png|350px|thumbnail|left|Riding to the DANGER ZONE http://www.youtube.com/watch?v=1irgU2O4EMk.]] | [[File:Crimson Hunters 6th Ed.png|350px|thumbnail|left|Riding to the DANGER ZONE http://www.youtube.com/watch?v=1irgU2O4EMk.]] | ||
A fairly new aspect but one on the rise. Rather than a blade or a gun the Hunters use a jetfighter. No Phoenix Lord has been mentioned for them, but it may be Amon Harakht, who was mentioned once as the Phoenix Lord of the Eagle Pilots. | A fairly new aspect but one on the rise. Rather than a blade or a gun the Hunters use a jetfighter. No Phoenix Lord has been mentioned for them, but it may be Amon Harakht, who was mentioned once as the Phoenix Lord of the Eagle Pilots. | ||
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==The Unknowns== | |||
Whether these are actually Aspect Temples, have been retconned out, or were once supposed to be something, nobody knows. | Whether these are actually Aspect Temples, have been retconned out, or were once supposed to be something, nobody knows. |
Revision as of 21:53, 7 January 2014
The majority of an Eldar Army is composed of Guardians. These are not professional full time soldiers, but rather just civilian militia.
For those Eldar who wish to follow the Path of the Warrior, they have specialized warriors known as Aspect Warriors
Their focus themselves to honing martial abilities by following the way of the warrior which, due to Eldar anal-retentiveness, can lead them to become utterly obsessed with their job and incapable of doing anything else (such warriors are known as Exarchs, and they lead squads of Aspect Warriors). All Aspect Warriors fight according to one of the aspects of Kaela Mensha Khaine. Each Aspect was founded by a warrior known as a Phoenix Lord, who serves as the ultimate embodiment of that Aspect.
Aspect Warrior Types
Dire Avengers
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Basically upgraded Guardians. The original founder of their temple was Asurmen, the first Phoenix Lord. They are good all-round troops, with the ability for their Exarch to be upgraded with a power weapon or Diresword, or some sort of miniature void-shield. They are given Avenger Shuriken Catapults and Aspect Armour, which gives them a decent save in comparison to other Eldar, and an increase on the range of their Shuriken catapults.
They represent Khaine in his aspect as a noble warrior.
Striking Scorpions
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Eldar answer to Khorne Berzerkers and Ork Boyz. Their founder was Arhra, but he was corrupted and Karandras took his place. Sneaky dudes with chainswords, shuriken pistols and some sort of energy emitter on their mouths. The Exarch can take a bigger, badder chainsword which gives a +1S for every hitting blow or a powerfisty Scorpion's Claw, which doesn't slow him like a mon-keigh fists, and with proper training Exarch can hit with it as hard as marines with their fists.
They represent Khaine in his aspect as a silent hunter.
Howling Banshees

Once Morai-Heg, crone goddess, wanted to drink her own blood. She had Khaine cut off her hand and she gifted him with this aspect, led by Jain Zar. They carry power swords and shuriken pistols, while the Exarch can take twin powerblades, a power sword and boomerang or a badass executioner, which is basically a power naginata. High initiative (as much as Slaanesh-marked Chaos Space Marines) and power weapon make them a big trouble for power-armored foes.
They represent Khaine in his aspect as a doom bringer.
Fire Dragons
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If they get within 12 inches of anything AV14 and below, it's going to blow up within the turn. They have meltas and meltabombs but oddly, the Exarch can take a big flamer instead of his big melta. You should not want. Fuegan is the bestest tank destroyer out there, better even than railguns and Leman Russ Vanquishers. He's also a beatstick in CC, carrying a burning axe that lets him fight like a monstrous creature.
They represent Khaine in his aspect as a careless destroyer.
Dark Reapers
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Something like a hybrid of a Dire Avenger and Fire Dragon. Use them to kill MEQs and AV10-all around vehicles. The Exarch can take a big missile launcher of the type only seen on support platforms or Wraithlords, but with More Dakka. Phoenix Lord Maugan Ra founded this aspect.
They represent Khaine in his aspect as a inescapable murderer.
Shining Spears

They are the fastest Aspect, striking at ridiculous speeds and withdrawing in a flash. Until recently nobody knew their Phoenix Lord, but he has since been named as Drastanta. (He went missing, though, so you still can't use him on the tabletop.) Shining Spears have jetbikes and a Laser Lance (unusual power weapons), and the Exarch can take a Star Lance for a more powerful stat line.
They represent Khaine in his aspect as a light-speed blade.
Swooping Hawks

Once used only for yo-yo grenade bombing now they are kings of glancing vehicles to death, being fast, and decently armored, while equipped with haywire grenades. And with new codex update they can grenade bomb while perfectly deep-striking, and their Eldar flashlights became surprisingly terrifying through sheer number of shots they deliver. Their Phoenix Lord is Baharroth.
They represent Khaine in his aspect as a careful predator.
Warp Spiders

The Eldar's premier jump infantry. Warp spiders use the warp to teleport from place to place, allowing them to strike at their enemies from virtually any location in the blink of an eye. Their guns are called "Death Spinners", which shoot out a mist of monomolecular threads that expands and slices through flesh and light infantry armor on contact with little effort. While this makes the spiders fairly unreliable against power-armored armored units since the spinner's threads can't penetrate it properly, they are never-the-less a frightening foe against the likes of guardsmen and gaunts, and are surprisingly effective against vehicles, especially if they get to their vulnerable rear armor (which is not a big deal with such a mobility). Their Exarch is given two death spinners which is attached to the back of his armor for mobility and two power blades which he holds for close combat, though on the tabletop, he's generally outclassed in assault by any unit that can melee better than a guardsman. Nobody knows their Phoenix Lord.
They represent Khaine in his aspect as a powerful defender.
Shadow Spectres

The Shadow Spectres are a newer Aspect, thought lost until the armor of their Phoenix Lord, Irillyth, was recovered from an Imperial world, as chronicled in Forge World's Imperial Armour Volume Eleven: The Doom of Mymeara. They fly around on jetpacks and wear holofields, making them look kind of like ghosts, if ghosts also shot prismatic lasers of doom. Their weaponry is fairly high-strength as infantry weapons go (especially for Fast Attack infantry), and they can combine their beams into a super-beam of death that gets more powerful as more of them join it (in fact, the technology is the same as the Fire Prism's main cannon). Between their ghost-like appearance and name, and their tendency to become Wraithguard after they die, they represent Khaine's aspect as an eternal warrior, even after death.
Crimson Hunter

A fairly new aspect but one on the rise. Rather than a blade or a gun the Hunters use a jetfighter. No Phoenix Lord has been mentioned for them, but it may be Amon Harakht, who was mentioned once as the Phoenix Lord of the Eagle Pilots.
They represent Khaine's unmatched combat prowess in the air and below, bringing down foes who think themselves above him.
The Unknowns
Whether these are actually Aspect Temples, have been retconned out, or were once supposed to be something, nobody knows.
- Slicing Orbs of Zandros: The strangest aspect to ever be named. They were apparently *oooooOOOOOOooooo* mystEEEEEEEEyrious. But seriously, they just sound silly. They're still around, though, don't worry.
- Crystal Dragons: Probably became the Fire Dragons.
- Eagle Pilot: Some kind of fighter pilot. Probably became the Crimson Hunters.