Tyranid Hive Fleet Creation Tables: Difference between revisions

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! 1-10
! 1-10
| Canned meats (Adeptus Astartes Chapter)
| Canned meats (Adeptus Astartes Chapter) - Through the use of plasma, flame, and even relic chemical weapons, the Angels of Death managed to halt a tendril of the Hive Fleet by rending the available biomass all but unusable from their fortified positions.
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|-  
! 11-20
! 11-20
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! 21-30
! 21-30
| Brain food (Eldar Craftworld/Farseer) - Whether by bio-purging entire worlds or unleashing the full force of a Craftworld's might against the fleet, this Farseer and their Craftworld have proven a thorn in this Hive Fleet's side on one or more occasions.
| Brain food (Eldar Craftworld/Farseer) - Whether by bio-purging entire worlds or unleashing the full force of a Craftworld's might against the fleet, this Farseer or Craftworld has proven a thorn in this Hive Fleet's side on one or more occasions.
|-  
|-  
! 31-40
! 31-40
| Viagra (Dark Eldar Kabal)
| Viagra (Dark Eldar Kabal) - Outwitting the lumbering monsters of the Great Devourer with lightning raids and Haemonculus-designed weapons, this Kabal spirited away numerous beasts of the Fleet, severing the connections to the Hive Mind to keep them under control.
|-  
|-  
! 41-50
! 41-50
| Rotten meat (Chaos-aligned group)
| Rotten meat (Chaos-aligned group) - Through the blessings of the Dark Gods and acts of desperation known only to the Neverborn, this Chaos cult managed to survive the swarming brood of the Hive Fleet.
|-  
|-  
! 51-60
! 51-60
| Rotten canned meats (Chaos Marine warband)
| Rotten canned meats (Chaos Marine warband) - The Warp-spawned weapons, Chaos magicks, and transhuman mutants of this Heretic Astartes Warband proved enough to match the Great Devourer long enough for the Warband to destroy or escape the threatening tendril of the Hive Fleet.
|-  
|-  
! 61-70
! 61-70
| Blueberry pie (Tau Sept)
| Blueberry pie (Tau Sept) - Embroiled in a desperate battle against the Hive Fleet's organisms, this Tau Sept barely managed to stand their ground against the numberless hordes through judicious destruction of biomass and even scorched earth tactics.
|-  
|-  
! 71-80
! 71-80
| Mushrooms (Ork WAAAAGH!!!)
| Mushrooms (Ork WAAAGH!!!) - Locked in a Sisyphean war against a mighty WAAAGH!, the Great Devourer's creatures would eventually be overcome by the increasingly-large and organised Ork hordes.
|-  
|-  
! 81-90
! 81-90
| Assorted meats (Alien Empire)
| Assorted meats (Alien Empire) - Leveraging a diverse range of advanced xenotechnology and exotic biology against the Hive Fleet, this alien empire managed to stand against - or at least survive - the attention of the Hive Mind.
|-  
|-  
! 91-100
! 91-100

Revision as of 19:13, 29 January 2021

Inspired by Fantasy Flight Games' Deathwatch role-playing game's Space Marine Chapter Creation Tables, these tables let you roll up (or otherwise generate) your very own Tyranid Hive Fleet. In the absence of any role-playing game featuring the Tyranid specifically, this table is more or less entirely for the purpose of generating fluff.

Hive Fleet Progenitor

What is the Hive Fleet's progenitor? (d100)
1-20 Behemoth
21-40 Kraken
41-60 Leviathan
61-70 Dagon
71-80 Moloch
81-90 Naga
91-100 Other Fleet/Separate Entity

Hive Fleet Classification

What is the Hive Fleet's classification? (d10)
1-4 Planetary Infestation
5-8 Hive Fleet Splinter
9-10 Hive Fleet

Hive Fleet Size

How large is the Hive Fleet? (d10)
1-2 Tiny
3-4 Small
5-7 Medium
8-9 Large
10 FUCKHUEG

Goals

What are the Hive Fleet's current goals? (d100)
1-20 Head for the light (Fleet is going to the Astronomicon)
21-30 Spread and Devour (Fleet looking for inhabited planets to feast upon)
31-40 Recover remnants (Fleet going to pick up leftovers from a previous fleet)
41-50 Rejoin the fleet (Fleet looking to pair up with their progenitor or a larger fleet)
51-60 Join the Octarian fight / Deal with the clusterfuck aftermath
61-70 Survival of the fittest (Fleet is hunting down others to pick up their Biomorphs)
71-80 Hunt down a target (Fleet is sniffing out a local Genestealer Cult)
81-90 Recoup losses
91-100 Voyage of discovery (Fleet is boldly going where no tyranid has gone before, to nom new cultures)

Strategic Tendencies

What is the Hive Fleet's strategic tendency? (d100)
1-10 Synaptic Web
11-20 Avatars of the Hivemind (Lots of psychics)
21-30 Monstrous Horde (Nidzilla)
31-40 Unending Swarm (Gaunts and Rippers)
41-50 Stealth and Infiltration (Stealers and lictors)
51-60 Destruction from Afar (Shooty army. Hello 7th edition! Only shooty units are valid nowadays)
61-70 Death from Above (Wiiiiings)
71-80 The Ground Trembles (Going underground)
81-90 Corrode and Poison (Venomthropes, Spores)
91-100 Titanic Beasts (Biotitans)

Common Biomorphs

What common biomorphs manifest in the Hive Fleet? (d10)
1 Chameleonic Skin
2 Feeder Tendrils
3 Acidic Fluids
4 Bio-Plasma
5 Adrenaline Glands
6 Regenerative Abilities
7 Toughened Carapace
8 Symbiotic Swarms
9 Rend and Slice
10 Other/Create one

Specialist Creature Used by the Fleet

What are the Hive Fleet's allies assets? (d100)
1-30 Genestealer Cult
31-40 Brainleech Thralls
41-50 Seeded Lictors
51-55 Ancient Mastermind (e.g. Swarmlord)
56-65 Psychic Vampire (DoM't-esque)
66-70 Ultimate Stalker (Deathleaper-ish)
71-80 Unkillable Beast (Old One Eye, but useful)
81-90 Parasitic Broodfather (Parasite of Mortrex)
91-95 Subterranean Hunter (Red Terror sort of thing)
95-100 Nightmare Fiend (Dagon Overlord-esque)

Those They've Failed to Eat Yet (AKA Rivals)

What are the Hive Fleet's common enemies? (d100)
1-10 Canned meats (Adeptus Astartes Chapter) - Through the use of plasma, flame, and even relic chemical weapons, the Angels of Death managed to halt a tendril of the Hive Fleet by rending the available biomass all but unusable from their fortified positions.
11-20 Spam (Imperial Guard regiment) - Through overwhelming firepower, suicidal determination, innovative tactics, or long-term preparation, one or more Imperial Guard Regiments managed to stand against and throw back this tendril of the Great Devourer.
21-30 Brain food (Eldar Craftworld/Farseer) - Whether by bio-purging entire worlds or unleashing the full force of a Craftworld's might against the fleet, this Farseer or Craftworld has proven a thorn in this Hive Fleet's side on one or more occasions.
31-40 Viagra (Dark Eldar Kabal) - Outwitting the lumbering monsters of the Great Devourer with lightning raids and Haemonculus-designed weapons, this Kabal spirited away numerous beasts of the Fleet, severing the connections to the Hive Mind to keep them under control.
41-50 Rotten meat (Chaos-aligned group) - Through the blessings of the Dark Gods and acts of desperation known only to the Neverborn, this Chaos cult managed to survive the swarming brood of the Hive Fleet.
51-60 Rotten canned meats (Chaos Marine warband) - The Warp-spawned weapons, Chaos magicks, and transhuman mutants of this Heretic Astartes Warband proved enough to match the Great Devourer long enough for the Warband to destroy or escape the threatening tendril of the Hive Fleet.
61-70 Blueberry pie (Tau Sept) - Embroiled in a desperate battle against the Hive Fleet's organisms, this Tau Sept barely managed to stand their ground against the numberless hordes through judicious destruction of biomass and even scorched earth tactics.
71-80 Mushrooms (Ork WAAAGH!!!) - Locked in a Sisyphean war against a mighty WAAAGH!, the Great Devourer's creatures would eventually be overcome by the increasingly-large and organised Ork hordes.
81-90 Assorted meats (Alien Empire) - Leveraging a diverse range of advanced xenotechnology and exotic biology against the Hive Fleet, this alien empire managed to stand against - or at least survive - the attention of the Hive Mind.
91-100 Iron supplements (Necron Dynasty) - Unable to break down and consume the Necrodermis from which these undying warriors are made, the Hive Fleet suffered heavy losses against this Dynasty when it unexpectedly awoke to turn a feast into a famine.

Credit to Singemeister for making all this stuff up!

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