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[[File:Every9thEdCryptek.png|right|thumb|Me and the boys trying not to get shot off the board ('''Left to right :''' Chronomancer, Technomancer, Plasmancer, Psychomancer)]]
[[File:Every9thEdCryptek.png|right|thumb|Me and the boys trying not to get shot off the board ('''Left to right :''' Chronomancer, Technomancer, Plasmancer, Psychomancer)]]


[[File:99070110002 Cryptek01.webp|300px|right|thumb|A Technomancer, sporting the classic Crpytek chin shared with all robo-wizards]]
[[File:Cryptek.jpg|thumb|The original Finecast Cryptek Model]]


'''Crypteks''' are the [[Necron]]s' equivalent of [[wizard]]s, although their powers come from an extremely advanced understanding of science, rather than [[magic]]. 'Cryptek' is actually the ancient Necrontyr word for nerd.  
'''Crypteks''' are the [[Necron]]s' equivalent of [[wizard]]s, although their powers come from an extremely advanced understanding of science, rather than [[magic]]. 'Cryptek' is actually the ancient Necrontyr word for nerd.  
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Those that do associate with others generally do so for loot — they join the royal court of an [[Necron Overlord|Overlord]] or [[Phaeron]] and lend their powers and advice in exchange for a first pick of the spoils of war, rare technology, or other favors. These Crypteks rarely bother with the political affairs of the noble courts, as they are too occupied with their own inter-academic rivalries and the struggles of organizing D&D groups when your character sheet needs to be engraved on a 30ft obelisk.
Those that do associate with others generally do so for loot — they join the royal court of an [[Necron Overlord|Overlord]] or [[Phaeron]] and lend their powers and advice in exchange for a first pick of the spoils of war, rare technology, or other favors. These Crypteks rarely bother with the political affairs of the noble courts, as they are too occupied with their own inter-academic rivalries and the struggles of organizing D&D groups when your character sheet needs to be engraved on a 30ft obelisk.
[[File:Cryptek.jpg|thumb|The original Finecast Cryptek Model]]
[[File:99070110002 Cryptek01.webp|300px|right|thumb|A Technomancer, sporting the classic Crpytek chin shared with all robo-wizards]]
== Disciplines ==
== Disciplines ==



Revision as of 15:00, 15 October 2020

Me and the boys trying not to get shot off the board (Left to right : Chronomancer, Technomancer, Plasmancer, Psychomancer)
The original Finecast Cryptek Model

Crypteks are the Necrons' equivalent of wizards, although their powers come from an extremely advanced understanding of science, rather than magic. 'Cryptek' is actually the ancient Necrontyr word for nerd.

Like wizards nerds, they tended to isolate themselves from the affairs of their fellow Necrontyr. Most nobles are happy to leave the Crypteks to their own devices, rather than put in the effort to actually understand how any of their shit works. Like IT, Crypteks are basically allowed to mess around as they like until their boomer bosses forget to plug in the monitor again.

Those that do associate with others generally do so for loot — they join the royal court of an Overlord or Phaeron and lend their powers and advice in exchange for a first pick of the spoils of war, rare technology, or other favors. These Crypteks rarely bother with the political affairs of the noble courts, as they are too occupied with their own inter-academic rivalries and the struggles of organizing D&D groups when your character sheet needs to be engraved on a 30ft obelisk.

A Technomancer, sporting the classic Crpytek chin shared with all robo-wizards

Disciplines

Crypteks specialize in one of several disciplines to focus their studies and gain more powerful tools.

  • Harbingers of Despair or "Psychomancers" are all about manipulating minds, mostly causing fear.
  • Harbingers of Destruction or "Plasmancers" shoot fire and light to wreck things. Now with their own plastic model!
  • Harbingers of Eternity or "Chronomancers" play tricks with time -- speeding it up, slowing it down, shifting people into or out of phase with it, or even (in the case of Orikan the Diviner) running it backwards.
  • Harbingers of the Storm or "Ethermancers" control the air and weather. In battle, they call down the lightning (ACDC optional).
  • Harbingers of Transmogrification or "Geomancers" are rather like alchemists -- they can transmute matter from one form into another, or animate it temporarily (which is good for causing earthquakes). Somehow they are able to rock your armor off, AWWW YEAH!!!!
  • Astromancers read the patterns and movement of the stars to predict the future. Yeah, they're basically astrologists.
  • Biomancers are the guys who do experiments on organic races.
  • Technomandrites are the most advanced and knowledgeable of the Crypteks, and designed practically all of the Necron tech that's currently in use. They were banished by the Silent King because he feared their power, but they were released from exile by special anti-Chaos protocols after the opening of the Great Rift.

There are other disciplines, but the first five are the only ones who go to battle on a regular basis.

And then the 7th struck. Taking away this glorious collection of stuff and gear we were introduced to the HQ that (for some fun reason) costs the same as a 5th lord with a res orb. And fun fact: it is giving them +1 to their Reanimation. Now that would not be so bad were it not for the T4 and the 4+ save...

Still as an HQ if you didn't have the points to make a reclamation legion you did good to take this guy and just simply stick him to the most important unit (that would be Immortals or a huge group of Warriors) to keep them alive. Could also take a little thing that gives a 5++ against shooting.

9th Edition came in looking to step back the horrible mistake of removing these specializations, as the Indomitus boxed set is including a Plasmancer as a new model and the Cryptek with Canoptek Cloak has been renamed Technomancer. HUZZAH! Our hopes were high that this meant the other disciplines were also gaining new models. And our prayers were promptly answered when the Psychomancer and Chronomancer have joined the plastic ranks of the New-crons, looking baller as fuck.

Famous Crypteks

Forces of the Necrons
Command: Cryptek (Chronomancer, Plasmancer, Psychomancer) - Lokhust Lord
Necron Lord - Necron Overlord - Phaeron - Skorpekh Lord - Royal Warden
Troops: Apprentek - Cryptothralls - C'tan Shards - Deathmarks - Flayed Ones
Hexmark Destroyers - Immortals - Lychguards - Necron Warriors
Ophydian Destroyers - Pariahs - Skorpekh Destroyers - Triarch Praetorians
Constructs: Canoptek Doomstalker - Canoptek Plasmacyte - Canoptek Reanimator
Canoptek Spyder - Canoptek Wraith - Crypt Stalker - Scarab
Seraptek Heavy Construct - Tomb Sentinel - Tomb Stalker
Triarchal Menhir
Vehicles: Annihilation Barge - Catacomb Command Barge - Dais of Dominion
Doomsday Ark - Ghost Ark - Monolith - Tesseract Ark - Triarch Stalker
Flyers: Canoptek Acanthrite - Doom Scythe - Lokhust Heavy Destroyer
Necron Destroyers - Night Scythe - Night Shroud
Structures: Convergence of Dominion - Necron Pylon - Sentry Pylon - Starstele
Super-Heavy
Vehicles:
Abattoir - Æonic Orb - Doomsday Monolith
Megalith - Obelisk - Tesseract Vault
Necron Fleets: Tomb Blades