Annihilation Barge: Difference between revisions

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Using the same Quantum Shielding panels and skimmer technology as the [[Doomsday Ark]]s, [[Ghost Ark]]s etc, they are extremely durable but due to their low speed are used defence. Equipped with a (Twin-Linked) Tesla Destructor, they utilize the same 'Tesla' lightning as the Carbines and Cannons which can cause havoc amoung infantry as their flesh is roasted and their blood boils (In the game, every roll To Hit of a 6 adds two addition hits); it can also devastate most, if not all, but the most heavily armoured vehicles such as Landraiders or Monoliths. Unlike the Carbines and Cannons, however, the Tesla Destructor as a chance to 'Arc' off different units (again in the game, this only works when you're within 6", which in that case you roll a 6, followed by a D6 and it doesn't discern friend or foe). Also equipped are underslung Gauss or Tesla Cannons. Canny Overlords and Nemesors often put a squad or two of Warriors or Immortals as backup; they receive the increase in firepower while the Barge benefits from the extra bodies protecting while it blasts away at everything.
Using the same Quantum Shielding panels and skimmer technology as the [[Doomsday Ark]]s, [[Ghost Ark]]s etc, they are extremely durable but due to their low speed are used defence. Equipped with a (Twin-Linked) Tesla Destructor, they utilize the same 'Tesla' lightning as the Carbines and Cannons which can cause havoc amoung infantry as their flesh is roasted and their blood boils (In the game, every roll To Hit of a 6 adds two addition hits); it can also devastate most, if not all, but the most heavily armoured vehicles such as Landraiders or Monoliths. Unlike the Carbines and Cannons, however, the Tesla Destructor as a chance to 'Arc' off different units (again in the game, this only works when you're within 6", which in that case you roll a 6, followed by a D6 and it doesn't discern friend or foe). Also equipped are underslung Gauss or Tesla Cannons. Canny Overlords and Nemesors often put a squad or two of Warriors or Immortals as backup; they receive the increase in firepower while the Barge benefits from the extra bodies protecting while it blasts away at everything.


According to the fluff, they are most oftain used by the Akannazad Dynasty [[Tomb World]] agains the [[Orks]] of Charadon, tearing the armour from the Trukks and the Looted Wagons and incinerating their Boyz.They were also used in the [http://wh40k.lexicanum.com/wiki/Orphean_War|. Orphean] War by the [[Maynarkh Dynasty]] against the [[Imperium of Man]].
According to the fluff, they were most often fielded by the Akannazad Dynasty [[Tomb World]] against the [[Orks]] of Charadon, tearing the armour from the Trukks and the Looted Wagons and incinerating their Boyz. They were also used in the [http://wh40k.lexicanum.com/wiki/Orphean_War|. Orphean] War by the [[Maynarkh Dynasty]] against the [[Imperium of Man]].


{{Necrons-Forces}}
{{Necrons-Forces}}

Revision as of 16:42, 6 May 2015

"Pew pew" doesn't even begin to describe it.

The Annihilation Barge is, essentially, a massive gun mounted on a hover platform and are favoured Tarpit killers. Usually found in the lower levels of a Tomb World, anyone who SOMEHOW manages to avoid hungry, hungry Scarabs, massive Spyders, ghastly Wraiths or even the Necrons themselves will more than likely be facing the receiving end of the Tesla Destructors; an eldritch discharge of green lightning later and you'd be turned to dust...

Using the same Quantum Shielding panels and skimmer technology as the Doomsday Arks, Ghost Arks etc, they are extremely durable but due to their low speed are used defence. Equipped with a (Twin-Linked) Tesla Destructor, they utilize the same 'Tesla' lightning as the Carbines and Cannons which can cause havoc amoung infantry as their flesh is roasted and their blood boils (In the game, every roll To Hit of a 6 adds two addition hits); it can also devastate most, if not all, but the most heavily armoured vehicles such as Landraiders or Monoliths. Unlike the Carbines and Cannons, however, the Tesla Destructor as a chance to 'Arc' off different units (again in the game, this only works when you're within 6", which in that case you roll a 6, followed by a D6 and it doesn't discern friend or foe). Also equipped are underslung Gauss or Tesla Cannons. Canny Overlords and Nemesors often put a squad or two of Warriors or Immortals as backup; they receive the increase in firepower while the Barge benefits from the extra bodies protecting while it blasts away at everything.

According to the fluff, they were most often fielded by the Akannazad Dynasty Tomb World against the Orks of Charadon, tearing the armour from the Trukks and the Looted Wagons and incinerating their Boyz. They were also used in the Orphean War by the Maynarkh Dynasty against the Imperium of Man.

Forces of the Necrons
Command: Cryptek (Chronomancer, Plasmancer, Psychomancer) - Lokhust Lord
Necron Lord - Necron Overlord - Phaeron - Skorpekh Lord - Royal Warden
Troops: Apprentek - Cryptothralls - C'tan Shards - Deathmarks - Flayed Ones
Hexmark Destroyers - Immortals - Lychguards - Necron Warriors
Ophydian Destroyers - Pariahs - Skorpekh Destroyers - Triarch Praetorians
Constructs: Canoptek Doomstalker - Canoptek Plasmacyte - Canoptek Reanimator
Canoptek Spyder - Canoptek Wraith - Crypt Stalker - Scarab
Seraptek Heavy Construct - Tomb Sentinel - Tomb Stalker
Triarchal Menhir
Vehicles: Annihilation Barge - Catacomb Command Barge - Dais of Dominion
Doomsday Ark - Ghost Ark - Monolith - Tesseract Ark - Triarch Stalker
Flyers: Canoptek Acanthrite - Doom Scythe - Lokhust Heavy Destroyer
Necron Destroyers - Night Scythe - Night Shroud
Structures: Convergence of Dominion - Necron Pylon - Sentry Pylon - Starstele
Super-Heavy
Vehicles:
Abattoir - Æonic Orb - Doomsday Monolith
Megalith - Obelisk - Tesseract Vault
Necron Fleets: Tomb Blades