Venenum: Difference between revisions
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1d4chan>ThatOneBruvva Bringing him a bit more in context with the Assassins dataslate |
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Couldn't be that hard | Couldn't be that hard | ||
WS | {| border="1" cellspacing="0" cellpadding="5" align="left" | ||
! Name || Pts || WS || BS || S || T || W || I || A || Ld || Sv | |||
|- | |||
| '''Venenum Assassin''' || 190 || 8 || 8 || 4 || 4 || 3 || 7 || 4 || 10 || 4++ | |||
|}<br><br><br><br> | |||
Wargear | Wargear | ||
*Venom Grenade, Range 12", S2, AP4, Poisoned | *Venom Grenade, Range 12", S2, AP4, Poisoned 4+, Blast, Assault 1 | ||
*Venom Spray, Range | *Venom Spray, Range Template, S2, AP4, Poisoned 3+, Assault 2, Twin-Linked | ||
*Venom Injector, Range ---, S-, AP3, Poisoned | *Venom Injector, Range ---, S-, AP3, Poisoned 3+, Melee, Master-Crafted, Slow Toxin | ||
* | **Slow Toxin: Once per game, the Venenum Assassin can declare to inject a slow-acting toxin into a single opponent in a challenge. This toxin uses the same profile as the Venom Injector, but after that turn, the target must take a Toughness test or take another attack using the Venom Injector's profile. | ||
Special Rules | Special Rules | ||
*Independent Operative (Cannot join squads, cannot generate Warlord Traits if made warlord) | |||
*Lightning Reflexes (4++ Invulnerable Save, has no penalties on Initiative for charging.) | |||
*Infiltrate | *Infiltrate | ||
* | *Move Through Cover | ||
*Hit and Run | *Hit and Run | ||
* | *Immunity (Opponents using weapons with the Poisoned rule must re-roll their to wound check) | ||
*Stealth | *Stealth | ||
Revision as of 00:57, 2 September 2014
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Venenum Assassins specialize in poisoning people (their name is "venom" with extra "en"). Games Workshop doesn't seem to care much about them (probably because "I poisoned the well and caused your entire army to get sick and die" doesn't translate well to game rules).
Challenge accepted
Couldn't be that hard
Name | Pts | WS | BS | S | T | W | I | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|---|
Venenum Assassin | 190 | 8 | 8 | 4 | 4 | 3 | 7 | 4 | 10 | 4++ |
Wargear
- Venom Grenade, Range 12", S2, AP4, Poisoned 4+, Blast, Assault 1
- Venom Spray, Range Template, S2, AP4, Poisoned 3+, Assault 2, Twin-Linked
- Venom Injector, Range ---, S-, AP3, Poisoned 3+, Melee, Master-Crafted, Slow Toxin
- Slow Toxin: Once per game, the Venenum Assassin can declare to inject a slow-acting toxin into a single opponent in a challenge. This toxin uses the same profile as the Venom Injector, but after that turn, the target must take a Toughness test or take another attack using the Venom Injector's profile.
Special Rules
- Independent Operative (Cannot join squads, cannot generate Warlord Traits if made warlord)
- Lightning Reflexes (4++ Invulnerable Save, has no penalties on Initiative for charging.)
- Infiltrate
- Move Through Cover
- Hit and Run
- Immunity (Opponents using weapons with the Poisoned rule must re-roll their to wound check)
- Stealth
There ya go that wasn't so hard now, was it?
Not sure how you'd model this poisonous guy/gal, but if anyone does, stick a fetching little pic up here, I'd kill to see it.