Wych Cult Creation Tables: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Peregrine
No edit summary
1d4chan>Peregrine
No edit summary
Line 169: Line 169:
==Culture==
==Culture==
===Signature Weapon===
===Signature Weapon===
{| border="1" cellspacing="0" cellpadding="5" align="center"
! colspan="2" |Cult Signature Weapon (d10)
|-
! 1
| Ranged weapons
|-
! 2
| Wych Knives or other small, bladed weapons
|-
! 3
| Punch Daggers or Vambrace Blades
|-
! 4
| Hydra Gauntlets
|-
! 5
| Weighted Flails
|-
! 6
| Razorflails
|-
! 7
| Agonizers or other whip-like weaponry
|-
! 8
| Impalers
|-
!9
| Power swords or other large, bladed weapons
|-
!10
| Multiple - roll 2d10, rerolling 10s
|}
===Demeanor===
===Demeanor===
===Flaw===
===Flaw===

Revision as of 14:43, 12 June 2023

This article provides a number of fluffy options for you to consider if you create your own Dark Eldar Wych Cult. Many options were taken from the Dark Eldar Kabal tables.

Origin

Cult Age

Every Wych Cult was founded at some point.

Cult Age (d10)
1-2 Juvenile (<1000 years old)
3-7 Young (1,000 - 2,500 years old)
8-9 Old (2,500 - 5,000 years old)
10 Ancient (>5,000 years old)

Cult Origin

How did the Wych Cult form?

Cult Origin(d8)
1 Formed by members of another Wych Cult that split off
2 Formed by members seeking excitement and sport
3 Formed by members that found an abandoned arena
4 Fallen Craftworld/Exodite/Corsair Eldar
5 Created by an Archon to offer entertainment to their territory
6 Descended from a pre-Fall Pleasure Cult
7 Dark Eldar pirates created a place to show off their living booty in a gruesome way
8 Spiritual reasons (e.g followers of a Dark Muse's teachings)

Leader

Current Succubus (d100)
1-10 Founder
11-30 Usurping Hekatrix
31-50 Former Slave
51-70 Syren (second in command)
71-90 Puppet of a Haemonculus or Archon of an "allied" Coven or Kabal
91-99 Fallen Craftworlder/Exodite/Corsair Prince
100 Something extremely unusual, like a ruling triumvirate or a male

Cult Leader's Personality

Succubus Personality (d10, roll twice and add for really colorful results)
1 Insane
2 Calculating
3 Delusional
4 Flamboyant
5 Arrogant
6 Ambitious
7 Fuelled by Hatred
8 Hedonist
9 Tyrannical
10 Curious

Greatest Deed

Arena

Condition

Arena Condition (d100)
1-19 Average
20-29 Toxic
30-35 Terrifying
36-40 Ornamented
41-45 Foggy
46-55 Cramped
56-60 Infested
61-70 Haunted
71-75 Crystalline
76-80 Decaying
81-85 Ruined
86-90 Colossal
91-95 Shadowed
96-100 Impossible

Shows

Realspace Raids

Frequency

Tactics

Culture

Signature Weapon

Cult Signature Weapon (d10)
1 Ranged weapons
2 Wych Knives or other small, bladed weapons
3 Punch Daggers or Vambrace Blades
4 Hydra Gauntlets
5 Weighted Flails
6 Razorflails
7 Agonizers or other whip-like weaponry
8 Impalers
9 Power swords or other large, bladed weapons
10 Multiple - roll 2d10, rerolling 10s

Demeanor

Flaw

Cult Flaw (d8)
1 We Stand Alone - The Cult maintains distant relations with everyone, seeing imminent betrayal everywhere.
2 Pride in the Colours - The Cult insists on wearing gaudy and ostentatious ornamentation declaring their might and wealth.
3 Cult Rituals - The Cult practices exotic and extreme rituals, even for the Dark Eldar.
4 Infrequent Performances - The Doors of the Cult's Arena frequently stay closed, earning them the ire of Commorragh's other denizens.
5 A Knife in Every Back - The Cult is riven by internal feuds to a degree that is extreme even by Commorragh standards.
6 Endless Thirsting - The Cult members are ravaged by the Thirst even more than the rest of their race.
7 Forbidden Pact - The Cult has had dealings with another power that would earn it the wrath of the rest of their race if this was revealed.
8 Eldar Arrogance - The Cult will not hesitate to attack even the most dangerous foes or the most heavily-defended targets.


Politics

Strength

Allies

Enemies

Goal

Warhammer 40,000 Faction Creation Tables
Imperium Adeptus Custodes Shield Host • Grey Knight Brotherhood • Imperial Guard Regiment • Imperial Guard Regiment Commander • Imperial Knight House • Inquisitor • Adeptus Mechanicus Tech-Priest • Legiones Skitarii • Legio Titanicus • Renegade Space Marine Chapter • Sisters of Battle Order • Space Marine Battle Brother/Chapter Master • Space Marine Chapter • Tempestus Scions Regiment • Underhive Gang • Noble House • Imperial Navy Vessel • Adeptus Arbites Precinct
Chaos Chaos Space Marine Warband • Chaos Space Marine/Daemon Prince • Chaos Warband • Heretical Cult • Lost and the Damned Regiment • Renegade Knight House • Dark Skitarii Force • Traitor Titan Legion
Xenos Creature Creator • Dark Eldar Kabal • Eldar Craftworld • Harlequin Masque • Genestealer Cult • Necron Dynasty • Ork Warboss • Ork Klan • Tau Cadre • Tyranid Hive Fleet • Votann League • Wych Cult • Eldar Corsairs
Planets Forge World Generator • Dark Mechanicus Forge World Generator • Planet Generator • Hive World Creation Tables • Solar System Generator • Imperial Space Station
Misc. Power Armour • Custodes Power Armour