Star Wars RPG

Much like the movies, the Star Wars RPG has gone through various rewrites and the like. Similarly, depending on when a player was exposed to them, they might view the various systems as:
- Fun and easy-to-learn (or outdated and laughably simplistic),
- Consistent and balanced (or complicated and system-locked) or
- A interesting various on classical RPG elements (fuck you and your cash-grab specialty pencil-dice, Fantasy Flight Games).
Which means collectively it drives a classic aspect of tabletop gaming.
Because of how old the IP is (and Lucas' retention of the merchandising rights) there were a lot of supplements and modules made. By a lot, we mean over 100 in a decade for the original West End Games system. As some of the earliest Expanded Universe works that weren't in the "technically happened but so shit you shouldn't remind people they exist" bin, some of the concepts and characters introduced have become fairly widespread, due in part to the WEG system being used at times as a settings-bible by various authors and developers.
Timothy Zahn was actually given copies of this game and the supplements available at the time as reference books for use when writing the Thrawn trilogy (Heir to the Empire, Dark Force Rising, and The Last Command). Yes, this system inspired force-eating sloths, droid starcraft and the baddest blue-skinned strategist ever seen.
Later publishers issued predictably fewer or greater numbers of additional books and materials depending on various factors. Because of the shared story inherited from the films, many of the various ideas and concepts can be adapted over between editions with some creative thought, so having all of the systems at hand isn't a detriment. At the very least, you'll have bedtime reading material for a long time in a basement far, far away.
The First Trilogy: West End Games D6 System[edit | edit source]
WEG's system definitely had a simplistic "wild west" feel to it. Many of the supplements focused on small groups making their way through the universe, unconstrained by trivial things like morality, wealth or spare parts. It was a simpler, more elegant time...
The Second Trilogy: Wizards of the Coast's Star Wars D20 System[edit | edit source]
West End Games (RIP) lost the Star Wars license to Wizards of the Coast, who then made Star Wars D20. As its name implies, it used the D20 Modern system as its basic engine, so gamers that enjoy AD&D 3rd edition should feel relatively at home with it, depending on edition. You see, Star Wars D20 had three editions, the first two being the initial release and a follow-up revision that did a lot of house-keeping on the rules and the like. The third, called Saga Edition, differed so greatly it might as well been a different game, with the only parts that looked like the previous two WotC games being inherited from the d20 System in general, or the WEG rules for a lot of the equipment. Somewhat like how the original Hummer H1 and H2 were civilianized version of the HMMVV (mostly), but the H3 was spare parts thrown together from GM's cast-offs bin.
Saga Edition is sorta like 4th Edition of D&D, and is actually based on the much earlier "Orcus" prototype that was also the source of Tome of Battle. The original and Revised Edition plays like D&D 3.0 since it is still spawned from D20 Modern and skipped a lot of the 3.0 to 3.5 changes.
The Third Trilogy: Fantasy Flight Games' Star Wars Roleplaying Game[edit | edit source]
Fantasy Flight Games would later acquire the license and made their own Star Wars Roleplaying Game.
Yeah, the same folks that gave us Deathwatch and Only War, also gave us...this.
Graveyard[edit | edit source]
The simplicity and straightforwardness of the system inspired loads of MUDs based on this, but most are dead or small.
Star Wars | |
---|---|
About: | The Franchise, The Setting, The Movies, The Video Games |
Television Shows: | The Clone Wars, Rebels, Resistance, The Mandalorian, The Bad Batch, Disney + Originals |
Star Wars Games | |
Miniature: | X-Wing, Armada, Legion |
Tabletop: | Rebellion |
Roleplaying: | FFG, WotC (d20), WEG (d6) |