Warhammer 40,000/4th Edition Tactics/Space Marines
This is an old Edition's Space Marine tactics. [5th Edition Tactics are here.]
Why Play Space Marines
Unit Analysis
HQ Units
- Commander Both the Chapter Master and Captain come with the rites of war ability, allowing space marines to use their leadership whilst the commander is on the table. At leadership 10 this can be quite handy for helping with target priority tests.
- Librarian
- Chaplain
Troops
- Tactical Squad
- Scout Squad
Elites
- Terminator Squad
- Terminator Assault Squad
- Space Marine Veteran Squad
- Dreadnought
Fast Attack
- Assault Squad
- Bike Squad
- Attack Bike Squad
- Scout Bike Squad
- Land Speeder Squad
- Land Speeder Tornado
- Land Speeder Typhoon
Heavy Support
- Devastator Squad
- Predator Annihilator
- Predator Destructor
- Vindicator
- Land Raider
- Land Raider Crusader
- Whirlwind
Dedicated Transports
- Rhino
The reliable metal box. If its immobilized it can self repair on a D6 roll of 6 instead of shooting. Smoke launchers are a recommended must.
- Razorback
- Drop Pod
<tabs>
<tab name="10th">
General Tactics | |
---|---|
Imperium | |
Chaos | |
Eldar | |
Necrons | |
Orks | |
Tau | |
Tyranids | |
Votann |
</tab>
<tab name="9th">
General Tactics | |
---|---|
Imperium | |
Chaos | |
Eldar | |
Necrons | |
Orks | |
Tau | |
Tyranids | |
Votann |
</tab>
<tab name="8th">
General Tactics | |
---|---|
Imperium | |
Chaos | |
Eldar | |
Necrons | |
Orks | |
Tau | |
Tyranids |
</tab>
<tab name="7th">
General Tactics | |
---|---|
Imperium | |
Chaos | |
Eldar | |
Necrons | |
Orks | |
Tau | |
Tyranids |
</tab>
<tab name="6th">
General Tactics | |
---|---|
Imperium | |
Chaos | |
Eldar | |
Necrons | |
Orks | |
Tau | |
Tyranids |
</tab>
<tab name="All">
General Tactics |
|
---|---|
Imperium (8th) |
|
Chaos | |
Eldar |
|
Necrons | |
Orks | |
Tau | |
Tyranids |
</tab>
</tabs>