Malifixer

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The second batch of Your Dudes for your Judge Dredd role playing session.

Malifixers are specialized criminal agents used by both criminal gangs and the Adeptus Arbites as spies within the endless underworld intrigue, wars, and legal crackdowns. As such, they often work in conjunction with the Cult-Stalker.

Overview[edit]

They are skilled and knowledgeable in their expertise, often living years near an Arbites fortress just to observe and learn. Criminal organizations frequently employ Malifixers as informants, planting them in rival gangs for information or to steal coveted loot when the time is right. Malifixers that are captured by the Arbites are frequently used by the Adeptus Arbites as infiltrators and informants into their former gangs, earning penance through service to the Emperor.

Like the Cult-Stalkers, a Malifixer's equipment and armoury varies from planet to planet, region to region. Although unlike the Cult-Stalker, they are able to stand out a bit more and carry far more heavier weaponry. Like the Cult-Stalker, they can arm themselves with either a Stub Gun, Bolas, a Sling, Handbows, Shotgun Pistols, Hand Cannons, Sawn-Off Shotguns, Needle Pistols, Bolt Launchers or Flintlock Pistols for self-defence. For a larger boom, they can arm themselves with a Musket, a Blunderbuss, a Bow, Crossbows, Pump-Action Shotguns, Stub Rifles or Longrifles. For a more expensive touch, a Belasco Galvian Needler, Heavy Crossbow or a Rocket Propelled Grenade Launcher could suffice.

Malifixer that are situated in Necromunda, can carry some of the higher-tech/rare weapons exclusive from whatever respective house they hailed from such as a Stub Cannon, Assault Grenade Launcher, Rad Cannon, Magna-Needle Mk.X Pattern Pistol, Ultra-Needle Mk.IX Pattern Pistol, Stub Gun-Plasma Combi-Pistol, Krumper Rivet Cannon, Suppression Laser, Laser Gauntlet, Flechette Pistol, Web Spinner, Storm-Welder, Harpoon Launcher or a Chem-Thrower for range. For melee, they can arm themselves with a Shock Stave, Shock Whip, Chainsaw, Chain Cleaver, Pulverizers, Servo Claws or a Monomolecular Sword. Likewise, all manner of standard Bolters, Plasmas, Meltas, Flamers, Chain Weapons and Power Weapons are available for these chaps, depending on how you want to LARP.

Since they don't really need to stand-out, they can wear either Carapace Armour or Flak Armour if they so wish or have the funds.

Forces of the Adeptus Arbites
Command: Arbites Judge
Troops: Arbites Enforcer - Arbites Exaction Squad
Chastener - Cult-Stalker - Cyber-Mastiff
Malifixer - Mortiurge - Slate-Agent
Suffering Marshal - Verispex
Walkers: Sentinel
Vehicles: Chimera - Leman Russ Battle Tank
Repressor - Rhino
Flyers: Nuncio-Aquila - Valkyrie
Spacecraft: Punisher-class Strike Cruiser
Allies: Enforcer Security Force