Knights of Justice
This page details people, events, and organisations from The /tg/ Heresy, a fan re-working of the Warhammer 40,000 Universe.
Summary of Legion I
Air Assault and Superiority
"The Emperor Wills it!"
Legion Tactics
Air Assault and Superiority
They are fast and surgical. Hold a code of honour most highly, and are rather zealous and stubborn. Much like their Primarch, the Knights favour any strategy that will allow them to close quickly with the enemy and defeat them. Once engaged the Knights dispatch their foes in high-intensity close quarter exchanges, whether it be with ranged or melee weapons, constantly moving to never give their goes a chance to regroup. As capacity in the Zigs are limited, the Knights use less heavy weaponry than normal, relying on grenades or fire support to deal with harder targets. In addition the Knights place a heavy burden on their Thunderhawks, this leaves little resources for maintaining other vehicles. Nevertheless, to witness an assault by the Knights is to witness the Emperor's fury made manifest.
Legion Equipment
Their preferred instrument for this is the Zig-pattern Thunderhawk Gunship, modified with extra armour but with reduced troop carrying capacity, which carries them right into the heart of the enemy following bombardment from the Zigs or friendly artillery
Legion Doctrine
Bohemond, Primarch of The Knights of Justice
Appearance
A powerful figure who dominates his surroundings with his presence. His skin is remarkably clear, and if he were a mere mortal his face would appear on many recruiting posters. When speaking to a group, he's constantly taking everyone in, even addressing lowly Guardsman. To be judged by his steely blue eyes is a terrible thing, but when he roars a rallying cry it is a powerful and uplifting thing to behold. He is not the fastest of his brothers, but moves and fights with a ruthless economy of muscle and motion.
Youth
Bohemond's upbringing took place on the feudal world of Hydegate. He was claimed by a martial order of warriors who were paid to resolve disputes by force. Their order had been founded with the idea that justice was something available to all, but over generations the warriors had succumbed to avarice and would only aid the wealthy or powerful. Whilst Bohemond revelled in the training and the martial lifestyle, his soul ached to shed blood for a reason far greater than temporal wealth, and thus one day he left the warriors to travel the world and take up arms as a wandering knight of justice.
The Coming of The Emperor
Largely ignored by society as a whole, he travelled far and wide trying to fill the whole in his soul until one night he set camp in the wilderness. A stranger approached Bohemond as he sat at his fire, and Bohemond bid the stranger sit. The stranger noted Bohemond was a warrior, and asked what Bohemond would do to bring justice to all humans. Bohemond laughed, assuming the stranger mean just the people of his planet, and said that he was trying to do just that but that he could only maintain justice with those within sight or under his sword. At this point the stranger began to shine in a brilliant light, revealing a power figure that was the Emperor of All Mankind.
The Emperor told Bohemond of the Primarchs, of the Imperium and of the Great Crusade to reunite humanity, and with every word that was spoken Bohemond's spirit was lifted and his soul was made whole for the first time. At last Bohemond had found his calling, to be a knight not just for himself but for all of humanity.
The Great Crusade
The Heresy
Post-Heresy
The Avenging Angels
The Imperium is beset on all sides by foes both external and internal, and it is a testament to the dire nature of these threats that sometimes they are able to overcome the armed forces of the Imperium. It has been reported that sometimes, after a particularly grievous or strategically significant defeat, Astartes have appeared to punish the enemies of mankind and make their victory short-lived. Following a similar tactical doctrine to their founders, the Knights of Justice, the Avenging Angels concentrate their efforts into one merciless strike into the heart of the enemy.
The Guillotine Guard
Whilst most Space Marines accepted the reformation of the Eyes of the Emperor, that forgiveness could be earned for their part in the betrayal of the Emperor and the subsequent death and destruction seemed unthinkable, especially given that their beloved Bohemond fell at Istvaan V. A schism was only prevented by a last-minute compromise suggested by (someone). The Eyes would be granted temporary forgiveness, and a delegation of the Knights' choosing would watch for any sign of taint or treachery until such a time as the Knights felt that suitable penance had been carried out.
It has now been over ten thousand years since the formation of the Guillotine Guard, recruited from veterans of the Battle Companies and rotated every few years. The Guillotine Guard stand watch over the Eyes, their mere name a reminder of the tenuous nature by which the Eyes of the Emperor still claim to be true servants of humanity.
The Guillotine Guard integrate themselves into all castes of the Eyes of the Emperor. From being present at Councils of War with the Chapter Master and his closest confidantes to bolter drills, vehicle maintenance and even mealtimes it is not uncommon for a Guard to be standing in silent observation. It devotes extra attention to the training of recruits, and this area often comes under additional scrutiny.
The Guard, whilst having a duty to observe the Eyes, are proud Marines and as such do not stand idly by in battle. They revel in the chance to shed the blood of their foes. Whilst they will not follow the orders of their supposed brothers, they do not interfere with their commands either and allow the Eyes to conduct themselves as they wish.
The Space Marine Legions of the /tg/ Heresy | |
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Loyalist: | The Entombed - Eyes of the Emperor - Scale Bearers - Silver Cataphracts Steel Marshals - Stone Men - Thunder Kings - Void Angels - War Scribes |
Traitor: | Black Augurs - The Justiciars - Eternal Zealots - Heralds of Hektor Iron Rangers - Life Bringers - Lions Rampant - Mastodontii - Sons of Fire |