Medusa (Planet): Difference between revisions

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During the 13th Black Crusade of [[Abbadon|Failbaddon the Armless,]] Medusa would come under massive invasion from [[Chaos]] forces. The ensuing clash saw the largest tank battle in the Imperium since the [[Horus Heresy]]. So basically, the Battle of Kirsk, IN SPAAAAAAAAAAAAACCCCCCEEEEEEEEEE!
During the 13th Black Crusade of [[Abbadon|Failbaddon the Armless,]] Medusa would come under massive invasion from [[Chaos]] forces. The ensuing clash saw the largest tank battle in the Imperium since the [[Horus Heresy]]. So basically, the Battle of Kirsk, IN SPAAAAAAAAAAAAACCCCCCEEEEEEEEEE!


Sometime after the formation of the Great Rift, Chaos Space Marine forces from the Death Guard, Cleaved, and Purge raided Medusa. Fortunately for the Iron Hands, their enemies forgot the memo that the chapter operates their [[Fortress-monasteries]] [[Mobile Hiveships#Land-Behemoth|on threads.]] Unfortunately, though the Iron Hands drove off the attack, the damage was great and parts of Medusa have since been quarantined due to infection.
Sometime after the formation of the Great Rift, Chaos Space Marine forces from the Death Guard, Cleaved, and Purge raided Medusa. Fortunately for the Iron Hands, their enemies forgot the memo that the chapter operates their [[Fortress-Monastery|Fortress-monasteries]] [[Mobile Hiveships#Land-Behemoth|on threads.]] Unfortunately, though the Iron Hands drove off the attack, the damage was great and parts of Medusa have since been quarantined due to infection.


{{40k-Planets}}
{{40k-Planets}}
[[Category: Iron Hands]]
[[Category: Iron Hands]]

Revision as of 14:50, 13 September 2020

Medusa. Where the Fortress-monasteries move.

Medusa (Specifically Medusa IV) is the homeworld of the Iron Hands Space Marine Chapter.

Overview

Medusa is a harsh realm of perpetual gloom, located extremely close to the Eye of Terror. With a dark and polluted sky, Medusa's sun rarely shines on the planet's surface and the world's geology is highly unstable, with earthquakes and volcanic eruptions constantly creating and destroying mountain ranges and seas. The people of Medusa are hardy and flourish despite the hostile environment. The population is broken up into clans who viciously compete and vie for natural resources and safe ground, as the unpredictable nature of Medusa's landscape means little can built in one place for long, save a few areas of relative calm which are mostly reserved for the Iron Hands Chapter. As the nomadic clans seek a new settlement, great caterpillar-like mining haulers carry their personal possessions and resources.

The planet also house the Telstarax which is a massive space station encircling Medusa.

Built during the Dark Age of Technology, it is believed the Telstarax was used to convey Medusa's minerals into space though its original purpose is still unknown. Even by the time of Ferrus Manus the Telstarax was an abandoned ruin, with a great portion of it having plunged onto the planet below. The structure has been studied heavily by the Techmarines of the Iron Hands. The Techmarines claim that they feel something within the Machine Spirits of the relic. A sense of anticipation. Of purpose as yet undiscovered, and of prospects that seem to lie just out of reach. What these may be is still a mystery.

History

It is speculated by the Ordo Astra that Medusa was once the site of a battle between the Necrons and the Old Ones, and that a Necron presence on the world could endure to this day. It was the birthplace of Ferrus Manus and it was also where Iron Hand got his Iron Hands, where he tracked down a Great Silver Wyrm and proceeded to choke a bitch. By plunging the beast into a volcanoe, the creatre's living metal coated Ferrus' arms. It is speculated that the Great Silver Wyrm was in fact a Necron construct. This is leaded credence with the aforementioned and speculated history.

During the 13th Black Crusade of Failbaddon the Armless, Medusa would come under massive invasion from Chaos forces. The ensuing clash saw the largest tank battle in the Imperium since the Horus Heresy. So basically, the Battle of Kirsk, IN SPAAAAAAAAAAAAACCCCCCEEEEEEEEEE!

Sometime after the formation of the Great Rift, Chaos Space Marine forces from the Death Guard, Cleaved, and Purge raided Medusa. Fortunately for the Iron Hands, their enemies forgot the memo that the chapter operates their Fortress-monasteries on threads. Unfortunately, though the Iron Hands drove off the attack, the damage was great and parts of Medusa have since been quarantined due to infection.

The Planets, Systems, Regions and Sectors of the Galaxy
Imperial Homeworlds: Holy Terra (Luna) - Sacred Mars
Primarch Homeworlds: Baal - Barbarus - Caliban - Chemos - Chogoris - Colchis
Cthonia - Deliverance - Fenris - Inwit - Medusa - Nostramo
Nocturne - Nuceria - Olympia - Prospero - Macragge
Notable Imperial Worlds: Accatran - Acreage - Agripinaa - Alaric Prime - Arkhona - Armageddon - Astaramis
Atoma Prime - Aurelia - Aurum - Badab Primaris - Bakka - Baraspine - Barbarossa IV
Belacane - Bellerophon's Fall - Belis Corona - Beseritor - Betalis III - Black Reach - Bodt
Branx Magna - Cadia - Calderis - Calth - Catachan - Chinchare - Coronis Agathon - Cretacia
Crucis - Cyrene - Death of Bianzeer - Dreah - Drenthal - Drusus' Shrine World - Dusk - Eleusis
Endymion Prime - Espandor - Equinox - Fedrid - Fenksworld - Fervious - Frostheim
Galen VI - Gantz - Ganymede - Ghosar Quintus - Grail - Gramarye - Gryphonne IV
Gulgorahd - Hale - Harakon - Hethgard - Hilarion - Hydra Cordatus - Hydraulic
Incron - Iocanthos - Isstvan III - Istrouma - Jupiter - K'otal - Klaisus - Kanak - Karrik
Kenov III - Klybo - Konor - Krieg - Kronus - Kurkaris - Laius Rift - Landunder - Loebos
Malfi - Medusa V - Mercury - Meridian - Messelina Gloriana - Mezoa - Midgardia - Minea
Mithron - Mordia - Mornax - Morwen VI - Naxos - ND0/K4 - Necromunda - Nemesis Tessera
Nemeton - Neptune - Nethamus - Novaris - Numinal - Ophelia VII - Orask - Orbel Quill
Pandrosar - Paramar V - Pavane - Percipre - Phyrr - Pluto - Port Maw - Prol IX - Pry - Pythos
Reth - Rophanon - Rocyria - Rynn's World - Ryza - Sacris - Sanctuary 101 - Saturn - Savlar
Scelus - Scintilla - Sepheris Secundus - Shaprias - Siscia - Soryth - Spectoris
St. Josmane's Hope - Tallarn - Tandaris - Tanith - Tantalus - Tartarus - Terrax
The Lathes - The Pearl Moon - Thracian Primaris - Thramas - Tranch - Tintaroth
Titan - Tsagualsa - Turtolsky - Typha-IV - Typhon Primaris - Uranus - Valhalla
Vanitor - Vaporius - Vaxanide - Venus - Vigilus - Vitria - Volonx - Vostroya
Vraks - Vyaniah - Wrack - Zayth - Zel Secundus - Zhao-Arkkad - 108/Beta-Kalapus-9.2
Chaos-aligned
or Daemon Worlds:
Bathamor - Black Marble - Bubonicus - Bulwark - Cyclothrathe - Eidolon - Exyrion
Fleshworld - Glass Moon - Iniquity - Kathalon - Medrengard - Oliensis - Plague Planet
Sicarus - Slaughtersphere - Sortiarius - The Writhing World - Triplex Worlds - Ulan Huda
World of Immortal Sorrows - Xana II
Xenos Worlds: Amontep II - Arkunasha - Arthas Moloch - Dal'yth - Lub'grahl - Mandragora - Mekslag-Ikks
Quintus - Salash'hei - Sagacity - Silva Tenebris - T'au - Taros - Tinek'la - Ursulia - Vior'los
Contested and
Other Worlds:
Falon's Lament - Kulth - Mahir - Obstiria - Ravacene - Scansion Beta - Skapula
Systems and Regions: Ghoul Stars - Halo Zone - Jericho Reach
Kaurava System - Solar System - Stygius Sector
T'au Septs - Taelus System - Ultramar
Types of Worlds: Agri-World - Craftworld - Daemon World - Death World - Eldar World
Forge World - Fortress World - Hive World - Civilised World - Tomb World