Warcry/Tactics/Monsters/War Hydra: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
Line 9: Line 9:


*'''Stats''': Movement *"; Toughness 4; Wounds 45; 315 Pts.  
*'''Stats''': Movement *"; Toughness 4; Wounds 45; 315 Pts.  
**'''Rule:'''
**'''Runemarks:''' ''Gargantuan''
**'''Weapons:'''
**'''Weapons:'''
*** - Range 2"; Attacks 4; Strength 5; Damage */*
*** - Range 2"; Attacks 4; Strength 5; Damage */*

Revision as of 09:55, 4 August 2022

War Hydra

Abilities

  • [Double]  : Add 3 to this fighter’s Move characteristic for their next move action in this activation.
  • [Triple]  : Pick a visible enemy fighter within 6" of this fighter and roll a dice for that fighter and each other fighter within 3" of that fighter and visible to that fighter. On a roll of 4+, allocate a number of damage points to the fighter being rolled for equal to the value of this ability.
  • [Quad]  : Remove a number of damage points allocated to this fighter up to double the value of this ability.

Stats

  • Stats: Movement *"; Toughness 4; Wounds 45; 315 Pts.
    • Runemarks: Gargantuan
    • Weapons:
      • - Range 2"; Attacks 4; Strength 5; Damage */*
DAMAGE TABLE
Damage Points Allocated Move Damage
0-10 6 4/8
11-20 5 3/8
21-30 4 3/6
31-40 3 2/6
41-44 2 2/4
    • Fighter Commentary

General Tactics

Warcry Tactics
Grand Alliance: Chaos
Grand Alliance: Death
Grand Alliance: Destruction
Grand Alliance: Order
Monsters & Mercenaries