Warcry/Tactics/Monsters/War Hydra: Difference between revisions
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*'''Stats''': Movement *"; Toughness 4; Wounds 45; 315 Pts. | *'''Stats''': Movement *"; Toughness 4; Wounds 45; 315 Pts. | ||
**''' | **'''Runemarks:''' ''Gargantuan'' | ||
**'''Weapons:''' | **'''Weapons:''' | ||
*** - Range 2"; Attacks 4; Strength 5; Damage */* | *** - Range 2"; Attacks 4; Strength 5; Damage */* |
Revision as of 09:55, 4 August 2022
War Hydra
Abilities
- [Double] : Add 3 to this fighter’s Move characteristic for their next move action in this activation.
- [Triple] : Pick a visible enemy fighter within 6" of this fighter and roll a dice for that fighter and each other fighter within 3" of that fighter and visible to that fighter. On a roll of 4+, allocate a number of damage points to the fighter being rolled for equal to the value of this ability.
- [Quad] : Remove a number of damage points allocated to this fighter up to double the value of this ability.
Stats
- Stats: Movement *"; Toughness 4; Wounds 45; 315 Pts.
- Runemarks: Gargantuan
- Weapons:
- - Range 2"; Attacks 4; Strength 5; Damage */*
DAMAGE TABLE | ||
---|---|---|
Damage Points Allocated | Move | Damage |
0-10 | 6 | 4/8 |
11-20 | 5 | 3/8 |
21-30 | 4 | 3/6 |
31-40 | 3 | 2/6 |
41-44 | 2 | 2/4 |
- Fighter Commentary
General Tactics
Warcry Tactics | |
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Grand Alliance: Chaos | |
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Grand Alliance: Death | |
Grand Alliance: Destruction | |
Grand Alliance: Order | |
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Monsters & Mercenaries |