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==The Dark Crusade==
==The Dark Crusade==
The Dark Crusade was initially started by the Necrons when they decided to start their genocidal campaign against [[Tau|anything unfortunate enough to be living on the planet]]. However, Farseer Taldeer had already foreseen this awakening and had arrived with her fellow Ulthwé [[Eldar]] to try and stop them. General Lucas Alexander arrived next with a regiment of Imperial Guard. He had come in pursuit of Farseer Taldeer, but soon decided to conquer the entire planet for good measure. By this point the the Tau rulers were understandably a little overwhelmed and sent out distress signals calling for help. In response to this, [[Not As Planned|Gorgutz arrived]] with his armada of Ork ships and sent down asteroids filled with his boyz which then smashed into the planet. Finally, some actual Tau reinforcements arrived lead by commander [[Shas'O Kais]]. Not wanting to miss out on the action, the traitorous forces of [[Chaos]] lead by [[Eliphas|Eliphas The Inheritor]] decided to show up and start corrupting shit. Lastly, the [[Blood Ravens]] lead by Captain [[Davian Thule]] finally arrived to capture some apparently [[Heresy|sensitive]] [[Thousand Sons|relics]] dating back to the Horus Heresy (and also purge the entire planet). Because General Lucas didn't want to look like a coward, he refused to back down in the face of the Space Marines' planetary purge.  
The Dark Crusade was initially started by the Necrons when they decided to start their genocidal campaign against [[Tau|anything unfortunate enough to be living on the planet]]. However, Farseer Taldeer had already foreseen this awakening and had arrived with her fellow Ulthwé [[Eldar]] to try and stop them. General Lucas Alexander arrived next with a regiment of Imperial Guard. He had come in pursuit of Farseer Taldeer, but soon decided to conquer the entire planet for good measure. By this point the the Tau rulers were understandably a little overwhelmed and sent out distress signals calling for help. In response to this, [[Not As Planned|Gorgutz arrived]] with his armada of Ork ships and sent down asteroids filled with his boyz which then smashed into the planet. Finally, some actual Tau reinforcements arrived lead by commander [[Shas'O Kais]]. Not wanting to miss out on the action, the traitorous forces of [[Chaos]] lead by [[Eliphas|Eliphas The Inheritor]] decided to show up and start corrupting shit. Lastly, the [[Blood Ravens]] lead by Captain [[Davian Thule]] finally arrived to capture some presumably [[Heresy|sensitive]] [[Thousand Sons|relics]] dating back to the Horus Heresy (and also purge the entire planet). Because General Lucas didn't want to look like a coward, he refused to back down in the face of the Space Marines' planetary purge.  


{{40k-Planets}}
{{40k-Planets}}


[[Category:Dawn of War]]
[[Category:Dawn of War]]

Revision as of 20:46, 14 August 2018

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"Seven armies clashed on this one world, each refusing to back down, each convinced it was in the right."

– Narrator in Dawn of War: Dark Crusade

Kronus was a Tau-controlled world that was featured in Dawn of War: Dark Crusade.

History

Kronus was originally colonized by the Imperium during the Dark Age of Technology. The first major conflict on the world occurred during the Horus Heresy between the Loyalist forces of the Emprah and Traitor forces of CHAOS. A fucking long time later, the Tau empire somehow managed to wrest control of the planet from the Imperium. Consequently, Tau colonists eventually settled on the world, and the remaining human citizens were placed under Tau rule. The planet would have undoubtedly remained like this had Governor-Militant Lukas Alexander and a regiment of Imperial Guard (plus 5 other races) not come to fuck everything up.

The Dark Crusade

The Dark Crusade was initially started by the Necrons when they decided to start their genocidal campaign against anything unfortunate enough to be living on the planet. However, Farseer Taldeer had already foreseen this awakening and had arrived with her fellow Ulthwé Eldar to try and stop them. General Lucas Alexander arrived next with a regiment of Imperial Guard. He had come in pursuit of Farseer Taldeer, but soon decided to conquer the entire planet for good measure. By this point the the Tau rulers were understandably a little overwhelmed and sent out distress signals calling for help. In response to this, Gorgutz arrived with his armada of Ork ships and sent down asteroids filled with his boyz which then smashed into the planet. Finally, some actual Tau reinforcements arrived lead by commander Shas'O Kais. Not wanting to miss out on the action, the traitorous forces of Chaos lead by Eliphas The Inheritor decided to show up and start corrupting shit. Lastly, the Blood Ravens lead by Captain Davian Thule finally arrived to capture some presumably sensitive relics dating back to the Horus Heresy (and also purge the entire planet). Because General Lucas didn't want to look like a coward, he refused to back down in the face of the Space Marines' planetary purge.

The Planets, Systems, Regions and Sectors of the Galaxy
Imperial Homeworlds: Holy Terra (Luna) - Sacred Mars
Primarch Homeworlds: Baal - Barbarus - Caliban - Chemos - Chogoris - Colchis
Cthonia - Deliverance - Fenris - Inwit - Medusa - Nostramo
Nocturne - Nuceria - Olympia - Prospero - Macragge
Notable Imperial Worlds: Accatran - Acreage - Agripinaa - Alaric Prime - Arkhona - Armageddon - Astaramis
Atoma Prime - Aurelia - Aurum - Badab Primaris - Bakka - Baraspine - Barbarossa IV
Belacane - Bellerophon's Fall - Belis Corona - Beseritor - Betalis III - Black Reach - Bodt
Branx Magna - Cadia - Calderis - Calth - Catachan - Chinchare - Coronis Agathon - Cretacia
Crucis - Cyrene - Death of Bianzeer - Dreah - Drenthal - Drusus' Shrine World - Dusk - Eleusis
Endymion Prime - Espandor - Equinox - Fedrid - Fenksworld - Fervious - Frostheim
Galen VI - Gantz - Ganymede - Ghosar Quintus - Grail - Gramarye - Gryphonne IV
Gulgorahd - Hale - Harakon - Hethgard - Hilarion - Hydra Cordatus - Hydraulic
Incron - Iocanthos - Isstvan III - Istrouma - Jupiter - K'otal - Klaisus - Kanak - Karrik
Kenov III - Klybo - Konor - Krieg - Kronus - Kurkaris - Laius Rift - Landunder - Loebos
Malfi - Medusa V - Mercury - Meridian - Messelina Gloriana - Mezoa - Midgardia - Minea
Mithron - Mordia - Mornax - Morwen VI - Naxos - ND0/K4 - Necromunda - Nemesis Tessera
Nemeton - Neptune - Nethamus - Novaris - Numinal - Ophelia VII - Orask - Orbel Quill
Pandrosar - Paramar V - Pavane - Percipre - Phyrr - Pluto - Port Maw - Prol IX - Pry - Pythos
Reth - Rophanon - Rocyria - Rynn's World - Ryza - Sacris - Sanctuary 101 - Saturn - Savlar
Scelus - Scintilla - Sepheris Secundus - Shaprias - Siscia - Soryth - Spectoris
St. Josmane's Hope - Tallarn - Tandaris - Tanith - Tantalus - Tartarus - Terrax
The Lathes - The Pearl Moon - Thracian Primaris - Thramas - Tranch - Tintaroth
Titan - Tsagualsa - Turtolsky - Typha-IV - Typhon Primaris - Uranus - Valhalla
Vanitor - Vaporius - Vaxanide - Venus - Vigilus - Vitria - Volonx - Vostroya
Vraks - Vyaniah - Wrack - Zayth - Zel Secundus - Zhao-Arkkad - 108/Beta-Kalapus-9.2
Chaos-aligned
or Daemon Worlds:
Bathamor - Black Marble - Bubonicus - Bulwark - Cyclothrathe - Eidolon - Exyrion
Fleshworld - Glass Moon - Iniquity - Kathalon - Medrengard - Oliensis - Plague Planet
Sicarus - Slaughtersphere - Sortiarius - The Writhing World - Triplex Worlds - Ulan Huda
World of Immortal Sorrows - Xana II
Xenos Worlds: Amontep II - Arkunasha - Arthas Moloch - Dal'yth - Lub'grahl - Mandragora - Mekslag-Ikks
Quintus - Salash'hei - Sagacity - Silva Tenebris - T'au - Taros - Tinek'la - Ursulia - Vior'los
Contested and
Other Worlds:
Falon's Lament - Kulth - Mahir - Obstiria - Ravacene - Scansion Beta - Skapula
Systems and Regions: Ghoul Stars - Halo Zone - Jericho Reach
Kaurava System - Solar System - Stygius Sector
T'au Septs - Taelus System - Ultramar
Types of Worlds: Agri-World - Craftworld - Daemon World - Death World - Eldar World
Forge World - Fortress World - Hive World - Civilised World - Tomb World