Gang Sister: Difference between revisions

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==Crunch==
==Crunch==
On Necromunda, Escher Gang Sisters are similar to every other gang’s gangers except for one important detail: they can take 5-credit Lasguns. In regular 40k tabletop, the Lasgun is laughed-at for being a flashlight, not so in Necromunda where these things are treated like [[Hellgun]]s.  
On Necromunda, Escher Gang Sisters are similar to every other gang’s gangers except for one important detail: they can take 5-credit Lasguns. In regular 40k tabletop, the Lasgun is laughed-at for being a flashlight, not so in Necromunda where these things are treated like [[Hellgun]]s.


This turns them into one of the cheapest and most effective gangers on the block, and is clearly their best basic weapon option. You can make one gang sister a specialist at gang creation and give her a special weapon. It is recommend to have at least one Gang Sister to have a Grenade Launcher or Chem-Thrower to avoid their rather pedestrian Ballistic Skill.
This turns them into one of the cheapest and most effective gangers on the block, and is clearly their best basic weapon option. You can make one gang sister a specialist at gang creation and give her a special weapon. It is recommend to have at least one Gang Sister to have a Grenade Launcher or Chem-Thrower to avoid their rather pedestrian Ballistic Skill.


{{House Escher}}
{{House Escher}}

Latest revision as of 09:02, 21 June 2023

Your typical glam rock drug bitch.

Gang Sisters are the typical foot soldiers of House Escher's Underhive gangs.

Overview[edit]

Each one is skilled with both blades and guns, and more than willing to prove why House Escher is the deadliest Clan House around. They are by far one of the most numerous members in House Escher and, compared to other gangers, Gang Sisters sacrifice protection for speed and agility, alongside buffs from their chems.

As they are your typical foot soldiers, Gang Sisters are able to carry a wide range of weapons, including Lasguns, Grenade Launchers, Laspistols, Chem-Throwers, Autoguns, Stiletto Knives and a selection of Frags, Kraks and Choke Gas Grenades.

Crunch[edit]

On Necromunda, Escher Gang Sisters are similar to every other gang’s gangers except for one important detail: they can take 5-credit Lasguns. In regular 40k tabletop, the Lasgun is laughed-at for being a flashlight, not so in Necromunda where these things are treated like Hellguns.

This turns them into one of the cheapest and most effective gangers on the block, and is clearly their best basic weapon option. You can make one gang sister a specialist at gang creation and give her a special weapon. It is recommend to have at least one Gang Sister to have a Grenade Launcher or Chem-Thrower to avoid their rather pedestrian Ballistic Skill.

Necromunda: House Escher
Command: Gang Queen - Gang Matriarch
Troops: Chymist - Death-Maiden - Gang Sister
Little Sister - Shivver - Wyld Runner
Beasts: Khimerix - Phelynx - Phyrr Cat
Vehicles: Cargo-8 Ridgehauler - Chronos Pattern Ironcrawler - Escher Cutter
Hired Guns
& Neutrals:
Agitator - Ammo-Jack - Beastwrangler - Bone Scrivener
Brute-Handler - Chem Dealer - Corpse Grinder - Dome Runner
Gang Lookout - Gun-smyth - Hive Scum - Jagerkin
Outland Beastmaster - Krieg Mester - Master Nautican
Pale Consort - Relicmonger - Rogue Doc - Scabber - Scalies
Slopper - Servitor-Ogryn - Subnautican - Syphonite - Pit Slave
Propagandist - Spyrer - Bounty Hunter