Warcry/Tactics/Monsters/Cygor: Difference between revisions
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==[[Cygor]]== | ==[[Cygor]]== | ||
'''Abilities''' | '''Abilities''' | ||
Revision as of 10:23, 27 July 2020
Cygor
Abilities
- [Double] Rip and Tear Masonry : This fighter can use this ability only if they are within 1" of an obstacle. If this fighter is empty-handed (see below), they are no longer empty-handed.
- [Triple] Hurl Boulder : This fighter can use this ability only if they are not empty handed (see below). Pick a visible enemy fighter within 15" of this fighter and roll a number of dice equal to the value of this ability. For each roll of 4+, allocate 5 damage points to that fighter. After using this ability, this fighter is said to be empty-handed.
- [Quad] Soul-eater : Roll a dice for each enemy fighter within 6" of this fighter. On a 4+, allocate 3 damage points to the fighter being rolled for and remove 3 damage points from this fighter.
Stats
- Stats: Movement *"; Toughness 4; Wounds 50; 295 Pts.
- Rule:
- Weapons:
- - Range 2"; Attacks 4; Strength 4; Damage */*
- Fighter Commentary
General Tactics
Warcry Tactics | |
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Grand Alliance: Chaos | |
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Grand Alliance: Death | |
Grand Alliance: Destruction | |
Grand Alliance: Order | |
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Monsters & Mercenaries |