This article provides a number of fluffy options for you to consider if you create your own Dark Eldar Wych Cult. Many options were taken from the Dark Eldar Kabal tables.
Origin
Cult Age
Every Wych Cult was founded at some point.
| Cult Age (d10)
|
| 1-2
|
Juvenile (<1000 years old)
|
| 3-7
|
Young (1,000 - 2,500 years old)
|
| 8-9
|
Old (2,500 - 5,000 years old)
|
| 10
|
Ancient (>5,000 years old)
|
Cult Origin
How did the Wych Cult form?
| Cult Origin(d8)
|
| 1
|
Formed by members of another Wych Cult that split off
|
| 2
|
Formed by members seeking excitement and sport
|
| 3
|
Formed by members that found an abandoned arena
|
| 4
|
Fallen Craftworld/Exodite/Corsair Eldar
|
| 5
|
Created by an Archon to offer entertainment to their territory
|
| 6
|
Descended from a pre-Fall Pleasure Cult
|
| 7
|
Dark Eldar pirates created a place to show off their living booty in a gruesome way
|
| 8
|
Spiritual reasons (e.g followers of a Dark Muse's teachings)
|
Leader
| Current Succubus (d100)
|
| 1-10
|
Founder
|
| 11-30
|
Usurping Hekatrix
|
| 31-50
|
Former Slave
|
| 51-70
|
Syren (second in command)
|
| 71-90
|
Puppet of a Haemonculus or Archon of an "allied" Coven or Kabal
|
| 91-99
|
Fallen Craftworlder/Exodite/Corsair Prince
|
| 100
|
Something extremely unusual, like a ruling triumvirate or a male
|
Cult Leader's Personality
| Succubus Personality (d10, roll twice and add for really colorful results)
|
| 1
|
Insane
|
| 2
|
Calculating
|
| 3
|
Delusional
|
| 4
|
Flamboyant
|
| 5
|
Arrogant
|
| 6
|
Ambitious
|
| 7
|
Fuelled by Hatred
|
| 8
|
Hedonist
|
| 9
|
Tyrannical
|
| 10
|
Curious
|
Greatest Deed
Arena
Condition
| Arena Condition (d100)
|
| 1-19
|
Average
|
| 20-29
|
Toxic
|
| 30-35
|
Terrifying
|
| 36-40
|
Ornamented
|
| 41-45
|
Foggy
|
| 46-55
|
Cramped
|
| 56-60
|
Infested
|
| 61-70
|
Haunted
|
| 71-75
|
Crystalline
|
| 76-80
|
Decaying
|
| 81-85
|
Ruined
|
| 86-90
|
Colossal
|
| 91-95
|
Shadowed
|
| 96-100
|
Impossible
|
Shows
Realspace Raids
Frequency
Tactics
Culture
Signature Weapon
| Cult Signature Weapon (d10)
|
| 1
|
Ranged weapons
|
| 2
|
Wych Knives or other small, bladed weapons
|
| 3
|
Punch Daggers or Vambrace Blades
|
| 4
|
Hydra Gauntlets
|
| 5
|
Weighted Flails
|
| 6
|
Razorflails
|
| 7
|
Agonizers or other whip-like weaponry
|
| 8
|
Impalers
|
| 9
|
Power swords or other large, bladed weapons
|
| 10
|
Multiple - roll 2d10, rerolling 10s
|
Demeanor
Flaw
| Cult Flaw (d8)
|
| 1
|
We Stand Alone - The Cult maintains distant relations with everyone, seeing imminent betrayal everywhere.
|
| 2
|
Pride in the Colours - The Cult insists on wearing gaudy and ostentatious ornamentation declaring their might and wealth.
|
| 3
|
Cult Rituals - The Cult practices exotic and extreme rituals, even for the Dark Eldar.
|
| 4
|
Infrequent Performances - The Doors of the Cult's Arena frequently stay closed, earning them the ire of Commorragh's other denizens.
|
| 5
|
A Knife in Every Back - The Cult is riven by internal feuds to a degree that is extreme even by Commorragh standards.
|
| 6
|
Endless Thirsting - The Cult members are ravaged by the Thirst even more than the rest of their race.
|
| 7
|
Forbidden Pact - The Cult has had dealings with another power that would earn it the wrath of the rest of their race if this was revealed.
|
| 8
|
Eldar Arrogance - The Cult will not hesitate to attack even the most dangerous foes or the most heavily-defended targets.
|
Politics
Strength
Allies
Dark Eldar don't have allies in the traditional sense, but they always find it useful to manipulate others...
| Currently Not Betraying (d10)
|
| 1
|
Another Wych Cult (That Might Be A Front For Yours)
|
| 2
|
A Kabal
|
| 3
|
A Haemonculus Coven
|
| 4
|
The Ynnari
|
| 5
|
An Exodite World
|
| 6
|
A Craftworld Exarch
|
| 7
|
A Craftworld Farseer
|
| 8
|
A Xenos Patsy (unbetrayed state EXTREMELY temporary)
|
| 9
|
A Corsair Prince
|
| 10
|
Roll on Enemies Table
|
Enemies
It's beneath the Dark Eldar to consider lower races their rival, but the many cults have preferred targets...
| Who does the Cult raid frequently? (d10)
|
| 1
|
Orks (specific Klan)
|
| 2
|
Imperial Guard (specific Regiment/homeworld)
|
| 3
|
Space Marines (specific Chapter)
|
| 4
|
Minor Aliens(see below)
|
| 5
|
Another Dark Eldar Faction
|
| 6
|
Daemons (specific god)
|
| 7
|
Chaos Space Marines (specific Warband)
|
| 8
|
Necrons (specific Dynasty)
|
| 9
|
Tyranids/Genestealer Cult (specific fleet/cult)
|
| 10
|
Roll twice. Re-roll additional results of 10.
|
Goal