Cryptothralls: Difference between revisions
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[[File:Cryptothrall.jpg| | [[File:Cryptothrall.jpg|300px|right|thumb|Me Igor catch bullet for Master!]] | ||
The Igor to the [[Cryptek|Cryptek's]] Dr. Frankenstein. | The Igor to the [[Cryptek|Cryptek's]] Dr. Frankenstein. | ||
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Cryptothralls are actually formidable adversaries – especially when galvanised into action by the presence of their master, the [[Plasmancer]]. When fighting alongside the Plasmancer (or any other Cryptek, for that matter), the Cryptothralls will serve as its sword and shield. | Cryptothralls are actually formidable adversaries – especially when galvanised into action by the presence of their master, the [[Plasmancer]]. When fighting alongside the Plasmancer (or any other Cryptek, for that matter), the Cryptothralls will serve as its sword and shield. | ||
As such, these long-limbed Necrons serve as formidable bodyguards. | As such, these long-limbed Necrons serve as formidable bodyguards. ''Always taken in pairs'', individually they are a S5 T5 2W unit with 3 attacks in melee (performed with an AP-1 modifier) and a fairly nasty 2 shots of S5 AP-2 D1 at range. Their additional rules make them even better at following along their masters : when close to a Cryptek they make it untargettable while conversely setting their WS and BS to 3+ [[Awesome|(this is ''NOT'' a +1 to hit, meaning it can be buffed further to a 2+)]]. Considering they have living metal AND Reanimation Protocols on top, they are probably one of the best bodyguard units in the game, especially when near a Technomancer. And they don't even take up a slot in the army - there is literally no reason not to take them if you can fit their point cost. | ||
[[Category: Warhammer 40,000]] | [[Category: Warhammer 40,000]] |
Revision as of 14:20, 20 October 2020
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The Igor to the Cryptek's Dr. Frankenstein.
Cryptothralls are actually formidable adversaries – especially when galvanised into action by the presence of their master, the Plasmancer. When fighting alongside the Plasmancer (or any other Cryptek, for that matter), the Cryptothralls will serve as its sword and shield.
As such, these long-limbed Necrons serve as formidable bodyguards. Always taken in pairs, individually they are a S5 T5 2W unit with 3 attacks in melee (performed with an AP-1 modifier) and a fairly nasty 2 shots of S5 AP-2 D1 at range. Their additional rules make them even better at following along their masters : when close to a Cryptek they make it untargettable while conversely setting their WS and BS to 3+ (this is NOT a +1 to hit, meaning it can be buffed further to a 2+). Considering they have living metal AND Reanimation Protocols on top, they are probably one of the best bodyguard units in the game, especially when near a Technomancer. And they don't even take up a slot in the army - there is literally no reason not to take them if you can fit their point cost.