Warcry/Tactics/Monsters/Ogroid Myrmidon: Difference between revisions
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*'''[Double] Berserk''' : A fighter can only use this ability if 20 or more damage points have been allocated to them. Add half the value of this ability (rounding up) to the Attacks characteristic of the next attack action made by this fighter this activation that has a Range characteristic of 3 or less. | *'''[Double] Berserk''' : A fighter can only use this ability if 20 or more damage points have been allocated to them. Add half the value of this ability (rounding up) to the Attacks characteristic of the next attack action made by this fighter this activation that has a Range characteristic of 3 or less. | ||
*'''[Triple] Arcane Fury''' : Until the end of the fighter's activation, add the value of this ability to the damage points allocated by each critical hit from attack | *'''[Triple] Arcane Fury''' : Until the end of the fighter's activation, add the value of this ability to the damage points allocated by each critical hit from attack actions made by this fighter that have a Range characteristic of 3 or less. | ||
*'''[Quad] Blood Marshal''' : Pick a friendly fighter within 4"of the fighter using this ability. allocate 1 damage point to that fighter. If the fighter picked is not taken down, that fighter can make a bonus attack action that has Range characteristic of 3 or less. | *'''[Quad] Blood Marshal''' : Pick a friendly fighter within 4"of the fighter using this ability. allocate 1 damage point to that fighter. If the fighter picked is not taken down, that fighter can make a bonus attack action that has Range characteristic of 3 or less. | ||
Revision as of 08:16, 27 July 2020
Ogroid Myrmidon
Abilities
- [Double] Berserk : A fighter can only use this ability if 20 or more damage points have been allocated to them. Add half the value of this ability (rounding up) to the Attacks characteristic of the next attack action made by this fighter this activation that has a Range characteristic of 3 or less.
- [Triple] Arcane Fury : Until the end of the fighter's activation, add the value of this ability to the damage points allocated by each critical hit from attack actions made by this fighter that have a Range characteristic of 3 or less.
- [Quad] Blood Marshal : Pick a friendly fighter within 4"of the fighter using this ability. allocate 1 damage point to that fighter. If the fighter picked is not taken down, that fighter can make a bonus attack action that has Range characteristic of 3 or less.
Stats
- Stats: Movement 5"; Toughness 6; Wounds 35; 295Pts.
- Rule:
- Weapons:
- Spear - Range 2"; Attacks 3; Strength 5; Damage 4/8
- Fighter Commentary
General Tactics
Warcry Tactics | |
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Grand Alliance: Chaos | |
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Grand Alliance: Death | |
Grand Alliance: Destruction | |
Grand Alliance: Order | |
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Monsters & Mercenaries |