Kabalite Warriors

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"WHO WOULD LIKE TO SUFFER TODAY?"

Kabalite Warriors are your basic Dark Eldar foot soldiers and are analogues of the Eldar Guardians. Unlike their Guardian counterparts, they are actually front-line warriors as their namesake implies. Thus, they are arguably more Awesome than your typical Elfdar. Kabalite Warriors usually comprise most of the manpower (delfpower?) during a Dark Eldar raid.

Life in the Dark City is defined by constant backstabbing while trying not to end up as either fodder for the arenas or as material for some Haemonculus' next project. As a result, most individual Dark Eldar citizens have bigger brass balls than you'd find on half of an entire Eldar Craftworld. In short, Dark Eldar society is very dangerous, and because of the need for some measure of safety almost all citizens of Commorragh attempt to become Warriors in one Kabal or another.

Kabalite Warriors are individuals who have excelled enough to be noticed by a Sybarite. They are then granted increased status and inducted into the warriors of the Kabal. The Kabal furnishes weapons and armor in return for lifetime service to the Kabal. Despite this, the new warrior generally has no loyalty to the Sybarite, seeing him or her as just another stepping stone to power in the Kabal. And for those who wonder what the hell a Sybarite is, they are the squad's best warrior and thus its leader. New Sybarites are often decided by warriors of a squad killing their superior officer in order to take their title.

Equipment

The standard Kabalite Warrior is very lightly equipped, carrying only a Splinter Rifle for armament. Unfortunately for their foes, the Splinter Rifle is quite decent as far as basic weapons go, being a 24" range rapid fire weapon that always wounds living targets on a 4+. The squad's more experienced Warriors are also sometimes assigned powerful support weapons such as Splinter Cannons, Dark Lances, Shredders and Blasters. The Sybarite has a splinter rifle as standard, but also has access to a wide variety of other options including the Splinter Pistol, Blast Pistol, power sword, agoniser, and/or Phantasm Grenade Launcher.

In terms of protection, Warriors benefit most from armor that allows speed and agility. Thus their armor is a thin, light-weight flexible bodysuit, pressurized to allow Warriors to traverse the vacuum of space. Just like standard-issue Eldar suits this armor responds to neural impulses from the wearer and hardens when struck in combat, allowing for a reasonable level of resistance to basic attacks. The lightness and flexibility of this armor allows Warriors to fully utilize their superior speed and reflexes in combat. However, simply wearing armor is too tame for most Dark Eldar. Therefore the plates of their bodysuits are often fitted with barbs and hooks that dig into the user's skin. In typical Drukhari BDSM fashion, rather than being a painful distraction this actually sharpens and maximizes their senses. In some cases the armor is only staying on its wearer because putting it on requires the use the hooks on the inward-facing parts of the armor to pierce the skin.

More practical Warriors will sometimes make use of wraithbone components salvaged from Eldar aspect warrior and guardian armor, up to and including complete stolen suits. The Warriors seldom stick to a standardized uniform beyond a general color scheme and the symbol of whatever Kabal they choose to fight for, so many of them turn up with differently-stylized wargear. Some are scaled back with less plating, some feature different adornments, others may have more or less conventional armor designs, and so on.

Warriors have been significantly buffed in the 9th Edition Drukhari codex. Each Warrior now has 2 attacks and a 4+ armor save; the rest of their statline has remained the same.

Kabalite Warriors

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With the release of Kill Team: Soulshackle, Kabalite Warriors have been expanded with several variants. These are:

Archsybarite

The big man himself.

The Archsybarite is the leader of the group. Akin to a Dark Eldar's version of a Field Sergeant of the Imperial Guard Infantry Squad. These guys are one step up from your typical Sybarite and because of this, they are only in charge in leading a specific kill team for really important shit. As they are considered the highest ranked vanilla troop in Dark Eldar society, Archsybarites are armed with hard-to-get weapons such as a Venom Blade and a Blast Pistol.

Of course, like all ranks in Drukhari society, being a Archsybarite doesn't typically last long; either the Archsybarite him/herself gets promoted by slitting the throat of a superior, or they themselves gets their throat slit by his lessers.

Disciple of Yaelindra

The poison crackhead of the group.

The Disciples of Yaelindra are Kabalite Warriors that travels the path of Yaelindra (Who the fuck Yaelindra is, we have no idea. Although some theories pertain that Yaelindra may be a Dark Muse that may overlap with either Lhlilitu or Saimesh due to similar properties).

As followers of Yaelindra, they are specialised in all things toxic, poisonous and venomous. In battle, they are known to inject unfortunate victims with abominable toxins coming from either their Stinger Pistols and Torment Grenade.

Elixicant

The meth-head with a 'doctorate degree'.

The Elixicant is the closest thing the Dark Eldar get to a medical profession – gets in on the action by pumping arcane narcotics into bodies ill-suited to their effects, wracking lesser creatures with agony.

Elixicant, due to being 'medics' (Medic being used in the loosest sense of the term), may find their future careers servicing the Haemonculus covens. Their deep insights over the biology of various creatures makes them a valid unit in a kill team. Although knowing Dark Eldar, their sense of 'healing' may involve whipping his/her's compatriots in the ass with a barbed whip.

Flayer

The DEldar's very own Khornate Berserkers.

Flayers are the close-combat monsters of the kill team. They are Warriors who have mastered the art of RIP AND TEAR, and have proven themselves to be one step beyond even the likes of other Kabalite Warriors.

Their style of combat bleeds into their personalities as well. Flayers are Drukhari who just finds venoms too slow and fussy, so they opt in for the old fashioned way with a pair of Barbed Pain Sculptors to get shit done.

Crimson Duelist

The other deranged CQC clown.

Crimson Duelists are the other close-combat monsters of the kill team. Whereas the Flayers are more brute force. Crimson Duelists are more finesse in their skills of butchering their targets into living, meaty chunks.

They wield some esoteric and hard to counter weapons to suit their profession. The most notable being their Razorflail, which allows them to effectively ignore any defensive weapons and shields. However, unlike the Flayer, they aren't completely useless in range, as they are armed with a Splinter Pistol if they are caught in a situation where close-combat is no longer viable.

Skysplinter Assassin

A boy and his birb.

The team pet of a Kabalite Warrior kill team. The Skysplinter Assassin comes with a single trained Razorwing as the team's eyes and ears. The Razorwing itself is not harmless, as its razor-sharp feathers and talons allow this bird to peck their targets to death.

As effectively the long-range sniper of the team, the Skysplinter Assassin himself is armed with a Shardcarbine. The two work effectively together; the Razorwing scouts ahead and acts as a distraction to the target, whilst the Skysplinter Assassin takes aim and blows their heads off.

Gallery

Forces of the Dark Eldar
Command: Archons - Haemonculi - Kabalite Trueborn
Lhamaeans - Medusae - Sslyth - Succubi
Troops: Beastmasters - Commorragh Slaves - Grotesques
Hellions - Incubi - Kabalite Warriors - Mandrakes
Scourges - Wracks - Wyches
Beasts: Clawed Fiend - Khymerae - Razorwing Flock - Ur-Ghul
Pain Engines: Cronos Parasite Engines - Talos Pain Engines
Vehicles: Raider - Ravager - Reaper
Reaver Jetbike - Skyboard
Venom
Special Vehicles: Dais of Destruction
Flyers: Raven Fighter - Razorwing Jetfighter
Voidraven Bomber
Spacecraft: Impaler Assault Module - Raptor Fighter
Slavebringer Assault Boat
Super Heavies: Tantalus
Auxiliaries: Harlequins