Administratum

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The Administratum: more red tape than a planet can hold. We're not joking: there is a planet on the verge of a civil war because it is literally out of space on where to store the files.

The Adeptus Administratum is the name of the pencil pushers of the Imperium of Man. Founded by Malcador the Sigillite back in the day the Emprah was strutting about, the Administratum is the bureaucratic division of the Adeptus Terra. They assess the tithes every world must pay to the Imperium, take census data, and maintain records. Unfortunately, a bureaucracy ten thousand years old and spanning most of the galaxy has created red tape that stretches for light years and inertia that can (and has) cost and caused wars. Imagine the Vogon equivalent of the Department of Motor Vehicles with all the grimdark of Warhammer 40,000 and half of the productivity, then multiplied by the number of planets in the Imperium. The Adepts of a department will keep going about their duties long after their department has become completely useless because they will likely be executed for abandoning their position if they were to stop. That's the Administratum. It's run by the aptly named Master of the Administratum, who is the most powerful of the High Lords of Terra (because he can threaten to get anyone so bogged down in red tape they will never see the end of it in the span of their lives).

Life for the average Administrandum paper pusher is safer than that of a guardsman or a factory serf toiling away on an assembly line for 14 hours a day in a factory complex on a world where 'safety codes' are a thing of legend and possibly considered borderline heresy by the nobility, but is not easy or pleasant by any means. Posts are generally hereditary and the standards of living are monastic. The general policy is that servants of the Imperium should have no loyalty to anything besides the Imperium. This is before the fact that the complex web of departments, sub departments and so forth, which has in at least one case led to a war when the Administratum ran out of space in a solar system to put all their paperwork and couldn't decide what to do about it that rages on to this very day.

The rest of the Imperium routinely despises the Administratum; even the Adeptus Arbites and the Inquisition admit they are highly inefficient (in fact there's a whole Ordo with the sole role to cut as much red tape as possible). The Astartes and Guard are more straightforward in their thoughts, thinking that not a few wars could be won if they gave each Admin adept a lasgun and sent them to the front lines. However, as much as they are disliked, all other departments need the Administratum, as they won't know where to go to start ordering basic supplies even if they were desperate enough to try. In the far grim future, the ordering form is a dark and mystical document that requires much ritual and mediation before it can be filled in.

Divisions

  • Departmento Munitorum: The section of the Administratum charged with running the Imperial Guard. Their duties encompass aspects ranging from estimating and managing manpower, weaponry, and supplies of the Imperial Guard, but the Guard is so massive that it's rare for the Munitorum NOT to make constant fuck-ups at the least convenient times. The Munitorum decides which planets have met their tithe requirements or not, but on a few occasions rounding errors or misspellings have resulted in worlds being declared traitors or wiped out regiments being sentenced to death posthumously.
  • Estate Imperium: Charged with maintaining the records of the Imperium. The Chancellor of the Estate Imperium can occasionally get a spot on the High Lords of Terra. Well, were he not doped-up on anti-depressants to deal his raging OCD, anyway.
  • Historical Revision Unit: The propaganda branch of the Imperium, charged with making sure Imperial history makes the Emperor and the Imperium look perfect and eliminating all knowledge of traitors. Because the Imperium wasn't grimdark enough, they cut/paste the Ministry of Truth into one of their foundational institutions. However, they must have done it with Linux, because they didn't manage to get enough of in to really affect the universe. Although... there has been a shit ton of 'revisions' to a wide variety of things to make various institutions look so unrealistically good that it defies sanity, and yet it has become 'fact'... Well played GW... On the other hand. This lack of knowledge of the very existence of traitors could be very useful in...other ways.
  • Officio Agricultae: The department charged with overseeing agriculture in the Imperium, serving to determine the tithes of the various agri-worlds that litter the Imperium, and making sure that that there is enough food to feed the people of the Imperium. Food will still not be distributed equally, however, and pretty much only the nobles and the Imperial Guard gets priority over food while civilians get whatever scraps are left. Food riots ensue.
  • Officio Medicae: The department charged with medical affairs of the Imperium. Unless you're a noble, Guardsman, or Inquisitor, you won't be getting access to any meaningful medical assistance without visiting a dread-inducing back alley doc, who is always located in the underhive, smells of Obscura, and whose services cost an arm and a leg. Sometimes literally. If you do fall under the aforementioned categories, you are eligible for drugs and cybernetics that can keep you alive and kicking for a few centuries. Although certain Ecclesiarchal charities and missions do still provide medical treatment for the common citizens of the Imperium, just provided that they do not suspect anyone in your area of heresy, which can turn a humble medical mission into a crusade to burn your district or even your entire planet into ash.
Institutes within the Imperium of Man
Adeptus Terra: Adeptus Administratum - Adeptus Astra Telepathica
Adeptus Astronomica - Senatorum Imperialis
Adeptus Mechanicus: Adeptus Titanicus - Explorator Fleet - Legio Cybernetica - Skitarii
Armed Forces: Adeptus Arbites - Adeptus Custodes - Planetary Defense Force - Sisters of Silence
Imperial Army: Afriel Strain - Adeptus Astartes - Gland War Veteran
Imperial Guard - Imperial Navy - Imperial Knights - Militarum Tempestus
Imperial Cult: Adeptus Ministorum - Adepta Sororitas - Death Cults - Schola Progenium
Inquisition: Ordo Astartes - Ordo Astra - Ordo Calixis - Ordo Chronos - Ordo Hereticus
Ordo Machinum - Ordo Malleus - Ordo Militarum - Ordo Necros - Ordo Sepulturum
Ordo Sicarius - Ordo Xenos
Officio Assassinorum: Adamus - Callidus - Culexus - Eversor - Maerorus - Vanus - Venenum - Vindicare
Great Crusade: Corps of Iterators - Legiones Astartes - Remembrancer Order - Solar Auxilia
Unification Wars: Legio Cataegis
Other: League of Black Ships - Logos Historica Verita
Navis Nobilite - Rogue Traders - Ambassador Imperialis
Abhumans & Denizens: Beastmen - Caryatids - Felinids - Humans - Nightsiders - Troths - Neandors
Ogryns - Ratlings - Scalies - Scavvies - Squats - Subs - Pelagers - Longshanks
Shadowkiths
Notable Members: God-Emperor of Mankind - Malcador the Sigillite
The Perpetuals - The Primarchs - Sebastian Thor
Erda - Ollanius Pius