Triarch Praetorian: Difference between revisions

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Triarch Praetorians are the equivalent of [[Assault_Squad|Assault Marines]], being [[Necrons]] with anti-grav jump packs. They're also pretty valuable as agents of the ruling body of all Necrons, the Triarch.
Triarch Praetorians are the equivalent of [[Assault_Squad|Assault Marines]], being [[Necrons]] with anti-grav jump packs. They're also pretty valuable as agents of the ruling body of all Necrons, the Triarch.


==Why it Sucks to Be Them==
==Why it Sucks to Be Them==
Following the brouhaha that is the War in Heaven, the Necrons decided to go to sleep for fuck-all many years. during that time, these chumps, becoming the emo that is 5E Necrons, decided "Fuck sleep! Let's go guard shit as penance!" and kept a VERY long watch on the hibernating 'crons and the protection of their culture. Apparently they were good enough that even [[Eldar|spess elves]] couldn't screw them up.
Following the brouhaha that is the [[War in Heaven]], the Necrons decided to go to sleep for fuck-all many years. During that time these chumps, becoming the emo that is 5E Necrons, decided "Fuck sleep! Let's go guard shit as penance!" and kept a VERY long watch on the hibernating 'crons and the protection of their culture. Apparently they were good enough that even [[Eldar|spess elves]] couldn't screw them up.


However, now with their brethren awakening, they decided to slam the alarm on as many Tomb Worlds as they can, making sure every lazy bum gets their beauty rest ruined. Being the special agents of the ruling council, they're pretty much Special Snowflakes who can get away with whatever shit they pull off.
However, now with their brethren awakening they decided to slam the alarm on as many Tomb Worlds as they can, making sure every lazy bum gets their beauty rest ruined. Being the special agents of the ruling council, they uphold the rule of the Triarch and see to it that the traditions of the Necrons are followed, [[Blam|disposing of any who challenge them with a single blast of a Rod of the Covenant.]] This means they are effectively [[Awesome|Zombie Robot]] [[Commissars]]. I believe I do not need to explain why or how this is awesome.


==Their Usefulness==
==Their Usefulness==
For those familiar with the workings of the [[Aspect Warrior|Shining Spears]], the Triarch Praetorians will be familiar. They are expensive, fast, tough(ish) and hit hard yet they lack the Attacks to make themselves count. Shooting and striking at Str5 AP2 they are likely to plow through many individual targets... but since they only swing twice on the charge AND they strike last (Unwieldy is a bitch) they are not likely to kill their targets outright. In return they are not particularly tough and can be swarmed or just beaten to death.


<i>Requesting any Cron players with Praetorians to give their opinions on these guys.</i>
In their alternate loadouts they gain 1 Attack, Rending and Entropic Strike. Paired with their high mobility this means that they can make effective (but expensive) tank and skimmer hunters. Scarabs tend to do better on this part, but if you want to use the Triarch, go ahead.
 
Meh, kinda bad too expensive for what they do and others can do there jobs better and cheaper.  Use Wraiths if you want fast close combat units, and scarabs for fast anti-tank. Their bits do make bitching Crypteks however.
 
 
{{Necrons-Forces}}
{{Necrons-Forces}}

Revision as of 11:42, 10 September 2013

This page is needs images. Help plz.

Triarch Praetorians are the equivalent of Assault Marines, being Necrons with anti-grav jump packs. They're also pretty valuable as agents of the ruling body of all Necrons, the Triarch.

Why it Sucks to Be Them

Following the brouhaha that is the War in Heaven, the Necrons decided to go to sleep for fuck-all many years. During that time these chumps, becoming the emo that is 5E Necrons, decided "Fuck sleep! Let's go guard shit as penance!" and kept a VERY long watch on the hibernating 'crons and the protection of their culture. Apparently they were good enough that even spess elves couldn't screw them up.

However, now with their brethren awakening they decided to slam the alarm on as many Tomb Worlds as they can, making sure every lazy bum gets their beauty rest ruined. Being the special agents of the ruling council, they uphold the rule of the Triarch and see to it that the traditions of the Necrons are followed, disposing of any who challenge them with a single blast of a Rod of the Covenant. This means they are effectively Zombie Robot Commissars. I believe I do not need to explain why or how this is awesome.

Their Usefulness

For those familiar with the workings of the Shining Spears, the Triarch Praetorians will be familiar. They are expensive, fast, tough(ish) and hit hard yet they lack the Attacks to make themselves count. Shooting and striking at Str5 AP2 they are likely to plow through many individual targets... but since they only swing twice on the charge AND they strike last (Unwieldy is a bitch) they are not likely to kill their targets outright. In return they are not particularly tough and can be swarmed or just beaten to death.

In their alternate loadouts they gain 1 Attack, Rending and Entropic Strike. Paired with their high mobility this means that they can make effective (but expensive) tank and skimmer hunters. Scarabs tend to do better on this part, but if you want to use the Triarch, go ahead.

Forces of the Necrons
Command: Cryptek (Chronomancer, Plasmancer, Psychomancer) - Lokhust Lord
Necron Lord - Necron Overlord - Phaeron - Skorpekh Lord - Royal Warden
Troops: Apprentek - Cryptothralls - C'tan Shards - Deathmarks - Flayed Ones
Hexmark Destroyers - Immortals - Lychguards - Necron Warriors
Ophydian Destroyers - Pariahs - Skorpekh Destroyers - Triarch Praetorians
Constructs: Canoptek Doomstalker - Canoptek Plasmacyte - Canoptek Reanimator
Canoptek Spyder - Canoptek Wraith - Crypt Stalker - Scarab
Seraptek Heavy Construct - Tomb Sentinel - Tomb Stalker
Triarchal Menhir
Vehicles: Annihilation Barge - Catacomb Command Barge - Dais of Dominion
Doomsday Ark - Ghost Ark - Monolith - Tesseract Ark - Triarch Stalker
Flyers: Canoptek Acanthrite - Doom Scythe - Lokhust Heavy Destroyer
Necron Destroyers - Night Scythe - Night Shroud
Structures: Convergence of Dominion - Necron Pylon - Sentry Pylon - Starstele
Super-Heavy
Vehicles:
Abattoir - Æonic Orb - Doomsday Monolith
Megalith - Obelisk - Tesseract Vault
Necron Fleets: Tomb Blades