Triton

From 2d4chan
Revision as of 01:39, 30 December 2018 by 108.84.236.240 (talk)
Jump to navigation Jump to search
This page is needs images. Help plz.

Tritons (not to be confused with tridents) are a race of aquatic humanoids originating from Greek mythology, being followers/descendants of the original Triton, the son and messenger of Poseidon. They can essentially be summarized as "merfolk, but with a sillier name".

In Dungeons & Dragons, Tritons are distinguished from merfolk in that they have two lower limbs rather than one (originally two merfolk-style fishtails in lieu of legs in their 1e Fiend Folio appearance, thereafter changed to the less silly legs with finned feet look) and are more magical; Tritons originated on the Elemental Plane of Water, but have since migrated en masse to the Material Plane, to the point they are considered Native Outsiders in 3rd edition.

Tritons are fairly obscure, but they have been playable races throughout the first 3 editions, getting racial writeups in 1e's "The Sea People", 2e's "Sea of Fallen Stars" for the Forgotten Realms, and 3e's "Savage Species". This is because, unlike merfolk, the tritons' legs allow them to freely move about on land and in the water with equal ease, whereas merfolk are pretty much reduced to crawling like oversized slugs if you pull them out of the water.

Tritons are one of the playable races introduced to 5th edition in Volo's Guide to Monsters.

They are also used in Magic:the Gatherings Theros setting. Here they are much more directly merfolk with legs with a funny name, as they are literally merfolk in creature type. Cosmology isn't particularly related to D&D's as they are not more extraplanar than any other humanoid.

Dungeons & Dragons 1st Edition Races
Basic Set Dwarf • Elf • Hobbit • Human
Creature Crucible 1 Brownie • Centaur • Dryad • Faun • Hsiao • Leprechaun • Pixie • Pooka • Redcap • Sidhe • Sprite • Treant • Wood Imp • Wooddrake
Creature Crucible 2 Faenare • Gnome • Gremlin • Harpy • Nagpa • Pegataur • Sphinx • Tabi
Creature Crucible 3 Kna • Kopru • Merrow • Nixie • Sea Giant • Shark-kin • Triton
Dragon Magazine Cayma • Gatorman • Lupin • N'djatwa • Phanaton • Rakasta • Shazak • Wallara
Hollow World Beastman • Brute-Man • Hutaakan • Krugel Orc • Kubitt • Malpheggi Lizard Man
Known World Bugbear • Goblin • Gnoll • Hobgoblin • Kobold • Ogre • Troll
Dungeons & Dragons 5th Edition Races
Player's Handbook Dragonborn • Drow • Dwarf • Elf • Gnome • Half-Elf • Half-Orc • Halfling • Human • Tiefling
Dungeon Master's Guide Aasimar • Eladrin
Elemental Evil Player's Guide Aarakocra • Genasi • Goliath • Svirfneblin
Sword Coast Adventurer's Guide Duergar • Ghostwise Halfling • Svirfneblin • Tiefling Variants
Mordenkainen's Tome of Foes Baatific Tieflings • Duergar • Eladrin • Githyanki • Githzerai • Sea Elf • Shadar-kai • Svirfneblin
Volo's Guide to Monsters Aasimar • Bugbear • Firbolg • Goblin • Goliath • Hobgoblin • Kenku • Kobold • Lizardfolk • Orc • Tabaxi • Triton • Yuan-Ti Pureblood
Eberron: Rising from the Last War Bugbear • Changeling • Goblin • Hobgoblin • Shifter • Warforged
Guildmaster's Guide to Ravnica Centaur • Elf • Goblin • Human • Loxodon • Minotaur • Simic Hybrid • Vedalken
Mythic Odysseys of Theros Human • Centaur • Leonin • Minotaur • Satyr • Triton
Plane Shift: Amonkhet Aven • Khenra • Minotaur • Naga
Plane Shift: Innistrad Human
Plane Shift: Ixalan Goblin • Human • Merfolk • Orc • Siren • Vampire
Plane Shift: Kaladesh Aetherborn • Dwarf • Elf • Human • Vedalken
Plane Shift: Zendikar Elf • Goblin • Human • Kor • Merfolk • Vampire
One Grung Above Grung
Astral Adventurer's Guide Astral Elf • Autognome • Giff • Hadozee • Plasmoid • Thri-kreen
Dragonlance: Shadow of the Dragon Queen Kender
Unearthed Arcana Glitchling • Minotaur • Revenant