Warhammer 40,000/10th Edition Tactics/Tyranids: Difference between revisions

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==Why Play Tyranids==
==Why Play Tyranids==
==Faction Rules==
*'''Synapse''': While a unit is within 6" of one or more Synapse models, it's whitin range of said Synapse. Each time it takes a Battle-shock test, use 3D6 instead of 2D6.
*'''Shadow in the Warp''': Once per battle, during either player's Command Phase, if one or more units with this ability are on the battlefield, each enemy unit must take a Battle-shock test.


==Detachments==
==Detachments==
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**''Hive Predators:'''  Any attacks against enemy {{W40kKeyword|Character}} units gain ''Precision''.
**''Hive Predators:'''  Any attacks against enemy {{W40kKeyword|Character}} units gain ''Precision''.
====Stratagems====
====Stratagems====
==Faction Rules==
*'''Synapse''': While a unit is within 6" of one or more Synapse models, it's whitin range of said Synapse. Each time it takes a Battle-shock test, use 3D6 instead of 2D6.
*'''Shadow in the Warp''': Once per battle, during either player's Command Phase, if one or more units with this ability are on the battlefield, each enemy unit must take a Battle-shock test.


==Equipment==
==Equipment==

Revision as of 13:25, 3 May 2023

This article is a stub. You can help 1d4chan by expanding it

This is the current 10th Edition's Tyranids tactics. 9th Edition Tactics are here.

Why Play Tyranids

Faction Rules

  • Synapse: While a unit is within 6" of one or more Synapse models, it's whitin range of said Synapse. Each time it takes a Battle-shock test, use 3D6 instead of 2D6.
  • Shadow in the Warp: Once per battle, during either player's Command Phase, if one or more units with this ability are on the battlefield, each enemy unit must take a Battle-shock test.


Detachments

Invasion Fleet

Special Rules

  • Hyper-Adaptations: Gives you one of three buffs you can pick between for the entire game.
    • Swarming Instincts: Any attacks against enemy Infantry and Swarm units gain Sustained Hits 1.
    • Hyper-Aggression: Any attacks against enemy Vehicle and Monster units gain Lethal Hits.
    • Hive Predators:' Any attacks against enemy Character units gain Precision.

Stratagems

Equipment

Unit Analysis

Characters

  • Tyranid Prime:
  • Neurotyrant:

Epic Heroes

Core

  • Termagants:
  • Von Ryan's Leapers:


Infantry

  • Neurogaunts:
  • Barbgaunts:

Monsters

  • Screamer-Killer:
  • Psychovore:

Dedicated Transports

<tabs> <tab name="10th">

Warhammer 40,000 Tactics Articles (10th Edition)
General Tactics
Imperium
Chaos
Eldar
Necrons
Orks
Tau
Tyranids
Votann

</tab>

<tab name="9th">

Warhammer 40,000 Tactics Articles (9th Edition)
General Tactics
Imperium
Chaos
Eldar
Necrons
Orks
Tau
Tyranids
Votann

</tab>

<tab name="8th">

Warhammer 40,000 Tactics Articles (8th Edition)
General Tactics
Imperium
Chaos
Eldar
Necrons
Orks
Tau
Tyranids

</tab>

<tab name="7th">

Warhammer 40,000 Tactics Articles (7th Edition)
General Tactics
Imperium
Chaos
Eldar
Necrons
Orks
Tau
Tyranids

</tab>

<tab name="6th">

Warhammer 40,000 Tactics Articles (6th Edition)
General Tactics
Imperium
Chaos
Eldar
Necrons
Orks
Tau
Tyranids

</tab>

<tab name="All">

Warhammer 40,000 Tactics Articles (All)
General Tactics
Imperium (8th)
Chaos
Eldar
Necrons
Orks
Tau
Tyranids

</tab>

</tabs>