Krieg: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>SaltyMan
(not at all, i just have a problem when we have a fuckton of HFY in WH40K, and some dweeb out of nowhere with no username (who might be a sockpuppet of a user) just undoes everything. That is not proper.)
(Then come to talk page)
Line 7: Line 7:


==On [[/tg/]]==
==On [[/tg/]]==
For some reason, fa/tg/uys are enamored of the Death Korps of Krieg; there is a minor [[meme]] in which urgent shipments are found to have been replaced with Kriegers, who are ready to take orders and, absent any pressing duties, spend their spare time building earthwork fortifications (even in places where earth is nowhere to be found, like starships), based on an actual stereotype about Germans during their vacation in other countries ([http://i.imgur.com/ybsIci1.png no seriously]). It strays a bit towards nazi [[PROMOTIONS|wet dreams]] given the whole [[/pol/]] thing but you didn't read that here.
For some reason, fa/tg/uys are enamored of the Death Korps of Krieg; there is a minor [[meme]] in which urgent shipments are found to have been replaced with Kriegers, who are ready to take orders and, absent any pressing duties, spend their spare time building earthwork fortifications (even in places where earth is nowhere to be found, like starships), based on an actual stereotype about Germans during their vacation in other countries ([http://i.imgur.com/ybsIci1.png no seriously]). It strays a bit towards nazi [[wet dreams]] given the whole [[/pol/]] thing but you didn't read that here.
 
There is another theory that Krieg is popular because it signifies the Imperium's ultimate, unflinching, hateful stubbornness in the face of rebellion. Imagine [[SJW|the populists, the weak, the effete, the degenerate]] wanting to be free of the Imperium, decrying its autocracy. And they are winning. You have hordes of short-sighted, dumb billions telling you that [[Nazi|you are an evil tyrant]] and have got to go. The rebelling leaders smile, either corrupt or too stupid to realize Chaos will make a buffet out of the planet.
 
What do you do? Do you give up to the hordes waiting outside that will likely imprison or execute you for "being an evil tyrant", who think they know better? Those so-called 99% think they are the righteous ones, foolishly believing rebelling will make the evil wars go away and everyone will live in a retarded Hippyland. Do you surrender like Germans after Hitler finally did to himself [[BLAM|what he should have done years ago]]?
 
No. You. Nuke. The. Rest. Of. The. Planet.
 
Even if you reside in the final tiny hive city, and the [[Communism|so called 99%]] want your surrender, you KILL THE 99% so that you become the 100% instead. No compromise. No mercy. Even if it takes 500 years, you send every last rebel, those who think they are "the majority so they should be respected", screaming to the Warp, even their descendants and the descendants of the said descendants.
 
And that is how the Imperium must be. A sentient, rabid honey badger that totes a lascannon on a paw and having the other replaced with a cybernetic one, who will clasp his jaw around its hunter and even growl and spit in death.
 
This is why Krieg is [[awesome]].


Also it needs to be said that in current non-jokey 40k canon there is an in universe romance novel about Kriegers titled "My Wish to Produce Children with you is Exceeded Only by my Love for Him."
Also it needs to be said that in current non-jokey 40k canon there is an in universe romance novel about Kriegers titled "My Wish to Produce Children with you is Exceeded Only by my Love for Him."

Revision as of 08:36, 16 July 2018

Krieg (quite literally German for "war") was once a relatively nice Hive World, a thriving hub of commerce and manufacturing that was home to billions, but that all changed in 433.M40 when the High Autocrat declared their independence from the Imperium of Man. A global civil war broke out and the heretical separatists swiftly exerted dominance over much of the world and its planetary defense network. The loyalist Imperial Guard 83rd regiment under the command of Colonel Jurten staged a coup, taking control of Hive Ferrograd, however they were under siege and no outside aid was coming to help them retake the world. Alone and with orders to retaliate and reclaim the world at all costs, the loyalists fired their atomic rockets into the heretic hives, annihilating them, preventing Krieg from falling to Chaos. This Purging resulted in the surface of Krieg becoming a blasted, uninhabitable Death World, trapped in an eternal nuclear winter; only the underground bunkers and deepest depths of its former hive cities were capable of supporting any kind of life.

The Purge wrought two changes in the psyche of the Kriegers: first, they had a debt to discharge, in order to make up for their Autocrat's heresy, and second, they got very used to digging underground and building bunkers and forts. Thus, the Death Korps of Krieg were born, an army of fatalistic siege-warrior clones. Visually, they are styled after WWI soldiers, with a propensity for trench-digging and hazmat gear. Fierce and callous, the Kriegers vowed to retake their world even if Imperial pencil pushers had already written it off as a loss. The Purge had merely evened the odds. The civil war raged on generation after generation as the loyalist's descendants purged the heretics trench to trench and tunnel by tunnel and after 500 years of warfare Krieg was finally retaken for the Imperium and for Big E.

In 949.M40 Krieg finally rejoined the Imperium with little fanfare. The only ones who really took notice were the Departmento Munitorum, who were annoyed that Krieg had skimped out on its tithe of recruits to the Imperial Guard for the 500 years they had been at war and demanded an entire regiment to make up for it. Krieg sent them twenty regiments, all already equipped and trained, and demanded they be sent to the most dangerous warzones, because war is how Krieg rolls.

On /tg/

For some reason, fa/tg/uys are enamored of the Death Korps of Krieg; there is a minor meme in which urgent shipments are found to have been replaced with Kriegers, who are ready to take orders and, absent any pressing duties, spend their spare time building earthwork fortifications (even in places where earth is nowhere to be found, like starships), based on an actual stereotype about Germans during their vacation in other countries (no seriously). It strays a bit towards nazi wet dreams given the whole /pol/ thing but you didn't read that here.

Also it needs to be said that in current non-jokey 40k canon there is an in universe romance novel about Kriegers titled "My Wish to Produce Children with you is Exceeded Only by my Love for Him."

See Also

Love and Krieg

The Planets, Systems, Regions and Sectors of the Galaxy
Imperial Homeworlds: Holy Terra (Luna) - Sacred Mars
Primarch Homeworlds: Baal - Barbarus - Caliban - Chemos - Chogoris - Colchis
Cthonia - Deliverance - Fenris - Inwit - Medusa - Nostramo
Nocturne - Nuceria - Olympia - Prospero - Macragge
Notable Imperial Worlds: Accatran - Acreage - Agripinaa - Alaric Prime - Arkhona - Armageddon - Astaramis
Atoma Prime - Aurelia - Aurum - Badab Primaris - Bakka - Baraspine - Barbarossa IV
Belacane - Bellerophon's Fall - Belis Corona - Beseritor - Betalis III - Black Reach - Bodt
Branx Magna - Cadia - Calderis - Calth - Catachan - Chinchare - Coronis Agathon - Cretacia
Crucis - Cyrene - Death of Bianzeer - Dreah - Drenthal - Drusus' Shrine World - Dusk - Eleusis
Endymion Prime - Espandor - Equinox - Fedrid - Fenksworld - Fervious - Frostheim
Galen VI - Gantz - Ganymede - Ghosar Quintus - Grail - Gramarye - Gryphonne IV
Gulgorahd - Hale - Harakon - Hethgard - Hilarion - Hydra Cordatus - Hydraulic
Incron - Iocanthos - Isstvan III - Istrouma - Jupiter - K'otal - Klaisus - Kanak - Karrik
Kenov III - Klybo - Konor - Krieg - Kronus - Kurkaris - Laius Rift - Landunder - Loebos
Malfi - Medusa V - Mercury - Meridian - Messelina Gloriana - Mezoa - Midgardia - Minea
Mithron - Mordia - Mornax - Morwen VI - Naxos - ND0/K4 - Necromunda - Nemesis Tessera
Nemeton - Neptune - Nethamus - Novaris - Numinal - Ophelia VII - Orask - Orbel Quill
Pandrosar - Paramar V - Pavane - Percipre - Phyrr - Pluto - Port Maw - Prol IX - Pry - Pythos
Reth - Rophanon - Rocyria - Rynn's World - Ryza - Sacris - Sanctuary 101 - Saturn - Savlar
Scelus - Scintilla - Sepheris Secundus - Shaprias - Siscia - Soryth - Spectoris
St. Josmane's Hope - Tallarn - Tandaris - Tanith - Tantalus - Tartarus - Terrax
The Lathes - The Pearl Moon - Thracian Primaris - Thramas - Tranch - Tintaroth
Titan - Tsagualsa - Turtolsky - Typha-IV - Typhon Primaris - Uranus - Valhalla
Vanitor - Vaporius - Vaxanide - Venus - Vigilus - Vitria - Volonx - Vostroya
Vraks - Vyaniah - Wrack - Zayth - Zel Secundus - Zhao-Arkkad - 108/Beta-Kalapus-9.2
Chaos-aligned
or Daemon Worlds:
Bathamor - Black Marble - Bubonicus - Bulwark - Cyclothrathe - Eidolon - Exyrion
Fleshworld - Glass Moon - Iniquity - Kathalon - Medrengard - Oliensis - Plague Planet
Sicarus - Slaughtersphere - Sortiarius - The Writhing World - Triplex Worlds - Ulan Huda
World of Immortal Sorrows - Xana II
Xenos Worlds: Amontep II - Arkunasha - Arthas Moloch - Dal'yth - Lub'grahl - Mandragora - Mekslag-Ikks
Quintus - Salash'hei - Sagacity - Silva Tenebris - T'au - Taros - Tinek'la - Ursulia - Vior'los
Contested and
Other Worlds:
Falon's Lament - Kulth - Mahir - Obstiria - Ravacene - Scansion Beta - Skapula
Systems and Regions: Ghoul Stars - Halo Zone - Jericho Reach
Kaurava System - Solar System - Stygius Sector
T'au Septs - Taelus System - Ultramar
Types of Worlds: Agri-World - Craftworld - Daemon World - Death World - Eldar World
Forge World - Fortress World - Hive World - Civilised World - Tomb World