Adeptus Astartes Light Cruiser: Difference between revisions
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The [[SPESS MEHREENS]] so far has only one type of Light Cruiser in their fleets. Called the Vanguard-Class Light Cruiser, these Light Cruisers, like all Space Marine vessels, [[Derp|look like a miniature]] [[Battle-barge]]. | The [[SPESS MEHREENS]] so far has only one type of Light Cruiser in their fleets. Called the Vanguard-Class Light Cruiser, these Light Cruisers, like all Space Marine vessels, [[Derp|look like a miniature]] [[Battle-barge]]. | ||
The Vanguard itself comes in three flavors, depending on whether it gets armed with [[torpedo]] tubes, [[lance]]s, or the [[Bombardment Cannon]] to complement its [[macrocannon]]s and launch bays (the last configuration matches the "classic" Strike Cruiser more commonly known in fluff). | The Vanguard itself comes in three flavors, depending on whether it gets armed with [[torpedo]] tubes, [[Lance Weapon|lance]]s, or the [[Bombardment Cannon]] to complement its [[macrocannon]]s and launch bays (the last configuration matches the "classic" Strike Cruiser more commonly known in fluff). | ||
== Light Cruiser Patterns == | ==Light Cruiser Patterns== | ||
=== Mk.I === | ===Mk.I=== | ||
[[File:MkI._VanguardLightCruiser.jpg|300px|right|thumb|The Mk.I. The most basic of them all.]] | [[File:MkI._VanguardLightCruiser.jpg|300px|right|thumb|The Mk.I. The most basic of them all.]] | ||
The Mk.I is the most basic and standard-issue of these Light Cruisers. | The Mk.I is the most basic and standard-issue of these Light Cruisers. | ||
For all intents and purposes, the vanilla of vanillas and the close-range battle brawlers of the family. The Mk.I Vanguard-Class Light Cruiser is primarily armed with [[Torpedo]] launchers, [[Macrocannon]]s, and launch bays for [[Thunderhawk|Attack Craft.]] | For all intents and purposes, the vanilla of vanillas and the close-range battle brawlers of the family. The Mk.I Vanguard-Class Light Cruiser is primarily armed with [[Torpedo]] launchers, [[Macrocannon]]s, and launch bays for [[Thunderhawk|Attack Craft.]] | ||
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Like all Vanguard patterns, the Mk.I trade its overall offensive power for pure speed. Seeing as how the Space Marines generally lack any number of light combat vessel that could last more than a few seconds of engagements, the Vanguard essentially fills in that void. | Like all Vanguard patterns, the Mk.I trade its overall offensive power for pure speed. Seeing as how the Space Marines generally lack any number of light combat vessel that could last more than a few seconds of engagements, the Vanguard essentially fills in that void. | ||
It is by far the most basic of Vanguard designs and is armed with aforementioned 4 [[Torpedo]] Launchers, 1 Launch Bay and 2 [[Macrocannon|Light Macro Battery Weapons.]] | It is by far the most basic of Vanguard designs and is armed with aforementioned 4 [[Torpedo]] Launchers, 1 Launch Bay carrying [[Stormhawk|Stormhawk Interceptors]], [[Thunderhawk]]s, [[Space Marine Landing Craft]]s, [[Drop Pods]] and [[Boarding Torpedo|Boarding Torpedoes]], and 2 [[Macrocannon|Light Macro Battery Weapons.]] | ||
*'''Length:''' 2-3km | *'''Length:''' 2-3km | ||
*'''Mass:''' 17 megatonnes; approx | *'''Mass:''' 17 megatonnes; approx | ||
*'''Crew:''' 45,000 crew, 5,000 pilots and support personnel; approx | *'''Crew:''' 45,000 crew, 5,000 pilots and support personnel; approx | ||
*'''Acceleration:''' 4. | *'''Acceleration:''' 4.6 gravities max sustainable acceleration; approx | ||
=== Mk.II === | ===Mk.II=== | ||
[[File:Vanguard_MkII..JPG|300px|right|thumb|The Mk.II. An absolutely annoying unit to fight against.]] | [[File:Vanguard_MkII..JPG|300px|right|thumb|The Mk.II. An absolutely annoying unit to fight against.]] | ||
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The next step-up to the MkI. | The next step-up to the MkI. | ||
The MK.II is the long-range, anti-ship specialist of the Vanguard family. It is primarily armed with [[Lance]]s, [[Macrocannon]]s, and [[Thunderhawk|Attack Craft]] launch bays. The addition of a lance makes it potent against ships especially when fielded in numbers. | The MK.II is the long-range, anti-ship specialist of the Vanguard family. It is primarily armed with [[Lance Weapon|Lance]]s, [[Macrocannon]]s, and [[Thunderhawk|Attack Craft]] launch bays. The addition of a lance makes it potent against ships especially when fielded in numbers. | ||
Like all Vanguard patterns, the Mk.II trade its overall offensive power for pure speed. Seeing as how the Space Marines generally lack any number of light combat vessel that could last more than a few seconds of engagements, the Vanguard essentially fills in that void. | Like all Vanguard patterns, the Mk.II trade its overall offensive power for pure speed. Seeing as how the Space Marines generally lack any number of light combat vessel that could last more than a few seconds of engagements, the Vanguard essentially fills in that void. | ||
It is armed with the aforementioned 1 Launch Bay, 2 [[Macrocannon|Light Macro Battery Weapons]], while the 2 [[Lance|Light Lance Artilleries]] can be found at the keel of the ship. | It is armed with the aforementioned 1 Launch Bay carrying [[Stormhawk|Stormhawk Interceptors]], [[Thunderhawk]]s, [[Space Marine Landing Craft]]s, [[Drop Pods]] and [[Boarding Torpedo|Boarding Torpedoes]], 2 [[Macrocannon|Light Macro Battery Weapons]], while the 2 [[Lance Weapon|Light Lance Artilleries]] can be found at the keel of the ship. | ||
*'''Length:''' 2-3km | *'''Length:''' 2-3km | ||
*'''Mass:''' 16.5 megatonnes; approx | *'''Mass:''' 16.5 megatonnes; approx | ||
*'''Crew:''' 43,000 crew, 5,800 pilots and support personnel; approx | *'''Crew:''' 43,000 crew, 5,800 pilots and support personnel; approx | ||
*'''Acceleration:''' 4. | *'''Acceleration:''' 4.6 gravities max sustainable acceleration; approx | ||
=== Mk.III === | ===Mk.III=== | ||
[[File:Vanguard_MkIII..JPG|right|300px|thumb|The Mk.III. When you absolutely, positively want to nuke a guy off the planet.]] | [[File:Vanguard_MkIII..JPG|right|300px|thumb|The Mk.III. When you absolutely, positively want to nuke a guy off the planet.]] | ||
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*'''Mass:''' 20 megatonnes; approx | *'''Mass:''' 20 megatonnes; approx | ||
*'''Crew:''' 51,000 crew, 3,900 pilots and support personnel; approx | *'''Crew:''' 51,000 crew, 3,900 pilots and support personnel; approx | ||
*'''Acceleration:''' | *'''Acceleration:''' 4.2 gravities max sustainable acceleration; approx | ||
== In Battlefleet Gothic I & II == | ==In Battlefleet Gothic I & II== | ||
Introduced in ''Battlefleet Gothic: Armada'', the '''Vanguard''' is a modified Strike Cruiser, trading offensive power for better thrusters and point-defense turrets. | Introduced in ''Battlefleet Gothic: Armada'', the '''Vanguard''' is a modified Strike Cruiser, trading offensive power for better thrusters and point-defense turrets. This makes it less effective in planetary assaults, but viable as either scouts or heavy fleet escorts. | ||
[[Category: Warhammer 40,000]] | [[Category:Warhammer 40,000]] | ||
[[Category: Battlefleet Gothic]] | [[Category:Battlefleet Gothic]] | ||
[[Category: Imperial]] | [[Category:Imperial]] | ||
[[Category: Space Marines]] | [[Category:Space Marines]] | ||
[[Category: Adeptus Astartes Navy]] | [[Category:Adeptus Astartes Navy]] | ||
[[Category: Vehicles]] | [[Category:Vehicles]] | ||
[[Category: Ships]] | [[Category:Ships]] | ||
{{40k-Imperial-Ships}} | {{40k-Imperial-Ships}} | ||
Latest revision as of 16:16, 17 June 2023
The SPESS MEHREENS so far has only one type of Light Cruiser in their fleets. Called the Vanguard-Class Light Cruiser, these Light Cruisers, like all Space Marine vessels, look like a miniature Battle-barge.
The Vanguard itself comes in three flavors, depending on whether it gets armed with torpedo tubes, lances, or the Bombardment Cannon to complement its macrocannons and launch bays (the last configuration matches the "classic" Strike Cruiser more commonly known in fluff).
Light Cruiser Patterns[edit | edit source]
Mk.I[edit | edit source]

The Mk.I is the most basic and standard-issue of these Light Cruisers.
For all intents and purposes, the vanilla of vanillas and the close-range battle brawlers of the family. The Mk.I Vanguard-Class Light Cruiser is primarily armed with Torpedo launchers, Macrocannons, and launch bays for Attack Craft.
Like all Vanguard patterns, the Mk.I trade its overall offensive power for pure speed. Seeing as how the Space Marines generally lack any number of light combat vessel that could last more than a few seconds of engagements, the Vanguard essentially fills in that void.
It is by far the most basic of Vanguard designs and is armed with aforementioned 4 Torpedo Launchers, 1 Launch Bay carrying Stormhawk Interceptors, Thunderhawks, Space Marine Landing Crafts, Drop Pods and Boarding Torpedoes, and 2 Light Macro Battery Weapons.
- Length: 2-3km
- Mass: 17 megatonnes; approx
- Crew: 45,000 crew, 5,000 pilots and support personnel; approx
- Acceleration: 4.6 gravities max sustainable acceleration; approx
Mk.II[edit | edit source]
The next step-up to the MkI.
The MK.II is the long-range, anti-ship specialist of the Vanguard family. It is primarily armed with Lances, Macrocannons, and Attack Craft launch bays. The addition of a lance makes it potent against ships especially when fielded in numbers.
Like all Vanguard patterns, the Mk.II trade its overall offensive power for pure speed. Seeing as how the Space Marines generally lack any number of light combat vessel that could last more than a few seconds of engagements, the Vanguard essentially fills in that void.
It is armed with the aforementioned 1 Launch Bay carrying Stormhawk Interceptors, Thunderhawks, Space Marine Landing Crafts, Drop Pods and Boarding Torpedoes, 2 Light Macro Battery Weapons, while the 2 Light Lance Artilleries can be found at the keel of the ship.
- Length: 2-3km
- Mass: 16.5 megatonnes; approx
- Crew: 43,000 crew, 5,800 pilots and support personnel; approx
- Acceleration: 4.6 gravities max sustainable acceleration; approx
Mk.III[edit | edit source]
The big boy of the Vanguard family.
The Mk.III specializes in bombing the absolute shit out of a emplace enemy encampment on a planet. Whilst not Exterminatus-level, it is enough to make Titans quiver in their metallic pants. Armed with a single Bombardment Cannon, Macrocannons, and Attack Craft Launch Bays. The Bombardment Cannon acts as a powerful high-explosive weapon against swarms of smaller Escorts.
Like all Vanguard patterns, the Mk.III trade its overall offensive power for pure speed. Seeing as how the Space Marines generally lack any number of light combat vessel that could last more than a few seconds of engagements, the Vanguard essentially fills in that void.
The Bombardment Cannon is found, oddly enough, on the top of the ship while its base armaments are the same as the Mk.II.
- Length: 2-3km
- Mass: 20 megatonnes; approx
- Crew: 51,000 crew, 3,900 pilots and support personnel; approx
- Acceleration: 4.2 gravities max sustainable acceleration; approx
In Battlefleet Gothic I & II[edit | edit source]
Introduced in Battlefleet Gothic: Armada, the Vanguard is a modified Strike Cruiser, trading offensive power for better thrusters and point-defense turrets. This makes it less effective in planetary assaults, but viable as either scouts or heavy fleet escorts.