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==Nemesis Incident==
==Nemesis Incident==
'''As They Know It'''
'''As They Know It'''
As far as anyone in-universe is concerned, something called the Nemesis Incident happened some time during the end of the of [[Age of Apostasy]]. The incident caused the Storm Wardens to seal their history (including information such as: who was their [[Primarch]] and when were they founded) and put both their first company and Chapter Master in stasis pods, somewhere deep in their fortress monastery. The [[what|crippled Chief Librarian]] during this incident, Brin Maxenat, wrote a tome discussing some of the things the chapter was doing during the Age of Apostasy, and read his works to his disciples. Upon his death, others in the Librarium read what he wrote and found out that there were different versions of the texts. Some of the differences were so big, that some thought they had been altered at some point, and schisms in the chapter nearly ensured. Several librarians decided to get together and figure out what was true, until one text was decided on. These texts were also named after those who compiled them, so if you're sensing some real world parallelisms, you're probably not too far off. Only senior officers are allowed access to the text though, and so [[Dark Angels|only a select few in the chapter know of their happenings during this time.]]  
As far as anyone in-universe is concerned, something called the Nemesis Incident happened some time during the end of the of [[Age of Apostasy]]. The incident caused the Storm Wardens to seal their history (including information such as: who was their [[Primarch]] and when were they founded) and put both their first company and Chapter Master in stasis pods, somewhere deep in their fortress monastery. The [[what|crippled Chief Librarian]] during this incident, Brin Maxenat, wrote a tome discussing some of the things the chapter was doing during the Age of Apostasy, and read his works to his disciples. Upon his death, others in the Librarium read what he wrote and found out that there were different versions of the texts. Some of the differences were so big, that some thought they had been altered at some point, and schisms in the chapter nearly ensured. Several librarians decided to get together and figure out what was true, until one text was decided on. These texts were also named after those who compiled them, so if you're sensing some real world parallelisms, you're probably not too far off. Only senior officers are allowed access to the text though, and so [[Dark Angels|only a select few in the chapter know of their happenings during this time.]]  
Some of the Dreadnoughts, who were also around at the time of the incident, actually know where the Veterans and Chapter Master are (somebody had to read those Space Marines their bed time story, tuck them in and plug in the nightlight). However, just like British royal guards, they just stand around silently. So, nobody is really sure which super secret sealed off part of the fortress they are in. Since the incident, the chapter has been rebuilt and a new Chapter Master has taken over. [[Roboute Guilliman|The chapter also has a legend of its old master one day returning from his stasis slumber to take back the chapter and bring it to new heights.]]
Some of the Dreadnoughts, who were also around at the time of the incident, actually know where the Veterans and Chapter Master are (somebody had to read those Space Marines their bed time story, tuck them in and plug in the nightlight). However, just like British royal guards, they just stand around silently. So, nobody is really sure which super secret sealed off part of the fortress they are in. Since the incident, the chapter has been rebuilt and a new Chapter Master has taken over. [[Roboute Guilliman|The chapter also has a legend of its old master one day returning from his stasis slumber to take back the chapter and bring it to new heights.]]


'''As We Know It'''
'''As We Know It'''
[[Old Ones|Like a lot of things in the 40k-verse]] we actually know a lot more than the characters; and thus, what really happened. The Nemesis Incident happened in 945.M36 and started when the Storm Wardens, along with help from the Ordos Xenos, attacked planets infested with enslavers. [[Exterminatus|Instead of just blowing the planets to kingdom come]] the chapter master, Owin Glendwyr, decided to send his men to fight the enslavers head on. [[This Guy|Probably so the planets could have some use for the Imperium]] [[Salamanders|,and citizens of the planets wouldn't be sacrificed.]] This came at a great cost though, as many Storm Wardens died, [[That Guy|and the Inquisitor ended up Exterminatusing seven planets in the area anyways.]] However, the true cost of the battle wasn't realized until the Storm Wardens returned to their home planet, where they discovered that they had a lingering psychic [[Luke|ickiness]] that wouldn't go away, no matter how many times they took a bath. Instead of just doing what the Inquisition wanted and kill them all, Glendwyr made a deal. He and his infected first company would go into stasis, until a cure could be found, then their home planet would be declared a forbidden world and knowledge of the Nemesis Incident and the Storm Warden's chapter history would be purged from the records.
[[Old Ones|Like a lot of things in the 40k-verse]] we actually know a lot more than the characters; and thus, what really happened. The Nemesis Incident happened in 945.M36 and started when the Storm Wardens, along with help from the Ordos Xenos, attacked planets infested with enslavers. [[Exterminatus|Instead of just blowing the planets to kingdom come]] the chapter master, Owin Glendwyr, decided to send his men to fight the enslavers head on. [[This Guy|Probably so the planets could have some use for the Imperium]] [[Salamanders|,and citizens of the planets wouldn't be sacrificed.]] This came at a great cost though, as many Storm Wardens died, [[That Guy|and the Inquisitor ended up Exterminatusing seven planets in the area anyways.]] However, the true cost of the battle wasn't realized until the Storm Wardens returned to their home planet, where they discovered that they had a lingering psychic [[Luke|ickiness]] that wouldn't go away, no matter how many times they took a bath. Instead of just doing what the Inquisition wanted and kill them all, Glendwyr made a deal. He and his infected first company would go into stasis, until a cure could be found, then their home planet would be declared a forbidden world and knowledge of the Nemesis Incident and the Storm Warden's chapter history would be purged from the records.


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==Famous Wardens==
==Famous Wardens==
Lorgath Maclir - The current Chapter Master (and apparently the chapter's favorite since the Nemesis Incident). He manages to love the Codex Astrates in a no homo kind of way.
Lorgath Maclir - The current Chapter Master (and apparently the chapter's favorite since the Nemesis Incident). He manages to love the Codex Astrates in a no homo kind of way.
Owin Glendwyr - The old Chapter Master, who is currently taking a deep sleep, until the [[Slaanesh|psychic STDs he and his 1st company caught]] can be cured.
Owin Glendwyr - The old Chapter Master, who is currently taking a deep sleep, until the [[Slaanesh|psychic STDs he and his 1st company caught]] can be cured.
Brin Maxen - The crippled Chief Librarian during the Nemesis Incident, who couldn't do anything but write about what he heard from others. He ended up making the only known source of information involving the Nemesis Incident that the Storm Wardens have.  
 
Brin Maxen - The crippled Chief Librarian during the Nemesis Incident, who couldn't do anything but write about what he heard from others. He ended up making the only known source of information involving the Nemesis Incident that the Storm Wardens have.
[[Team Fortress 2|Blue Demoman]] - He's got the chapters' colours and accent. What more do you need?
[[Team Fortress 2|Blue Demoman]] - He's got the chapters' colours and accent. What more do you need?
[[Dougie McIsaac]] - Known for tossing a [[Chaos Lord|Chaos Terminator Lord]] to his doom.
[[Dougie McIsaac]] - Known for tossing a [[Chaos Lord|Chaos Terminator Lord]] to his doom.



Revision as of 04:25, 23 April 2017

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Storm Wardens
Battle Cry "We are Storm! We are Fury!" Also "MUCKLE DAMRED CULTISTS 'AIR EH NAMBLIES BE KEEPIN' ME WEE MEN!?!?"
Founding Unknown
Successors of Unknown (Probably White Scars)
Chapter Master Ward-Master Lorgath Maclir
Primarch Unknown (Maybe Jaghatai Khan)
Homeworld Sacris
Strength 1000 Marines
Specialty Armoured assault, being the William Wallace
Allegiance Imperium
Colours Blue and Silver


Is this how I use sword?

The Storm Wardens are similar to the Blood Ravens, in that they were made by a company (in this case, Fantasy Flight Games) to be their personal chapter to screw over however they see fit give lots of tough love to in their product (in this case, Deathwatch RPG). They also have a secret past with an unknown Primarch and Founding. However, unlike Relic, Fantasy Flight Games has actually told us what caused this. The Storm Wardens fit it into the larger 40K RPG canon by having their homeworld, Sacris, placed in the Calixis Sector, where Dark Heresy takes place. However, they never got as popular as the everyone's favorite bloody thieves because those Magpies stole their popularity. So they've been forgotten by /tg/ , and now that Fantasy Flight Games' contract with Games Workshop has expired, they're probably just going to fade from GW's memory too. Not that they were doing much in the larger canon anyways, because they're a rather isolationist chapter. That being said though, they are actually surprisingly flushed out and have lot of smaller stories and details known, that we don't hear about from some of the first founding chapters.

Many fa/tg/uys , like to believe that these guys are the 40k version of the BRAVEHEARTS and attribute them with usually awful Scottish accents. They're also known as the Deathwatch chapter, because they came with the core rulebook (and they actually have a decent relationship with the Deathwatch in the fluff).

History and Notable Battle

A lot of the chapter history has been sealed away. There was an event called the Nemesis Incident (see below), that made the chapter purge a lot of their history (and like every time this happens in 40k, somehow the space marines, who are supposed to be better at remembering and memorizing than an average human and live much much longer too, just forget it ).

In M41, they have fought a lot of threats in and near the Calixis sector (which is where their home planet is). When something is too big for them to fight on their own, they usually team up with the Ordos Xenos or rally other chapters to their cause (sending their own battle brothers instead of a messenger, to show honor and respect).

There's two major attacks that have been notable during this focused on millennia. One involves a battle against the Orks, which showcases one of the times why the Storm Wardens' Chapter Master went from captain to chapter master in such a short period of time. The other involves an attack against the Slaugth, which scarred the Chapter (and got a lot of its veterans promoted to the honour guard).

After the 13th Black Crusade the the Ork Warboss Kraazgrug showed a bit of cunningness (for an Ork anyway) and took his Waaagh! to the Storm Warden's neighboring sector, hoping to take advantage of the chaos everyone focusing their attention elsewhere. The Ork Waaagh! had made it to the last planet in the sector, when the Storm Wardens managed to find out about the invasion. The Storm Wardens then assembled an aromoured spearhead to assault the orks, and headed out, with Lorgath Maclir, who as only a captain at the time, leading the way. Probably saying something about rolling out. This Warboss was actually was rather clever (or a coward by Ork standards) and managed to flank the space marines. So, instead of assaulting the Orks head on, Maclir decided to trick the orks. The space marines sent some quick vehicles to assault and then retreat from the Orks, to lure them into a box canyon. There, the Orks were assaulted by a mass of heavy weapon fire and were all killed without a single survivor.

While that was a major success, they didn't have so much success against the Slaugth on a planet named Vigil. They were forced to fight in tight and narrow spaces that wouldn't even allow the use of heavy armor and lost a lot of marines despite their adapting methodical tactics. Those who survived the battle wished that they had held more closely to the codex and followed its tactical advice. Since the, now chapter master, Maclir, also liked the codex (but not in the thumping Ultrasmurf way), he promoted many of the surviving veteran members to his honour guard. This battle was apparently so gruesome, that when making a Storm Warden character in Deathwatch, having memories of the battle is one of the past experience options.

Currently, the Storm Wardens are also involved in the Achilus Crusade, which according to the Storm Warden's Chapter Master, has no viewable end. They committed their entire chapter to the crusade (and convinced several dozen other chapters to send available aid). These forces were then lead by Maclir in the opening battles, and smashed opposing Tau forces. While they were hoping that the Imperium would be given a warm welcome by human forces, they were instead given the middle finger. This set back strained the Imperium's communication, who had hoped that they could use the worlds as a staging area, but the space marines kept calm and carried on, and managed to smash through Tau forces anyways. Maclir thought he could taste victory and finish the campaign in months (when he planned for it to take decades) and ordered all the space marine forces together, so that they could destroy the last of resistance and assault the capital of the region. Things hit the fan though when it turned out the populous of Jericho Reach didn't want to deal with the Imperium, because they had already turned to chaos. They attacked the, very thinned and strained, space marine forces and prevented their final chance at victory. Maclir has since become bitter about the crusade, and how it is now a war of attrition.

Storm Wardens have also had some fun here and there, like throwing a pirate king out into space.


Nemesis Incident

As They Know It

As far as anyone in-universe is concerned, something called the Nemesis Incident happened some time during the end of the of Age of Apostasy. The incident caused the Storm Wardens to seal their history (including information such as: who was their Primarch and when were they founded) and put both their first company and Chapter Master in stasis pods, somewhere deep in their fortress monastery. The crippled Chief Librarian during this incident, Brin Maxenat, wrote a tome discussing some of the things the chapter was doing during the Age of Apostasy, and read his works to his disciples. Upon his death, others in the Librarium read what he wrote and found out that there were different versions of the texts. Some of the differences were so big, that some thought they had been altered at some point, and schisms in the chapter nearly ensured. Several librarians decided to get together and figure out what was true, until one text was decided on. These texts were also named after those who compiled them, so if you're sensing some real world parallelisms, you're probably not too far off. Only senior officers are allowed access to the text though, and so only a select few in the chapter know of their happenings during this time. Some of the Dreadnoughts, who were also around at the time of the incident, actually know where the Veterans and Chapter Master are (somebody had to read those Space Marines their bed time story, tuck them in and plug in the nightlight). However, just like British royal guards, they just stand around silently. So, nobody is really sure which super secret sealed off part of the fortress they are in. Since the incident, the chapter has been rebuilt and a new Chapter Master has taken over. The chapter also has a legend of its old master one day returning from his stasis slumber to take back the chapter and bring it to new heights.

As We Know It

Like a lot of things in the 40k-verse we actually know a lot more than the characters; and thus, what really happened. The Nemesis Incident happened in 945.M36 and started when the Storm Wardens, along with help from the Ordos Xenos, attacked planets infested with enslavers. Instead of just blowing the planets to kingdom come the chapter master, Owin Glendwyr, decided to send his men to fight the enslavers head on. Probably so the planets could have some use for the Imperium ,and citizens of the planets wouldn't be sacrificed. This came at a great cost though, as many Storm Wardens died, and the Inquisitor ended up Exterminatusing seven planets in the area anyways. However, the true cost of the battle wasn't realized until the Storm Wardens returned to their home planet, where they discovered that they had a lingering psychic ickiness that wouldn't go away, no matter how many times they took a bath. Instead of just doing what the Inquisition wanted and kill them all, Glendwyr made a deal. He and his infected first company would go into stasis, until a cure could be found, then their home planet would be declared a forbidden world and knowledge of the Nemesis Incident and the Storm Warden's chapter history would be purged from the records.

Since then, the Storm Wardens have rebuilt their first company and have chosen a new Chapter Master. These noobs second best (which is the first loser) marines have called themselves the Inheritors, and only see themselves as the temps who are filling in.


Chapter Organization

The Storm Wardens are a mostly Codex-adhering chapter, but because they tend to focus a lot on vehicle use, they have extra Techmarines and closer ties to the Adeptus Mechanicus.

The also have a special force within their Veteran Squads, called Tempest Blades. These guys wield insanely big two-handed claymores (or other equally huge weapons) that are as tall as they are (and space marines are already big) and go to town on the biggest and toughest enemies they can find and sometimes caber tossing the heaviest ones. They also have a stricter code and must nominate someone from within the Chapter to carry on their legacy at any cost.

Combat Doctrine

The Storm Wardens are pragmatic fighters who like to adhere to tactics and strategy, and will adapt as needed. However, they also like shooting things with their big guns and have a go to strategy, they like to use, when it's appropriate. First, they bombard the enemy with their ships from orbit. Then, while the enemy's still in shock, they shell them with Predators and Land Raiders, which keep the Rhinos and Razorbacks alive long enough to let them unload their troops (where they then presumably slash as many things as they can with their huge claymores). Being the SPEHSS BRAVEHEARTS, their preferred method of combat is one-on-one honourable swordfighting. This sort of martial honour has raised a few questions over their lineage in relation to a certain seriously pissed-off motherfucker, but they've proven to be rather passable enough to not get any undue attention. Their preferred weaponry is a Power Weapon of some sort and a Storm Shield.

Who's Their Daddy?

So just like their vidya gaem cousin there's been some speculation on their Primarch. Some have pointed to the smurfs, due to their love of the codex (and Ultramarines' successors make up 50-65% of all successor chapters anyways). Other have thought they might be World Eaters, because of similar colors and combat. However, when the creator of the chapter at Fantasy Flight Games, Ross Watson, told us the inspiration he had for making the chapter, they said the biggest inspiration was a fanon chapter, along with some Sons of Dorn (a novel about Imperial Fist recruitment), Brothers of the Snake (a story about the Iron Snakes) and Horus Hersey novels thrown in their for good measure. This fanon chapter, called Warrior's Eternal, was a successor of the Storm Lords, a White Scar second founding chapter. So, if you out a gun to Ross Watson's head on the issue, he'd probably go with Jaghatai Khan. Of course now that Games Workshop is in full control, they'll probably just go for their favorite boys in blue. So, let's just never ask them, and remember the actual Storm Warden's creator's inspiration.

Famous Wardens

Lorgath Maclir - The current Chapter Master (and apparently the chapter's favorite since the Nemesis Incident). He manages to love the Codex Astrates in a no homo kind of way.

Owin Glendwyr - The old Chapter Master, who is currently taking a deep sleep, until the psychic STDs he and his 1st company caught can be cured.

Brin Maxen - The crippled Chief Librarian during the Nemesis Incident, who couldn't do anything but write about what he heard from others. He ended up making the only known source of information involving the Nemesis Incident that the Storm Wardens have.

Blue Demoman - He's got the chapters' colours and accent. What more do you need?

Dougie McIsaac - Known for tossing a Chaos Terminator Lord to his doom.

Guts- seriously,have you seen his sword and height?he just lost his power armour

Chapters of the Adeptus Astartes
First Founding
(M29)
Blood Angels • Dark Angels • Imperial Fists • Iron Hands • Raven Guard • Salamanders • Space Wolves • Ultramarines • White Scars
Second Founding
(021.M31)
Angels of Absolution • Angels Encarmine • Angels Porphyr • Angels of Redemption • Angels Sanguine • Angels of Vengeance • Angels Vermillion • Aurora Chapter • Black Consuls • Black Guard • Black Templars • Blood Drinkers • Brazen Claws • Crimson Fists • Destroyers • Doom Eagles • Eagle Warriors • Excoriators • Fists Exemplar • Flesh Tearers • Genesis Chapter • Inceptors • Iron Snakes • Libators • Lions Sable • Marauders • Mortifactors • Nemesis • Novamarines • Obsidian Glaives • Patriarchs of Ulixis • Purple Stars • Praetors of Orpheus • Rampagers • Raptors • Red Talons • Revilers • Silver Eagles • Silver Skulls • Soul Drinkers • Storm Lords • White Consuls • Wolf Brothers
Third to
Twelfth Founding
(M32-M35)
Astral Claws • Angels Penitent • Angels Revenant • Charnel Guard • Dark Paladins • Executioners • Flesh Eaters • Halo Brethren • Howling Griffons • Iron Knights • Mantis Warriors • Marines Malevolent • Night Swords • Sable Swords (initial) - Scythes of the Emperor • Space Sharks • Sons of Guilliman
Thirteenth Founding
(M35)
Death Spectres • Exorcists
Fourteenth to
Twentieth Founding
Angels of Fire • Avenging Sons • Celebrants
Twenty-First Founding
(991.M35)
Black Dragons • Blood Gorgons • Fire Hawks • Flame Falcons • Lamenters • Minotaurs • Sons of Antaeus • Tiger Claws
Twenty-Second to
Twenty-Sixth Founding
(M35-M41)
Angels of Vigilance • Angels Excelsis • Celestial Lions • Dark Hunters • Disciples of Caliban • Emperor's Spears • Fire Angels • Golden Sons • Hospitallers • Imperial Harbingers • Iron Lords • Knights of the Raven • Marines Errant • Mentors • Fire Claws/Relictors • Star Phantoms • Subjugators
Ultima Founding
(999.M41/000.M42 to 012.M42)
Angels of Defiance • Black Vipers • Blades of Vengeance • Castellans of the Rift • Covenant of Fire • Dark Krakens • Fulminators • Knights Cerulean • Knights of the Chalice • Knights of Thunder • Necropolis Hawks • Nemesors • Praetors of Ultramar • Prime Absolvers • Rift Stalkers • Silver Drakes • Silver Templars • Sons of the Phoenix • Storm Reapers • Umbral Knights • Unnumbered Sons • Valiant Blades • Void Tridents • Wolfspear
Unknown Founding Absolvers • Accipiters • Adulators • Angel Guard • Angels Eradicant • Angels of Retribution • Astral Knights • Blood Ravens • Blood Swords • Brazen Drakes • Bringers of Judgement • Brothers Penitent • Carmine Blades • Cowled Wardens • Crimson Castellans • Crimson Consuls • Crimson Scythes • Dark Hands • Dark Sons • Death Eagles • Doom Warriors • Emperor's Shadows • Fire Lords • Guardians of the Covenant • Graven Spectres • Hammers of Dorn • Harbingers • Hawk Lords • Invaders • Iron Crusaders • Iron Talons • Jade Dragons • Knights of Blood • Knights Unyielding • Marines Exemplar • The Nameless • Night Watch • Rainbow Warriors • Reclaimers • Red Hunters • Red Scorpions • Red Seraphs • Red Templars • Retributors • Sable Swords (refounded) • Shadow Wolves • Solar Hawks • Sons of Orar • Star Dragons • Stormwatchers • Storm Giants • Storm Wardens • Valedictors • Viper Legion • Vorpal Swords • White Templars • Storm Wings
Unsanctioned Founding Consecrators (founding unknown, but likely after 2nd Founding) • Sons of Medusa (separated from parent Chapters, ratified by edict) • Steel Confessors (de facto 22nd Founding, de jure ratified by edict) • Ashen Claws (separatist Raven Guard Legion exiles, nominal loyalists)
Others Astartes Praeses • Deathwatch • Grey Knights • Judged • Legion of the Damned