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When the Nightbringer was a model on the tabletop, he was the hardest thing to kill outside of Apocalypse with toughness 8, five wounds, and a 4+ invuln save ([[Games Workshop|Remember when that was impressive?]]). As a monstrous creature with S10 and loads of attacks that ignored invul saves, getting near him was a death sentence. The Nightbringer also appear in [[Dawn Of War: Dark Crusade]], sorta. The Necron Lord has the ability to turn into a manifestation of the Nightbringer, which skyrocketed his DPS (not as much as what Relic units had, but still high - enough so that when executed properly and against careless players to don't move their units out of range of his scythe, the Nightbringer ''will'' flat out kill any of the other race's Demon/Relic units before his timer runs out), but more importantly, he was INVINCIBLE while the ability was active, meaning the best an opponent could do was to hold it in place with a bunch of infantry until it wore off and hope it didn't kill anything too valuable.
When the Nightbringer was a model on the tabletop, he was the hardest thing to kill outside of Apocalypse with toughness 8, five wounds, and a 4+ invuln save ([[Games Workshop|Remember when that was impressive?]]). As a monstrous creature with S10 and loads of attacks that ignored invul saves, getting near him was a death sentence. The Nightbringer also appear in [[Dawn Of War: Dark Crusade]], sorta. The Necron Lord has the ability to turn into a manifestation of the Nightbringer, which skyrocketed his DPS (not as much as what Relic units had, but still high - enough so that when executed properly and against careless players to don't move their units out of range of his scythe, the Nightbringer ''will'' flat out kill any of the other race's Demon/Relic units before his timer runs out), but more importantly, he was INVINCIBLE while the ability was active, meaning the best an opponent could do was to hold it in place with a bunch of infantry until it wore off and hope it didn't kill anything too valuable.
{{Necrons-Forces}}
[[Category:Necrons]]
[[Category:Warhammer 40,000]]
[[Category:Gods]]

Revision as of 15:14, 10 June 2016

I am the original God of Death Nagasssshhhhhhh.... - The Nightbringer reminding Nagash who was the original Bobby G


You can well say that those Marines are so fucked.

Introduction

Aza'Gorod AKA The Nightbringer, Warhammer's Grim Reaper, Necron's Mortarion, FUCKING CHEESE! is one of the main C'tan gods in Warhammer 40k alongside the Deceiver and the Void Dragon, that is still relevant enough to be talked about. The other C'tan gods are either eaten, shelved in a GeeDubs corner or have little to no limelight. The Nightbringer is known as the entity that single handedly enforced the concept of the fear of death or at least the Grim Reaper in the 40k Galaxy.

He along with the Outsider, another C'tan was infamous for fucking his whole team up during the War in Heaven after he and the Outsider was tricked by both the Deceiver and Cegorach to eat his fellow C'tan brethren in order to gain more power. As you can imagine, things did not go too well with the Necrons and the C'tan during that incident. Making the Deceiver one of the biggest walking fuck ups in 40 history.

Consequently, the Nightbringer alongside the rest of the C'tan save for maybe the Void Dragon and the Outsider was stabbed in the back by the former slaves, the Necrons and subsequently turned into fucking Pokemon after being blasted into a million pieces. You can say all you want but at least Khaine was treated with dignity and respect by the Eldar after he was shattered by a bajillion pieces unlike the poor C'tan who have turned from one of Warhammer's most sinister forces into a fucking joke.

On the Tabletop

When the Nightbringer was a model on the tabletop, he was the hardest thing to kill outside of Apocalypse with toughness 8, five wounds, and a 4+ invuln save (Remember when that was impressive?). As a monstrous creature with S10 and loads of attacks that ignored invul saves, getting near him was a death sentence. The Nightbringer also appear in Dawn Of War: Dark Crusade, sorta. The Necron Lord has the ability to turn into a manifestation of the Nightbringer, which skyrocketed his DPS (not as much as what Relic units had, but still high - enough so that when executed properly and against careless players to don't move their units out of range of his scythe, the Nightbringer will flat out kill any of the other race's Demon/Relic units before his timer runs out), but more importantly, he was INVINCIBLE while the ability was active, meaning the best an opponent could do was to hold it in place with a bunch of infantry until it wore off and hope it didn't kill anything too valuable.

Forces of the Necrons
Command: Cryptek (Chronomancer, Plasmancer, Psychomancer) - Lokhust Lord
Necron Lord - Necron Overlord - Phaeron - Skorpekh Lord - Royal Warden
Troops: Apprentek - Cryptothralls - C'tan Shards - Deathmarks - Flayed Ones
Hexmark Destroyers - Immortals - Lychguards - Necron Warriors
Ophydian Destroyers - Pariahs - Skorpekh Destroyers - Triarch Praetorians
Constructs: Canoptek Doomstalker - Canoptek Plasmacyte - Canoptek Reanimator
Canoptek Spyder - Canoptek Wraith - Crypt Stalker - Scarab
Seraptek Heavy Construct - Tomb Sentinel - Tomb Stalker
Triarchal Menhir
Vehicles: Annihilation Barge - Catacomb Command Barge - Dais of Dominion
Doomsday Ark - Ghost Ark - Monolith - Tesseract Ark - Triarch Stalker
Flyers: Canoptek Acanthrite - Doom Scythe - Lokhust Heavy Destroyer
Necron Destroyers - Night Scythe - Night Shroud
Structures: Convergence of Dominion - Necron Pylon - Sentry Pylon - Starstele
Super-Heavy
Vehicles:
Abattoir - Æonic Orb - Doomsday Monolith
Megalith - Obelisk - Tesseract Vault
Necron Fleets: Tomb Blades