Cryptothralls: Difference between revisions
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The Igor to the [[Cryptek|Cryptek's]] Dr. Frankenstein. | The Igor to the [[Cryptek|Cryptek's]] Dr. Frankenstein. | ||
Cryptothralls are actually formidable adversaries – especially when galvanised into action by the presence of | Cryptothralls are actually formidable adversaries – especially when galvanised into action by the presence of their Cryptek masters, serving as their sword and shield. | ||
As such, these long-limbed Necrons serve as formidable bodyguards. ''Always taken in pairs'', individually they are a S5 T5 2W unit with 3 attacks in melee (performed with an AP-1 modifier) and a fairly nasty 2 shots of S5 AP-2 D1 at range. Their additional rules make them even better at following along their masters : when close to a Cryptek they make it untargettable while conversely setting their WS and BS to 3+ [[Awesome|(this is ''NOT'' a +1 to hit, meaning it can be buffed further to a 2+)]]. Considering they have | As such, these long-limbed Necrons serve as formidable bodyguards. ''Always taken in pairs'', individually they are a S5 T5 2W unit with 3 attacks in melee (performed with an AP-1 modifier) and a fairly nasty 2 shots of S5 AP-2 D1 at range. Their additional rules make them even better at following along their masters : when close to a Cryptek they make it untargettable while conversely setting their WS and BS to 3+ [[Awesome|(this is ''NOT'' a +1 to hit, meaning it can be buffed further to a 2+)]]. | ||
Considering they have Living Metal AND Reanimation Protocols on top, they are probably one of the best bodyguard units in the game, especially when near a Technomancer. Suddenly instead of shooting a frail [[Cryptek|T4 robot nerd]], the enemy will first have to chew through these two lads, either plinking them with inefficient low strength shots or wasting their valuable anti-elite fire on two silly looking scrap heaps. And they don't even take up a slot in the army - there is literally no reason not to take them if you can fit their point cost. | |||
[[Category: Warhammer 40,000]] | [[Category: Warhammer 40,000]] |
Revision as of 14:25, 20 October 2020
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The Igor to the Cryptek's Dr. Frankenstein.
Cryptothralls are actually formidable adversaries – especially when galvanised into action by the presence of their Cryptek masters, serving as their sword and shield.
As such, these long-limbed Necrons serve as formidable bodyguards. Always taken in pairs, individually they are a S5 T5 2W unit with 3 attacks in melee (performed with an AP-1 modifier) and a fairly nasty 2 shots of S5 AP-2 D1 at range. Their additional rules make them even better at following along their masters : when close to a Cryptek they make it untargettable while conversely setting their WS and BS to 3+ (this is NOT a +1 to hit, meaning it can be buffed further to a 2+).
Considering they have Living Metal AND Reanimation Protocols on top, they are probably one of the best bodyguard units in the game, especially when near a Technomancer. Suddenly instead of shooting a frail T4 robot nerd, the enemy will first have to chew through these two lads, either plinking them with inefficient low strength shots or wasting their valuable anti-elite fire on two silly looking scrap heaps. And they don't even take up a slot in the army - there is literally no reason not to take them if you can fit their point cost.