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[[image:Kanak Skull Takers.jpg|200px|thumb|right|I'm too manly for my shirt, too manly for a lasgun, so manly it hurts]]
[[image:Kanak Skull Takers.jpg|200px|thumb|right|I'm too manly for my shirt, too manly for a lasgun, so manly it hurts]]
{{Topquote|Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.|Robert E. Howard, author of Conan}}
Kanak is a [[Death World|lovely little planet]], wracked with boiling veins of molten-hot magma that will sear your skin off before you can say "convection".


Kanak is a lovely little planet, wracked with boiling veins of molten-hot magma that will sear your skin off before you can say "convection".
Its occupants are, as one would expect, tough as three day-old steaks. They are barbaric, tattoo-covered maniacs who slaughter their enemies and take their heads in the name of the [[Emperor]], forming up the bulk of the crazy sons-of-bitches that make up the Kanak Skull Takers. One wonders why they haven't fallen to [[Khorne]] yet.


Its occupants are, as one would expect, tough as three day-old steak. They are barbaric, tattoo-covered maniacs who slaughter their enemies and take their heads in the name of the Emperor, forming up the bulk of the crazy sons-of-bitches that make up the Kanak Skull Takers.  
The [[Imperial Guard]] (for better or worse) have taken it upon themselves to use the Kanakian's military service as a means to an end of civilising them, hoping that they will take back the more boring and "civilised" approach that such a duty entails back to their home planet, which is kind of a bit like "The Flintstones", but with more inter-tribal warfare and rape. As bad as [[Commissar]]s have it with the Catachans, they have to whip actual savages into line when they are assigned to Kanakian regiments.


The Imperial Guard (for better or worse) have taken it upon themselves to use the Kanakian's military service as a means to an end of civilising them, hoping that they will take back the more boring and "civilised" approach that such a duty entails back to their home planet, which is kind of a bit like "The Flintstones", but with more inter-tribal warfare and rape.
In the German translation of the 3rd Edition Codex they were named the ''Chanak'' Skull Takers, because Kanak is close to ''Kanake'', which is a German slur.
 
== Units & Weaponry ==


==Units & Weaponry==
It is noted that the population are so far removed from the rest of the Imperium, that they very closely resemble [[Ogryn]], doubtless meaning that they can discuss Shakespeare with the Platoon's friendly resident Ogryn Bone'Ead while eating pastries and complimenting each other's ritual scars and tattoos. Because they get along like a house on fire, Ogryns are often deployed with Karnak regiments.
It is noted that the population are so far removed from the rest of the Imperium, that they very closely resemble [[Ogryn]], doubtless meaning that they can discuss Shakespeare with the Platoon's friendly resident Ogryn Bone'Ead while eating pastries and complimenting each other's ritual scars and tattoos. Because they get along like a house on fire, Ogryns are often deployed with Karnak regiments.


They are also known to field Rough Riders, because charging Chaos Space Marines on horse, waving axes about and whooping like native Americans like in old westerns is pretty boss.
They are also known to field [[Rough Riders]], because charging Chaos Space Marines on horse, waving axes about and whooping like native Americans like in old westerns is pretty boss.


These guys hate heavy weaponry and vehicles, instead taking the manly approach and picking up the nearest axe and hitting something very hard in the neck with it. If they had to take a heavy weapon, it would be a Heavy Flamer, mostly because burning shit into dust is awesome in any language.
These guys hate heavy weaponry and vehicles, instead taking the manly approach and picking up the nearest axe and hitting something very hard in the neck with it. If they had to take a heavy weapon, it would be a [[Heavy Flamer]], mostly because burning shit into dust is awesome in any language.


== History ==  
==History==  
The Kanak Skulltakers were first mentioned in the 3rd Edition Imperial Guard Codex. You probably shouldn't mention the 5th Edition Imperial Guard codex (and its subsequent removal of Regimental Doctrines like "Warrior Weapons", which allowed for an awesome melee Guard army) or they will be [[RAGE|very sad]].


The Karnak Skulltakers were first mentioned in the 3rd Edition Imperial Guard Codex.
Sadly, the most they've appeared since is in the [[Space Wolves]] video game DLC, Fall of Kanak, where you play as Chaos and... well it's in the name, you kill and corrupt most of the Kanak Skull Takers and conquer their planet, which then gets reclaimed by the Imperium. Also [[Necrons]] of the [[Atun Dynasty]] are involved.


You probably shouldn't mention the 5th Edition Imperial Guard codex (and its subsequent removal of Regimental Doctrines like "Warrior Weapons", which allowed for an awesome melee Guard army) or they will be [[RAGE|very sad]].
Also got stuck on the Dark Imperium-side of the [[Great Rift]].
 
== Modelling ==


==Modelling==
*Step One: Buy a box of Chaos Marauders. File off Chaos Stars and whathaveyou.
*Step One: Buy a box of Chaos Marauders. File off Chaos Stars and whathaveyou.
*Step Two: Buy Catachan bitz from your bitz-selling online store of choice, notably arms holding las-pistols and grenades. Ork/Orc bitz can be used too, like the skulls that come one their sprues.
*Step Two: Buy Catachan bitz from your bitz-selling online store of choice, notably arms holding las-pistols and grenades. Ork/Orc bitz can be used too, like the skulls that come on their sprues.
** Step Two-Point-One: For the skulls, alternatively find a place online that does a pack of [http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1630115a skulls cheaper than GeeDubs]
** Step Two-Point-One: For the skulls, alternatively find a place online that does a pack of [http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1630115a skulls cheaper than GeeDubs], perhaps MaxMini's [http://maxmini.eu/conversion-bits/equipment-and-accessories/skull-bits skull-bits].
*Step Three: Throw them together.
*Step Three: Throw them together.
*Step Four: Go to the Winchester, have a nice cold pint, and wait for all of this to blow over.
*Step Four: Go to the Winchester, have a nice cold pint, and wait for all of this to blow over.
Now, how's that for a slice of fried gold? Yeah boy!


== Gallery ==
==Gallery==
 
<gallery>
<gallery>
file:Kanak.jpg|Slap some Chaos Marauders and Catachan Troops together, file off the Chaos Stars and '''presto!''' you've got yourselves some Skull Takers. Don't forget some trophy skulls!
file:Kanak.jpg|Slap some Chaos Marauders and Catachan Troops together, file off the Chaos Stars and '''presto!''' you've got yourselves some Skull Takers. Don't forget some trophy skulls!
image:KanakSkullTakerMini.jpg|Official conversion, from an issue of White Dwarf and everything!.
image:KanakSkullTakerMini.jpg|Official conversion, from an issue of White Dwarf and everything!.
 
image:Kanak Skull Taker.jpg|Take Chaos Marauder, bedeck in 'Guard bitz, repeat. Paint with warpaint. Do not stare at it too much, you could get pregnant.
image:Kanak Skull Taker.jpg|Take Chaos Marauder, bedeck in 'Guard bitz, repeat. Paint with warpaint.
</gallery>
</gallery>


{{40k-Imperial-Regiments}}
{{40k-Imperial-Regiments}}
[[Category:Warhammer 40,000]][[Category:Imperial]]
[[Category:Warhammer 40,000]][[Category:Imperial]]

Latest revision as of 16:10, 21 June 2023

I'm too manly for my shirt, too manly for a lasgun, so manly it hurts

"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing."

– Robert E. Howard, author of Conan

Kanak is a lovely little planet, wracked with boiling veins of molten-hot magma that will sear your skin off before you can say "convection".

Its occupants are, as one would expect, tough as three day-old steaks. They are barbaric, tattoo-covered maniacs who slaughter their enemies and take their heads in the name of the Emperor, forming up the bulk of the crazy sons-of-bitches that make up the Kanak Skull Takers. One wonders why they haven't fallen to Khorne yet.

The Imperial Guard (for better or worse) have taken it upon themselves to use the Kanakian's military service as a means to an end of civilising them, hoping that they will take back the more boring and "civilised" approach that such a duty entails back to their home planet, which is kind of a bit like "The Flintstones", but with more inter-tribal warfare and rape. As bad as Commissars have it with the Catachans, they have to whip actual savages into line when they are assigned to Kanakian regiments.

In the German translation of the 3rd Edition Codex they were named the Chanak Skull Takers, because Kanak is close to Kanake, which is a German slur.

Units & Weaponry[edit | edit source]

It is noted that the population are so far removed from the rest of the Imperium, that they very closely resemble Ogryn, doubtless meaning that they can discuss Shakespeare with the Platoon's friendly resident Ogryn Bone'Ead while eating pastries and complimenting each other's ritual scars and tattoos. Because they get along like a house on fire, Ogryns are often deployed with Karnak regiments.

They are also known to field Rough Riders, because charging Chaos Space Marines on horse, waving axes about and whooping like native Americans like in old westerns is pretty boss.

These guys hate heavy weaponry and vehicles, instead taking the manly approach and picking up the nearest axe and hitting something very hard in the neck with it. If they had to take a heavy weapon, it would be a Heavy Flamer, mostly because burning shit into dust is awesome in any language.

History[edit | edit source]

The Kanak Skulltakers were first mentioned in the 3rd Edition Imperial Guard Codex. You probably shouldn't mention the 5th Edition Imperial Guard codex (and its subsequent removal of Regimental Doctrines like "Warrior Weapons", which allowed for an awesome melee Guard army) or they will be very sad.

Sadly, the most they've appeared since is in the Space Wolves video game DLC, Fall of Kanak, where you play as Chaos and... well it's in the name, you kill and corrupt most of the Kanak Skull Takers and conquer their planet, which then gets reclaimed by the Imperium. Also Necrons of the Atun Dynasty are involved.

Also got stuck on the Dark Imperium-side of the Great Rift.

Modelling[edit | edit source]

  • Step One: Buy a box of Chaos Marauders. File off Chaos Stars and whathaveyou.
  • Step Two: Buy Catachan bitz from your bitz-selling online store of choice, notably arms holding las-pistols and grenades. Ork/Orc bitz can be used too, like the skulls that come on their sprues.
  • Step Three: Throw them together.
  • Step Four: Go to the Winchester, have a nice cold pint, and wait for all of this to blow over.

Now, how's that for a slice of fried gold? Yeah boy!

Gallery[edit | edit source]

Regiments of the Imperial Guard
Armageddon Ork HuntersArmageddon Steel LegionAthonian Tunnel RatsAttilan Rough RidersBrontian LongknivesCadian Shock TroopsCatachan Jungle FightersDeath Korps of KriegDieprian Mountain MenDrookian Fen GuardElysian Drop TroopsGilead GravediggersHarakoni WarhawksIndigan PraefectsKanak Skull TakersJopall Indentured GuardLast ChancersMaccabian JanissariesMordant Acid DogsMordian Iron GuardNecromundan SpidersPhantine Air CorpsPhantine SkybornePraetorian GuardRoane DeepersSavlar Chem DogsScintillan FusiliersTallarn Desert RaidersTanith First (And Only)Terrax GuardValhallan Ice WarriorsVostroyan FirstbornVentrillian Nobles